mirror of
https://github.com/peter-tanner/017-science-transition-mod.git
synced 2024-11-30 19:10:20 +08:00
-payload victory requirement, +space science tech, -some bugs
This commit is contained in:
parent
ec6495dbd8
commit
2bc071887e
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@ -1,15 +1,21 @@
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if settings.startup["017-axe"].value then
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local function disable_silo_script()
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local function generate_axes()
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if remote.interfaces["silo_script"] then
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-- game.print("gen_ax")
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remote.call("silo_script","set_finish_on_launch", false)
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global.axe_techs = {}
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remote.call("silo_script","set_show_launched_without_satellite", false)
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for _, axe in pairs(game.item_prototypes) do
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end
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if axe.attack_range then
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end
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global.axe_techs[#global.axe_techs+1] = {axe.name,axe.speed}
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local function generate_axes()
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end
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-- game.print("gen_ax")
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global.axe_techs = {}
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for _, axe in pairs(game.item_prototypes) do
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if axe.attack_range then
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global.axe_techs[#global.axe_techs+1] = {axe.name,axe.speed}
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end
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end
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end
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end
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end
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if settings.startup["017-axe"].value then
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local function ax_gen()
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local function ax_gen()
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if global.axe_techs == nil then
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if global.axe_techs == nil then
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generate_axes()
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generate_axes()
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@ -76,11 +82,6 @@ if settings.startup["017-axe"].value then
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end
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end
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end
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end
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script.on_init(function()
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global.axe_techs = {}
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generate_axes()
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end)
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-- init_game
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-- init_game
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-- script.on_configuration_changed(function() configuration_changed = 1 game.print("changed") end)
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-- script.on_configuration_changed(function() configuration_changed = 1 game.print("changed") end)
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@ -154,3 +155,106 @@ if settings.startup["017-axe"].value then
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-- end)
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-- end)
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end
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end
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if settings.startup["017-rocket-victory"].value then
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script.on_event(defines.events.on_rocket_launched, function(event)
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if game.active_mods["SpaceMod"] then
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-- game.print("SpaceMod installed: not enabling victory")
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else
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game.set_game_state{game_finished = true, player_won = true, can_continue = true}
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end
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end)
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end
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local function initialize()
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if settings.startup["017-axe"].value then
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global.axe_techs = {}
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generate_axes()
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end
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if settings.startup["017-rocket-victory"].value then
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disable_silo_script()
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end
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end
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script.on_configuration_changed(function()
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initialize()
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if settings.startup["017-rocket-victory"].value and not settings.startup["017-techtree"].value then
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for i, force in pairs(game.forces) do
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if force.technologies["rocket-silo"].researched == true then
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force.recipes["satellite"].enabled = true
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end
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end
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end
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if settings.startup["017-rocket-victory"].value and settings.startup["017-techtree"].value then
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for i, force in pairs(game.forces) do
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local get_input_count = force.item_production_statistics.get_input_count
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if get_input_count("space-science-pack") > 0 then
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force.recipes["satellite"].enabled = true
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force.technologies["space-science-pack"].researched = true
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force.print("force: " .. force.name .. " | space-science-pack tech unlocked | total produced for force: " .. get_input_count("space-science-pack"))
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else
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force.recipes["satellite"].enabled = false
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force.technologies["space-science-pack"].researched = false
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force.print("No space science produced by this force: keeping technology locked.")
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end
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end
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end
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if settings.startup["017-techtree"].value then
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for i, force in pairs(game.forces) do
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local get_input_count = force.item_production_statistics.get_input_count
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if get_input_count("science-pack-2") > 0 then
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force.recipes["science-pack-2"].enabled = true
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force.technologies["logistics-science-pack"].researched = true
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force.print("force: " .. force.name .. " | logistics-science-pack tech unlocked | total produced for force: " .. get_input_count("science-pack-2"))
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else
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force.recipes["science-pack-2"].enabled = false
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force.technologies["logistics-science-pack"].researched = false
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force.print("No logistics science produced by this force: keeping technology locked.")
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end
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if get_input_count("science-pack-3") > 0 then
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force.recipes["science-pack-3"].enabled = true
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force.recipes["17-chemical-science-pack"].enabled = true
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force.technologies["chemical-science-pack"].researched = true
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force.print("force: " .. force.name .. " | chemical-science-pack tech unlocked | total produced for force: " .. get_input_count("science-pack-3"))
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else
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force.recipes["science-pack-3"].enabled = false
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force.recipes["17-chemical-science-pack"].enabled = false
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force.technologies["chemical-science-pack"].researched = false
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force.print("No chemical science produced by this force: keeping technology locked.")
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end
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if get_input_count("production-science-pack") > 0 then
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force.recipes["production-science-pack"].enabled = true
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force.recipes["17-production-science-pack"].enabled = true
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force.technologies["production-science-pack"].researched = true
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force.print("force: " .. force.name .. " | production-science-pack tech unlocked | total produced for force: " .. get_input_count("production-science-pack"))
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else
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force.recipes["production-science-pack"].enabled = false
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force.recipes["17-production-science-pack"].enabled = false
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force.technologies["production-science-pack"].researched = false
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force.print("No production science produced by this force: keeping technology locked.")
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end
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if get_input_count("high-tech-science-pack") > 0 then
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force.recipes["high-tech-science-pack"].enabled = true
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force.recipes["17-utility-science-pack"].enabled = true
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force.technologies["utility-science-pack"].researched = true
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force.print("force: " .. force.name .. " | high-tech-science-pack tech unlocked | total produced for force: " .. get_input_count("high-tech-science-pack"))
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else
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force.recipes["high-tech-science-pack"].enabled = false
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force.recipes["17-utility-science-pack"].enabled = false
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force.technologies["utility-science-pack"].researched = false
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force.print("No utility science produced by this force: keeping technology locked.")
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end
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end
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end
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for i, force in pairs(game.forces) do
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force.reset_recipes()
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end
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for i, force in pairs(game.forces) do
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force.reset_technologies()
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end
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end)
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script.on_init(initialize)
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@ -60,6 +60,10 @@ local r_effects = data.raw["technology"]["rocket-silo"].effects --remove the dup
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for _=1, #r_effects do
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for _=1, #r_effects do
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if r_effects[_].type == "unlock-recipe" and (r_effects[_].recipe == "low-density-structure" or r_effects[_].recipe == "rocket-fuel" or r_effects[_].recipe == "rocket-control-unit") then
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if r_effects[_].type == "unlock-recipe" and (r_effects[_].recipe == "low-density-structure" or r_effects[_].recipe == "rocket-fuel" or r_effects[_].recipe == "rocket-control-unit") then
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r_effects[_] = nil
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r_effects[_] = nil
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elseif settings.startup["017-techtree"].value and settings.startup["017-rocket-victory"].value then
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if r_effects[_].type == "unlock-recipe" and r_effects[_].recipe == "satellite" then
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r_effects[_] = nil
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end
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end
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end
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end
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end
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@ -159,13 +163,13 @@ if settings.startup["017-techtree"].value then
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end
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end
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for _, tech in pairs(data.raw["technology"]) do
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for _, tech in pairs(data.raw["technology"]) do
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if tech.name ~= ("logistics-science-pack" or "chemical-science-pack" or "production-science-pack" or "utility-science-pack") then
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if tech.name ~= ("logistics-science-pack" or "chemical-science-pack" or "production-science-pack" or "utility-science-pack" or "space-science-pack") then
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if tech.effects then
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if tech.effects then
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if #tech.effects ~= 0 then
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if #tech.effects ~= 0 then
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for i=1, #tech.effects do
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for i, effect in pairs(tech.effects) do
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if tech.effects[i] then
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if effect then
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if tech.effects[i].type then
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if effect.type then
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if tech.effects[i].type == "unlock-recipe" then
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if effect.type == "unlock-recipe" then
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whitelisted = true
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whitelisted = true
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break
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break
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else
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else
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@ -175,14 +179,31 @@ if settings.startup["017-techtree"].value then
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end
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end
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end
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end
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end
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end
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if settings.startup["017-rocket-victory"].value then
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if whitelisted == false then
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if tech.unit then
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if tech.unit.ingredients then
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for j, nasa in pairs(tech.unit.ingredients) do
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if nasa[1] == "space-science-pack" then
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compare(tech, "space-science-pack", "space-science-pack")
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break
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else
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whitelisted = false
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end
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end
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end
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end
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end
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end
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if whitelisted == true then
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if whitelisted == true then
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local valid = compare(tech, "logistics-science-pack", "science-pack-2")
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local valid = compare(tech, "logistics-science-pack", "science-pack-2")
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if valid == false then
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if valid == false then
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local valid = compare(tech, "chemical-science-pack", "science-pack-3") end
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local valid = compare(tech, "chemical-science-pack", "science-pack-3") end
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if valid == false then
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if valid == false then
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local valid = compare(tech, "production-science-pack", "production-science-pack") end
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local valid = compare(tech, "production-science-pack", "production-science-pack") end
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if valid == false then
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if valid == false then
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local valid = compare(tech, "utility-science-pack", "high-tech-science-pack") end
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compare(tech, "utility-science-pack", "high-tech-science-pack")
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end
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end
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end
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end
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end
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end
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end
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@ -1,6 +1,6 @@
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{
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{
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"name": "017_science",
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"name": "017_science",
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"version": "0.0.16",
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"version": "0.0.17",
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"factorio_version": "0.16",
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"factorio_version": "0.16",
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"title": "0.17 science conversion",
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"title": "0.17 science conversion",
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"author": "npc_strider(morley376)",
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"author": "npc_strider(morley376)",
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@ -4,6 +4,7 @@ logistics-science-pack=Logistics science pack
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chemical-science-pack=Chemical science pack
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chemical-science-pack=Chemical science pack
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production-science-pack=Production science pack
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production-science-pack=Production science pack
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utility-science-pack=Utility science pack
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utility-science-pack=Utility science pack
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space-science-pack=Space science pack
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[item-name]
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[item-name]
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science-pack-1=Automation science pack
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science-pack-1=Automation science pack
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@ -26,14 +27,17 @@ high-tech-science-pack=Utility science pack
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017-pack-type-rebalancing=Science pack type rebalancing
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017-pack-type-rebalancing=Science pack type rebalancing
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017-techtree=Science-pack technologies and techtree
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017-techtree=Science-pack technologies and techtree
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017-nuclear-reprocessing-discount=nuclear-fuel-reprocessing technology discount
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017-nuclear-reprocessing-discount=nuclear-fuel-reprocessing technology discount
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017-rocket-victory=No-rocket victory
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017-green-cost=Logistics science pack technology cost
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017-green-cost=Logistics science pack technology cost
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017-chem-cost=Chemical science pack technology cost
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017-chem-cost=Chemical science pack technology cost
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017-purple-cost=Production science pack technology cost
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017-purple-cost=Production science pack technology cost
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017-gold-cost=Utility science pack technology cost
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017-gold-cost=Utility science pack technology cost
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017-nasa-cost=Space science pack technology cost
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017-green-energy=Logistics science pack technology time-per-unit
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017-green-energy=Logistics science pack technology time-per-unit
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017-chem-energy=Chemical science pack technology time-per-unit
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017-chem-energy=Chemical science pack technology time-per-unit
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017-purple-energy=Production science pack technology time-per-unit
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017-purple-energy=Production science pack technology time-per-unit
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017-gold-energy=Utility science pack technology time-per-unit
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017-gold-energy=Utility science pack technology time-per-unit
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017-nasa-energy=Space science pack technology time-per-unit
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[mod-setting-description]
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[mod-setting-description]
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017-drill=(Default enabled) Toggle FFF-266 mining changes (removed hardness). This mod makes all vanilla ore hardness = 1 and makes the burner-mining-drill mining_power = 3, which may break modded ore gating.
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017-drill=(Default enabled) Toggle FFF-266 mining changes (removed hardness). This mod makes all vanilla ore hardness = 1 and makes the burner-mining-drill mining_power = 3, which may break modded ore gating.
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@ -48,12 +52,15 @@ high-tech-science-pack=Utility science pack
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017-lds-num=(Default 5, Min 1, Max 32) When steel-plate is not present in vanilla 'high tech' equipment recipes, the cost is determined by the number of "processing-unit"s. math.ceil(n("processing-unit")/thissetting)
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017-lds-num=(Default 5, Min 1, Max 32) When steel-plate is not present in vanilla 'high tech' equipment recipes, the cost is determined by the number of "processing-unit"s. math.ceil(n("processing-unit")/thissetting)
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017-pack-type-rebalancing=(Default enabled) Enable the rebalancing of high-end technologies into production/utility 'categories' (FFF-275). For example, level-3 modules no longer use utility science and will use production science instead as they increase production.
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017-pack-type-rebalancing=(Default enabled) Enable the rebalancing of high-end technologies into production/utility 'categories' (FFF-275). For example, level-3 modules no longer use utility science and will use production science instead as they increase production.
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017-techtree=(Default enabled) Enable the 0.17 techtree. Science packs are now unlocked by dedicated technologies and the rocket-silo no longer requires rocket-speed-5 as a prerequisite (FFF-275 & FFF-245). NOTE: Technologies are dynamically assigned a 'science pack technology' as a prerequisite through script (to work with mods). This may not reflect release tech paths.
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017-techtree=(Default enabled) Enable the 0.17 techtree. Science packs are now unlocked by dedicated technologies and the rocket-silo no longer requires rocket-speed-5 as a prerequisite (FFF-275 & FFF-245). NOTE: Technologies are dynamically assigned a 'science pack technology' as a prerequisite through script (to work with mods). This may not reflect release tech paths.
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017-rocket-victory=(Default enabled) The victory condition for the game no longer requires a payload (satellite) (FFF-275).
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017-nuclear-reprocessing-discount=(Default 1000, Min 0, Max 1400) This number is subtracted from the current cost of nuclear-fuel-reprocessing technology (1500). FFF-275 hints at a major discount to this technology ("The Nuclear fuel cell reprocessing is also drastically cheaper") but does not specify an amount.
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017-nuclear-reprocessing-discount=(Default 1000, Min 0, Max 1400) This number is subtracted from the current cost of nuclear-fuel-reprocessing technology (1500). FFF-275 hints at a major discount to this technology ("The Nuclear fuel cell reprocessing is also drastically cheaper") but does not specify an amount.
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017-green-cost=(Default 50, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies.
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017-green-cost=(Default 50, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Default based off steel-processing difficulty
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017-chem-cost=(Default 200, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies.
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017-chem-cost=(Default 200, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Default based off advanced-electronics difficulty
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017-purple-cost=(Default 250, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies.
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017-purple-cost=(Default 250, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Default based off advanced-material-processing-2 difficulty.
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017-gold-cost=(Default 250, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies.
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017-gold-cost=(Default 250, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Default based off advanced-electronics-2 difficulty.
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017-nasa-cost=(Default 5000, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Default based off atomic-bomb technology difficulty.
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017-green-energy=(Default 5, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-green-energy=(Default 5, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-chem-energy=(Default 15, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-chem-energy=(Default 15, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-purple-energy=(Default 30, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-purple-energy=(Default 30, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-gold-energy=(Default 30, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-gold-energy=(Default 30, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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017-nasa-energy=(Default 60, Min 0, Max INF.) This value is NOT official and is an estimate based on the difficulty of similar technologies. Amount of time to research one unit of this technology.
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@ -1,26 +0,0 @@
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for i, force in pairs(game.forces) do
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local get_input_count = force.item_production_statistics.get_input_count
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if get_input_count("science-pack-2") > 0 then
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force.recipes["science-pack-2"].enabled = true
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|
||||||
force.technologies["logistics-science-pack"].researched = true
|
|
||||||
-- game.print(force.name .. " | " .. "science-pack-2" .. " | " .. get_input_count("science-pack-2"))
|
|
||||||
end
|
|
||||||
if get_input_count("science-pack-3") > 0 then
|
|
||||||
force.recipes["science-pack-3"].enabled = true
|
|
||||||
force.recipes["17-chemical-science-pack"].enabled = true
|
|
||||||
force.technologies["chemical-science-pack"].researched = true
|
|
||||||
-- game.print(force.name .. " | " .. "science-pack-3" .. " | " .. get_input_count("science-pack-3"))
|
|
||||||
end
|
|
||||||
if get_input_count("production-science-pack") > 0 then
|
|
||||||
force.recipes["production-science-pack"].enabled = true
|
|
||||||
force.recipes["17-production-science-pack"].enabled = true
|
|
||||||
force.technologies["production-science-pack"].researched = true
|
|
||||||
-- game.print(force.name .. " | " .. "production-science-pack" .. " | " .. get_input_count("production-science-pack"))
|
|
||||||
end
|
|
||||||
if get_input_count("high-tech-science-pack") > 0 then
|
|
||||||
force.recipes["high-tech-science-pack"].enabled = true
|
|
||||||
force.recipes["17-utility-science-pack"].enabled = true
|
|
||||||
force.technologies["utility-science-pack"].researched = true
|
|
||||||
-- game.print(force.name .. " | " .. "high-tech-science-pack" .. " | " .. get_input_count("high-tech-science-pack"))
|
|
||||||
end
|
|
||||||
end
|
|
|
@ -94,6 +94,13 @@ data:extend(
|
||||||
setting_type = "startup",
|
setting_type = "startup",
|
||||||
default_value = true,
|
default_value = true,
|
||||||
order = "npc-m"
|
order = "npc-m"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
type = "bool-setting",
|
||||||
|
name = "017-rocket-victory",
|
||||||
|
setting_type = "startup",
|
||||||
|
default_value = true,
|
||||||
|
order = "npc-me"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
type = "int-setting",
|
type = "int-setting",
|
||||||
|
@ -126,6 +133,14 @@ data:extend(
|
||||||
minimum_value = 0,
|
minimum_value = 0,
|
||||||
default_value = 250,
|
default_value = 250,
|
||||||
order = "npc-nd"
|
order = "npc-nd"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
type = "int-setting",
|
||||||
|
name = "017-nasa-cost",
|
||||||
|
setting_type = "startup",
|
||||||
|
minimum_value = 0,
|
||||||
|
default_value = 5000,
|
||||||
|
order = "npc-ne"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
type = "int-setting",
|
type = "int-setting",
|
||||||
|
@ -157,6 +172,14 @@ data:extend(
|
||||||
setting_type = "startup",
|
setting_type = "startup",
|
||||||
minimum_value = 0,
|
minimum_value = 0,
|
||||||
default_value = 30,
|
default_value = 30,
|
||||||
|
order = "npc-od"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
type = "int-setting",
|
||||||
|
name = "017-nasa-energy",
|
||||||
|
setting_type = "startup",
|
||||||
|
minimum_value = 0,
|
||||||
|
default_value = 60,
|
||||||
order = "npc-oe"
|
order = "npc-oe"
|
||||||
}
|
}
|
||||||
})
|
})
|
|
@ -91,28 +91,38 @@ data:extend(
|
||||||
time = settings.startup["017-gold-energy"].value
|
time = settings.startup["017-gold-energy"].value
|
||||||
},
|
},
|
||||||
order = "e-e-e"
|
order = "e-e-e"
|
||||||
}--, (NEXT UPDATE! SPACE SCIENCE + SATELLITE REBALANCING)
|
}
|
||||||
-- {
|
})
|
||||||
-- type = "technology",
|
end
|
||||||
-- name = "space-science-pack",
|
|
||||||
-- icon_size = 128,
|
if settings.startup["017-techtree"].value and settings.startup["017-rocket-victory"].value then
|
||||||
-- icon = "__017_science__/graphics/technology/white.png",
|
data:extend(
|
||||||
-- effects =
|
{
|
||||||
-- {
|
{
|
||||||
-- {type = "unlock-recipe", recipe = "17-utility-science-pack"}
|
type = "technology",
|
||||||
-- },
|
name = "space-science-pack",
|
||||||
-- unit =
|
icon_size = 128,
|
||||||
-- {
|
icon = "__017_science__/graphics/technology/white.png",
|
||||||
-- count = 250,
|
effects =
|
||||||
-- ingredients =
|
{
|
||||||
-- {
|
{type = "unlock-recipe", recipe = "satellite"}
|
||||||
-- {"science-pack-1", 1},
|
},
|
||||||
-- {"science-pack-2", 1},
|
prerequisites = {"rocket-silo"},
|
||||||
-- {"science-pack-3", 1},
|
unit =
|
||||||
-- },
|
{
|
||||||
-- time = 15
|
count = settings.startup["017-nasa-cost"].value,
|
||||||
-- },
|
ingredients =
|
||||||
-- order = "a-d-b-a"
|
{
|
||||||
-- }
|
{"science-pack-1", 1},
|
||||||
|
{"science-pack-2", 1},
|
||||||
|
{"science-pack-3", 1},
|
||||||
|
{"military-science-pack", 1},
|
||||||
|
{"production-science-pack", 1},
|
||||||
|
{"high-tech-science-pack", 1}
|
||||||
|
},
|
||||||
|
time = settings.startup["017-nasa-energy"].value,
|
||||||
|
},
|
||||||
|
order = "k-b"
|
||||||
|
}
|
||||||
})
|
})
|
||||||
end
|
end
|
Loading…
Reference in New Issue
Block a user