Vivado-Dark-Mode-Windows-demo/NativeStructures.cs

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using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace Karna.Magnification
{
// Magnifier Window Styles
internal enum MagnifierStyle : int
{
MS_SHOWMAGNIFIEDCURSOR = 0x0001,
MS_CLIPAROUNDCURSOR = 0x0002,
MS_INVERTCOLORS = 0x0004
}
// Filter Modes
internal enum FilterMode
{
MW_FILTERMODE_EXCLUDE = 0,
MW_FILTERMODE_INCLUDE = 1
}
[StructLayout(LayoutKind.Sequential)]
internal struct Transformation
{
public float m00;
public float m10;
public float m20;
public float m01;
public float m11;
public float m21;
public float m02;
public float m12;
public float m22;
public Transformation(float magnificationFactor)
: this()
{
m00 = magnificationFactor;
m11 = magnificationFactor;
m22 = 1.0f;
}
}
[StructLayout(LayoutKind.Sequential)]
internal struct ColorEffect
{
public float transform00;
public float transform10;
public float transform20;
public float transform30;
public float transform40;
public float transform01;
public float transform02;
public float transform03;
public float transform04;
public float transform11;
public float transform12;
public float transform13;
public float transform14;
public float transform21;
public float transform22;
public float transform23;
public float transform24;
public float transform31;
public float transform32;
public float transform33;
public float transform34;
public float transform41;
public float transform42;
public float transform43;
public float transform44;
}
/// <summary>
/// A Wrapper for a POINT struct
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "POINT"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1034:NestedTypesShouldNotBeVisible")]
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
/// <summary>
/// The X coordinate of the point
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "X")]
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
public int x;
/// <summary>
/// The Y coordinate of the point
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Y")]
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
public int y;
/// <summary>
/// Initialize the point
/// </summary>
/// <param name="x">The x coordinate of the point.</param>
/// <param name="y">The y coordinate of the point.</param>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "y"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "x")]
public POINT(int x, int y)
{
this.x = x;
this.y = y;
}
}
/// <summary>
/// A Wrapper for a RECT struct
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "RECT"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1034:NestedTypesShouldNotBeVisible")]
[StructLayout(LayoutKind.Sequential)]
internal struct RECT
{
/// <summary>
/// Position of left edge
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
public int left;
/// <summary>
/// Position of top edge
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
public int top;
/// <summary>
/// Position of right edge
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
public int right;
/// <summary>
/// Position of bottom edge
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
public int bottom;
public RECT(int left, int top, int right, int bottom)
{
this.left = left;
this.right = right;
this.top = top;
this.bottom = bottom;
}
public RECT(int width, int height)
{
this.left = 0;
this.top = 0;
this.right = width;
this.bottom = height;
}
public override bool Equals(object obj)
{
RECT r = (RECT)obj;
return (r.left == left && r.right == right && r.top == top && r.bottom == bottom);
}
public override int GetHashCode()
{
// Attempting a minor degree of "hash-ness" here
return ((left ^ top) ^ right) ^ bottom;
}
public static bool operator ==(RECT a, RECT b)
{
return (a.left == b.left && a.right == b.right && a.top == b.top && a.bottom == b.bottom);
}
public static bool operator !=(RECT a, RECT b)
{
return !(a == b);
}
}
/// <summary>
/// Specifies the style of the window being created
/// </summary>
[FlagsAttribute]
[Description("Specifies the style of the window being created")]
internal enum WindowStyles : int
{
/// <summary>
/// Creates an overlapped window. An overlapped window has a title bar and a border
/// </summary>
WS_OVERLAPPED = 0x00000000,
/// <summary>
/// Creates a pop-up window
/// </summary>
WS_POPUP = -2147483648,
/// <summary>
/// Creates a child window. A window with this style cannot have a menu bar.
/// This style cannot be used with the WS_POPUP style.
/// </summary>
WS_CHILD = 0x40000000,
/// <summary>
/// Creates a window that is initially minimized.
/// Same as the WS_ICONIC style.
/// </summary>
WS_MINIMIZE = 0x20000000,
/// <summary>
/// Creates a window that is initially visible.
/// </summary>
WS_VISIBLE = 0x10000000,
/// <summary>
/// Creates a window that is initially disabled.
/// A disabled window cannot receive input from the user
/// </summary>
WS_DISABLED = 0x08000000,
/// <summary>
/// Clips child windows relative to each other; that is, when a particular child window
/// receives a WM_PAINT message, the WS_CLIPSIBLINGS style clips all other overlapping
/// child windows out of the region of the child window to be updated.
/// If WS_CLIPSIBLINGS is not specified and child windows overlap, it is possible,
/// when drawing within the client area of a child window, to draw within the client area
/// of a neighboring child window.
/// </summary>
WS_CLIPSIBLINGS = 0x04000000,
/// <summary>
/// Excludes the area occupied by child windows when drawing occurs within the parent window.
/// This style is used when creating the parent window.
/// </summary>
WS_CLIPCHILDREN = 0x02000000,
/// <summary>
/// Creates a window that is initially maximized.
/// </summary>
WS_MAXIMIZE = 0x01000000,
/// <summary>
/// Creates a window that has a title bar (includes the WS_BORDER style).
/// </summary>
WS_CAPTION = 0x00C00000,
/// <summary>
/// Creates a window that has a thin-line border.
/// </summary>
WS_BORDER = 0x00800000,
/// <summary>
/// Creates a window that has a border of a style typically used with dialog boxes.
/// A window with this style cannot have a title bar.
/// </summary>
WS_DLGFRAME = 0x00400000,
/// <summary>
/// Creates a window that has a vertical scroll bar.
/// </summary>
WS_VSCROLL = 0x00200000,
/// <summary>
/// Creates a window that has a horizontal scroll bar.
/// </summary>
WS_HSCROLL = 0x00100000,
/// <summary>
/// Creates a window that has a window menu on its title bar.
/// The WS_CAPTION style must also be specified.
/// </summary>
WS_SYSMENU = 0x00080000,
/// <summary>
/// Creates a window that has a sizing border.
/// Same as the WS_SIZEBOX style.
/// </summary>
WS_THICKFRAME = 0x00040000,
/// <summary>
/// Specifies the first control of a group of controls.
/// The group consists of this first control and all controls defined after it,
/// up to the next control with the WS_GROUP style. The first control in each group
/// usually has the WS_TABSTOP style so that the user can move from group to group.
/// The user can subsequently change the keyboard focus from one control in the group
/// to the next control in the group by using the direction keys.
/// </summary>
WS_GROUP = 0x00020000,
/// <summary>
/// Specifies a control that can receive the keyboard focus when the user presses the TAB key.
/// Pressing the TAB key changes the keyboard focus to the next control with the
/// WS_TABSTOP style.
/// </summary>
WS_TABSTOP = 0x00010000,
/// <summary>
/// Creates a window that has a minimize button. Cannot be combined with the WS_EX_CONTEXTHELP
/// style. The WS_SYSMENU style must also be specified.
/// </summary>
WS_MINIMIZEBOX = 0x00020000,
/// <summary>
/// Creates a window that has a maximize button. Cannot be combined with the
/// WS_EX_CONTEXTHELP style. The WS_SYSMENU style must also be specified.
/// </summary>
WS_MAXIMIZEBOX = 0x00010000
}
/// <summary>
///Common window styles
/// </summary>
[Description("Common window styles")]
internal enum CommonWindowStyles : int
{
/// <summary>
///Creates an overlapped window. An overlapped window has a title bar and a border. Same as the WS_OVERLAPPED style.
/// </summary>
WS_TILED = WindowStyles.WS_OVERLAPPED,
/// <summary>
///Creates a window that is initially minimized. Same as the WS_MINIMIZE style.
/// </summary>
WS_ICONIC = WindowStyles.WS_MINIMIZE,
/// <summary>
///Creates a window that has a sizing border. Same as the WS_THICKFRAME style.
/// </summary>
WS_SIZEBOX = WindowStyles.WS_THICKFRAME,
/// <summary>
/// Creates an overlapped window with the WS_OVERLAPPED, WS_CAPTION, WS_SYSMENU, WS_THICKFRAME, WS_MINIMIZEBOX, and WS_MAXIMIZEBOX styles. Same as the WS_TILEDWINDOW style.
/// </summary>
WS_OVERLAPPEDWINDOW = (WindowStyles.WS_OVERLAPPED | WindowStyles.WS_CAPTION | WindowStyles.WS_SYSMENU | WindowStyles.WS_THICKFRAME | WindowStyles.WS_MINIMIZEBOX | WindowStyles.WS_MAXIMIZEBOX),
/// <summary>
///Creates an overlapped window with the WS_OVERLAPPED, WS_CAPTION, WS_SYSMENU, WS_THICKFRAME, WS_MINIMIZEBOX, and WS_MAXIMIZEBOX styles. Same as the WS_OVERLAPPEDWINDOW style.
/// </summary>
WS_TILEDWINDOW = WS_OVERLAPPEDWINDOW,
/// <summary>
///Creates a pop-up window with WS_BORDER, WS_POPUP, and WS_SYSMENU styles. The WS_CAPTION and WS_POPUPWINDOW styles must be combined to make the window menu visible.
/// </summary>
WS_POPUPWINDOW = (WindowStyles.WS_POPUP |
WindowStyles.WS_BORDER |
WindowStyles.WS_SYSMENU),
/// <summary>
///Same as the WS_CHILD style.
/// </summary>
WS_CHILDWINDOW = (WindowStyles.WS_CHILD)
}
[FlagsAttribute]
internal enum SetWindowPosFlags : int
{
SWP_NOSIZE = 1,
SWP_NOMOVE = 2,
SWP_NOZORDER = 4,
SWP_NOREDRAW = 8,
SWP_NOACTIVATE = 0x10,
SWP_FRAMECHANGED = 0x20,
SWP_SHOWWINDOW = 0x40,
SWP_HIDEWINDOW = 0x80,
SWP_NOCOPYBITS = 0x100,
SWP_NOOWNERZORDER = 0x200,
SWP_NOSENDCHANGING = 0x400
}
/// <summary>
/// Specifies the extended style of the window
/// </summary>
[FlagsAttribute]
[Description("Specifies the extended style of the window")]
internal enum ExtendedWindowStyles : int
{
/// <summary>
/// Creates a window that has a double border; the window can, optionally,
/// be created with a title bar by specifying the WS_CAPTION style in the dwStyle parameter.
/// </summary>
WS_EX_DLGMODALFRAME = 0x00000001,
/// <summary>
/// Specifies that a child window created with this style does not send
/// the WM_PARENTNOTIFY message to its parent window when it is created or destroyed.
/// </summary>
WS_EX_NOPARENTNOTIFY = 0x00000004,
/// <summary>
/// Specifies that a window created with this style should be placed above all nontopmost
/// windows and stay above them even when the window is deactivated
/// </summary>
WS_EX_TOPMOST = 0x00000008,
/// <summary>
/// Windows that can accept dragged objects must be created with this style so that
/// Windows can determine that the window will accept objects and can change the drag/drop
/// cursor as the user drags an object over the window.
/// </summary>
WS_EX_ACCEPTFILES = 0x00000010,
/// <summary>
/// The WS_EX_TRANSPARENT style makes a window transparent; that is, the window can be seen through,
/// and anything under the window is still visible. Transparent windows are not transparent
/// to mouse or keyboard events. A transparent window receives paint messages when anything
/// under it changes. Transparent windows are useful for drawing drag handles on top of other
/// windows or for implementing "hot-spot" areas without having to hit test because the transparent
/// window receives click messages.
/// </summary>
WS_EX_TRANSPARENT = 0x00000020,
/// <summary>
/// Creates an MDI child window.
/// </summary>
WS_EX_MDICHILD = 0x00000040,
/// <summary>
/// Creates a tool window, which is a window intended to be used as a floating toolbar.
/// A tool window has a title bar that is shorter than a normal title bar, and the window title
/// is drawn using a smaller font. A tool window does not appear in the task bar or in the window
/// that appears when the user presses ALT+TAB.
/// </summary>
WS_EX_TOOLWINDOW = 0x00000080,
/// <summary>
/// Specifies that a window has a border with a raised edge.
/// </summary>
WS_EX_WINDOWEDGE = 0x00000100,
/// <summary>
/// Specifies that a window has a 3D look — that is, a border with a sunken edge.
/// </summary>
WS_EX_CLIENTEDGE = 0x00000200,
/// <summary>
/// Includes a question mark in the title bar of the window.
/// When the user clicks the question mark, the cursor changes to a question mark with a pointer.
/// If the user then clicks a child window, the child receives a WM_HELP message.
/// </summary>
WS_EX_CONTEXTHELP = 0x00000400,
/// <summary>
/// Gives a window generic right-aligned properties. This depends on the window class.
/// </summary>
WS_EX_RIGHT = 0x00001000,
/// <summary>
/// Gives window generic left-aligned properties. This is the default.
/// </summary>
WS_EX_LEFT = 0x00000000,
/// <summary>
/// Displays the window text using right-to-left reading order properties.
/// </summary>
WS_EX_RTLREADING = 0x00002000,
/// <summary>
/// Displays the window text using left-to-right reading order properties. This is the default.
/// </summary>
WS_EX_LTRREADING = 0x00000000,
/// <summary>
/// Places a vertical scroll bar to the left of the client area.
/// </summary>
WS_EX_LEFTSCROLLBAR = 0x00004000,
/// <summary>
/// Places a vertical scroll bar (if present) to the right of the client area. This is the default.
/// </summary>
WS_EX_RIGHTSCROLLBAR = 0x00000000,
/// <summary>
/// Allows the user to navigate among the child windows of the window by using the TAB key.
/// </summary>
WS_EX_CONTROLPARENT = 0x00010000,
/// <summary>
/// Creates a window with a three-dimensional border style intended to be used for items that
/// do not accept user input.
/// </summary>
WS_EX_STATICEDGE = 0x00020000,
/// <summary>
/// Forces a top-level window onto the taskbar when the window is visible.
/// </summary>
WS_EX_APPWINDOW = 0x00040000,
/// <summary>
/// Creates a layered window. Note that this cannot be used for child windows
/// </summary>
WS_EX_LAYERED = 0x00080000,
/// <summary>
/// A window created with this style does not pass its window layout to its child windows.
/// </summary>
WS_EX_NOINHERITLAYOUT = 0x00100000,
/// <summary>
/// Creates a window whose horizontal origin is on the right edge.
/// Increasing horizontal values advance to the left.
/// </summary>
WS_EX_LAYOUTRTL = 0x00400000,
/// <summary>
/// Paints all descendants of a window in bottom-to-top painting order using double-buffering.
/// </summary>
WS_EX_COMPOSITED = 0x02000000,
/// <summary>
/// A top-level window created with this style does not become the foreground window when the user
/// clicks it. The system does not bring this window to the foreground when the user minimizes
/// or closes the foreground window.
/// </summary>
WS_EX_NOACTIVATE = 0x08000000
}
/// <summary>
/// Common extended window styles
/// </summary>
[Description("Common extended window styles")]
internal enum CommonExtendedWindowStyles : int
{
/// <summary>
/// Combines the WS_EX_CLIENTEDGE and WS_EX_WINDOWEDGE styles.
/// </summary>
WS_EX_OVERLAPPEDWINDOW = (ExtendedWindowStyles.WS_EX_WINDOWEDGE |
ExtendedWindowStyles.WS_EX_CLIENTEDGE),
/// <summary>
/// Combines the WS_EX_WINDOWEDGE, WS_EX_TOOLWINDOW, and WS_EX_TOPMOST styles.
/// </summary>
WS_EX_PALETTEWINDOW = (ExtendedWindowStyles.WS_EX_WINDOWEDGE |
ExtendedWindowStyles.WS_EX_TOOLWINDOW |
ExtendedWindowStyles.WS_EX_TOPMOST)
}
/// <summary>
/// Layered window flags
/// </summary>
[FlagsAttribute]
[Description("Layered window flags")]
internal enum LayeredWindowAttributeFlags : int
{
/// <summary>
/// Use key as a transparency color
/// </summary>
LWA_COLORKEY = 0x00000001,
/// <summary>
/// Use Alpha to determine the opacity of the layered window.
/// </summary>
LWA_ALPHA = 0x00000002
}
[FlagsAttribute]
internal enum LayeredWindowUpdateFlags : int
{
ULW_COLORKEY = 0x00000001,
ULW_ALPHA = 0x00000002,
ULW_OPAQUE = 0x00000004
}
[FlagsAttribute]
internal enum BlendOperations : byte
{
AC_SRC_OVER = 0x00,
AC_SRC_ALPHA = 0x01
}
internal enum ShowWindowStyles : short
{
SW_HIDE = 0,
SW_SHOWNORMAL = 1,
SW_NORMAL = 1,
SW_SHOWMINIMIZED = 2,
SW_SHOWMAXIMIZED = 3,
SW_MAXIMIZE = 3,
SW_SHOWNOACTIVATE = 4,
SW_SHOW = 5,
SW_MINIMIZE = 6,
SW_SHOWMINNOACTIVE = 7,
SW_SHOWNA = 8,
SW_RESTORE = 9,
SW_SHOWDEFAULT = 10,
SW_FORCEMINIMIZE = 11,
SW_MAX = 11
}
internal enum WindowMessage : int
{
WM_CREATE = 0x0001,
WM_DESTROY = 0x0002,
WM_PAINT = 0x000F,
WM_CLOSE = 0x0010,
WM_QUERYENDSESSION = 0x0011,
WM_QUIT = 0x0012,
WM_ENDSESSION = 0x0016,
WM_SETCURSOR = 0x0020,
WM_MOVE = 0x0003,
WM_SIZE = 0x0005,
WM_MOUSEMOVE = 0x0200,
WM_NCMOUSEMOVE = 0x00A0,
WM_KEYDOWN = 0x0100,
WM_SYSKEYDOWN = 0x0104,
WM_KEYUP = 0x0101,
WM_CHAR = 0x0102,
WM_SYSCHAR = 0x0106,
WM_LBUTTONDOWN = 0x0201,
WM_LBUTTONUP = 0x0202,
WM_LBUTTONDBLCLK = 0x0203,
WM_RBUTTONDOWN = 0x0204,
WM_RBUTTONUP = 0x0205,
WM_RBUTTONDBLCLK = 0x0206,
WM_MBUTTONDOWN = 0x0207,
WM_MBUTTONUP = 0x0208,
WM_MBUTTONDBLCLK = 0x0209,
WM_MOUSEWHEEL = 0x020A,
WM_MOUSEHOVER = 0x02A1,
WM_MOUSELEAVE = 0x02A3,
WM_NCLBUTTONDOWN = 0x00A1,
WM_NCLBUTTONUP = 0x00A2,
WM_NCLBUTTONDBLCLK = 0x00A3,
WM_NCRBUTTONDOWN = 0x00A4,
WM_NCRBUTTONUP = 0x00A5,
WM_NCRBUTTONDBLCLK = 0x00A6,
WM_NCMBUTTONDOWN = 0x00A7,
WM_NCMBUTTONUP = 0x00A8,
WM_NCMBUTTONDBLCLK = 0x00A9,
WM_NCXBUTTONDOWN = 0x00AB,
WM_NCXBUTTONUP = 0x00AC,
WM_GETDLGCODE = 0x0087,
WM_NCHITTEST = 0x0084,
WM_WINDOWPOSCHANGING = 0x0046,
WM_WINDOWPOSCHANGED = 0x0047,
WM_KILLTIMER = 0x402,
WM_TIMER = 0x113,
WM_NCPAINT = 0x85,
WM_ERASEBKGND = 20,
WM_DROPFILES = 0x233,
WM_MOUSEACTIVATE = 0x0021,
WM_ACTIVATE = 0x0006,
WM_ACTIVATEAPP = 0x001C,
WM_KILLFOCUS = 8
}
}