mirror of
https://github.com/peter-tanner/Vivado-Dark-Mode-Windows-demo.git
synced 2024-11-30 09:00:31 +08:00
Messy demo code which shows that I can make any windows app dark mode
using magnification api.
This commit is contained in:
commit
829486994b
398
.gitignore
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# VS Code files for those working on multiple tools
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# JetBrains Rider
|
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*.sln.iml
|
49
Form1.Designer.cs
generated
Normal file
49
Form1.Designer.cs
generated
Normal file
|
@ -0,0 +1,49 @@
|
|||
namespace WindowOverlayApp
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
SuspendLayout();
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
BackColor = Color.Lime;
|
||||
ClientSize = new Size(800, 450);
|
||||
FormBorderStyle = FormBorderStyle.None;
|
||||
Name = "Form1";
|
||||
ShowInTaskbar = false;
|
||||
Text = "Form1";
|
||||
TransparencyKey = Color.Lime;
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
226
Form1.cs
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Form1.cs
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|
|||
using System.Runtime.InteropServices;
|
||||
using Karna.Magnification;
|
||||
using System.Windows.Forms;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace WindowOverlayApp
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
const int SWP_NOACTIVATE = 0x0010;
|
||||
const int SWP_SHOWWINDOW = 0x0040;
|
||||
const int SWP_NOMOVE = 0x0002;
|
||||
const int SWP_NOSIZE = 0x0001;
|
||||
|
||||
// Window event constants
|
||||
const uint EVENT_OBJECT_LOCATIONCHANGE = 0x800B;
|
||||
const uint EVENT_SYSTEM_FOREGROUND = 0x0003; // Triggers when a window comes to the foreground
|
||||
const uint WINEVENT_OUTOFCONTEXT = 0x0000;
|
||||
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern IntPtr GetParent(IntPtr hWnd);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern bool GetWindowRect(IntPtr hWnd, ref RECT lpRect);
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern bool GetClientRect(IntPtr hWnd, ref RECT lpRect);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern IntPtr SetWinEventHook(uint eventMin, uint eventMax, IntPtr hmodWinEventProc, WinEventDelegate lpfnWinEventProc,
|
||||
uint idProcess, uint idThread, uint dwFlags);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern bool UnhookWinEvent(IntPtr hWinEventHook);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
|
||||
public static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
static extern IntPtr GetForegroundWindow();
|
||||
|
||||
const int GW_HWNDFIRST = 0;
|
||||
const int GW_HWNDLAST = 1;
|
||||
const int GW_HWNDNEXT = 2;
|
||||
const int GW_HWNDPREV = 3;
|
||||
const int GW_OWNER = 4;
|
||||
const int GW_CHILD = 5;
|
||||
const int GW_ENABLEDPOPUP = 6;
|
||||
|
||||
// Delegate for WinEvent hook
|
||||
delegate void WinEventDelegate(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime);
|
||||
|
||||
private IntPtr notepadHandle = IntPtr.Zero;
|
||||
private IntPtr winEventHook = IntPtr.Zero;
|
||||
private IntPtr foregroundEventHook = IntPtr.Zero;
|
||||
private WinEventDelegate winEventDelegate, foregroundEventDelegate;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT
|
||||
{
|
||||
public int Left;
|
||||
public int Top;
|
||||
public int Right;
|
||||
public int Bottom;
|
||||
}
|
||||
|
||||
Magnifier magnifier;
|
||||
private System.Windows.Forms.Timer resizeTimer;
|
||||
private bool isResizing = false;
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
winEventDelegate = new WinEventDelegate(WinEventProc);
|
||||
foregroundEventDelegate = new WinEventDelegate(ForegroundEventProc);
|
||||
|
||||
magnifier = new Magnifier(this);
|
||||
}
|
||||
|
||||
const int WS_EX_TOOLWINDOW = 0x00000080; // Hides from Alt+Tab
|
||||
const int WS_EX_APPWINDOW = 0x00040000; // Forces a window to appear in Alt+Tab
|
||||
const int WS_EX_NOACTIVATE = 0x08000000; // Prevents the window from receiving focus
|
||||
protected override CreateParams CreateParams
|
||||
{
|
||||
get
|
||||
{
|
||||
const int WS_EX_LAYERED = 0x80000;
|
||||
const int WS_EX_TRANSPARENT = 0x20;
|
||||
CreateParams cp = base.CreateParams;
|
||||
// Hide the window from Alt+Tab and taskbar by using WS_EX_TOOLWINDOW
|
||||
cp.ExStyle |= WS_EX_TOOLWINDOW;
|
||||
cp.ExStyle |= WS_EX_LAYERED;
|
||||
cp.ExStyle |= WS_EX_TRANSPARENT;
|
||||
return cp;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnLoad(EventArgs e)
|
||||
{
|
||||
base.OnLoad(e);
|
||||
|
||||
// Find the Notepad window by its title (change this if your Notepad title is different)
|
||||
notepadHandle = FindWindow(null, "Vivado 2024.1");
|
||||
|
||||
if (notepadHandle != IntPtr.Zero)
|
||||
{
|
||||
// Hook into the window events to track movements, resizes, and other changes
|
||||
winEventHook = SetWinEventHook(EVENT_OBJECT_LOCATIONCHANGE, EVENT_OBJECT_LOCATIONCHANGE, IntPtr.Zero, winEventDelegate, 0, 0, WINEVENT_OUTOFCONTEXT);
|
||||
foregroundEventHook = SetWinEventHook(EVENT_SYSTEM_FOREGROUND, EVENT_SYSTEM_FOREGROUND, IntPtr.Zero, foregroundEventDelegate, 0, 0, WINEVENT_OUTOFCONTEXT);
|
||||
UpdateOverlayWindow(); // Update position and size at load
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Notepad window not found.");
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnFormClosed(FormClosedEventArgs e)
|
||||
{
|
||||
base.OnFormClosed(e);
|
||||
// Unhook the event when closing the form
|
||||
if (winEventHook != IntPtr.Zero)
|
||||
{
|
||||
UnhookWinEvent(winEventHook);
|
||||
}
|
||||
}
|
||||
|
||||
private RECT lastRect; // To store the last known rectangle
|
||||
|
||||
private void UpdateOverlayWindow()
|
||||
{
|
||||
SetWindowPos(this.Handle, -1, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
if (notepadHandle == IntPtr.Zero)
|
||||
return;
|
||||
|
||||
// Get the position and size of the Notepad window
|
||||
RECT rect = new RECT();
|
||||
if (GetWindowRect(notepadHandle, ref rect))
|
||||
{
|
||||
// Adjust for window borders in Aero
|
||||
const int windowBorder = 2;
|
||||
const int aeroBorder = 7 + windowBorder;
|
||||
const int aeroBorderTop = -1 + windowBorder;
|
||||
|
||||
rect.Left += aeroBorder;
|
||||
rect.Top += aeroBorderTop;
|
||||
rect.Right -= aeroBorder;
|
||||
rect.Bottom -= aeroBorder;
|
||||
|
||||
// Set this form's size and position to match Notepad's
|
||||
this.Size = new Size(rect.Right - rect.Left, rect.Bottom - rect.Top);
|
||||
this.Location = new Point(rect.Left, rect.Top);
|
||||
|
||||
// Overlay this window on top of Notepad's window
|
||||
|
||||
//magnifier.ResizeMagnifier();
|
||||
//SetWindowPos(this.Handle, GetWindow(notepadHandle, GW_OWNER), 0, 0, 0, 0, SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
SetWindowPos(this.Handle, -1, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
magnifier.UpdateMaginifier();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// This method is called whenever the Notepad window changes position or size
|
||||
private void WinEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
|
||||
{
|
||||
if (hwnd == notepadHandle)
|
||||
{
|
||||
UpdateOverlayWindow(); // Adjust overlay window whenever the target window moves or resizes
|
||||
}
|
||||
}
|
||||
|
||||
private void ForegroundEventProc(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
|
||||
{
|
||||
if (hwnd == notepadHandle)
|
||||
{
|
||||
UpdateOverlayWindow();
|
||||
} else if (!IsAnyParentMatching(hwnd,notepadHandle) && !IsWindowClass(hwnd, "ForegroundStaging") && !IsWindowClass(hwnd, "MultitaskingViewFrame"))
|
||||
{
|
||||
SetWindowPos(this.Handle, 1, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsAnyParentMatching(IntPtr hwnd, IntPtr targetHwnd)
|
||||
{
|
||||
IntPtr currentHwnd = hwnd;
|
||||
|
||||
while (currentHwnd != IntPtr.Zero)
|
||||
{
|
||||
if (currentHwnd == targetHwnd)
|
||||
return true;
|
||||
|
||||
currentHwnd = GetParent(currentHwnd);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
static bool IsWindowClass(IntPtr hWnd, string className)
|
||||
{
|
||||
StringBuilder wClassName = new StringBuilder(className.Length+20);
|
||||
GetClassName(hWnd, wClassName, className.Length+20);
|
||||
Debug.WriteLine(wClassName);
|
||||
return wClassName.ToString() == className;
|
||||
}
|
||||
|
||||
private void textBox1_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
120
Form1.resx
Normal file
120
Form1.resx
Normal file
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
674
LICENSE
Normal file
674
LICENSE
Normal file
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
373
LICENSE_Karna.Magnification
Normal file
373
LICENSE_Karna.Magnification
Normal file
|
@ -0,0 +1,373 @@
|
|||
Mozilla Public License Version 2.0
|
||||
==================================
|
||||
|
||||
1. Definitions
|
||||
--------------
|
||||
|
||||
1.1. "Contributor"
|
||||
means each individual or legal entity that creates, contributes to
|
||||
the creation of, or owns Covered Software.
|
||||
|
||||
1.2. "Contributor Version"
|
||||
means the combination of the Contributions of others (if any) used
|
||||
by a Contributor and that particular Contributor's Contribution.
|
||||
|
||||
1.3. "Contribution"
|
||||
means Covered Software of a particular Contributor.
|
||||
|
||||
1.4. "Covered Software"
|
||||
means Source Code Form to which the initial Contributor has attached
|
||||
the notice in Exhibit A, the Executable Form of such Source Code
|
||||
Form, and Modifications of such Source Code Form, in each case
|
||||
including portions thereof.
|
||||
|
||||
1.5. "Incompatible With Secondary Licenses"
|
||||
means
|
||||
|
||||
(a) that the initial Contributor has attached the notice described
|
||||
in Exhibit B to the Covered Software; or
|
||||
|
||||
(b) that the Covered Software was made available under the terms of
|
||||
version 1.1 or earlier of the License, but not also under the
|
||||
terms of a Secondary License.
|
||||
|
||||
1.6. "Executable Form"
|
||||
means any form of the work other than Source Code Form.
|
||||
|
||||
1.7. "Larger Work"
|
||||
means a work that combines Covered Software with other material, in
|
||||
a separate file or files, that is not Covered Software.
|
||||
|
||||
1.8. "License"
|
||||
means this document.
|
||||
|
||||
1.9. "Licensable"
|
||||
means having the right to grant, to the maximum extent possible,
|
||||
whether at the time of the initial grant or subsequently, any and
|
||||
all of the rights conveyed by this License.
|
||||
|
||||
1.10. "Modifications"
|
||||
means any of the following:
|
||||
|
||||
(a) any file in Source Code Form that results from an addition to,
|
||||
deletion from, or modification of the contents of Covered
|
||||
Software; or
|
||||
|
||||
(b) any new file in Source Code Form that contains any Covered
|
||||
Software.
|
||||
|
||||
1.11. "Patent Claims" of a Contributor
|
||||
means any patent claim(s), including without limitation, method,
|
||||
process, and apparatus claims, in any patent Licensable by such
|
||||
Contributor that would be infringed, but for the grant of the
|
||||
License, by the making, using, selling, offering for sale, having
|
||||
made, import, or transfer of either its Contributions or its
|
||||
Contributor Version.
|
||||
|
||||
1.12. "Secondary License"
|
||||
means either the GNU General Public License, Version 2.0, the GNU
|
||||
Lesser General Public License, Version 2.1, the GNU Affero General
|
||||
Public License, Version 3.0, or any later versions of those
|
||||
licenses.
|
||||
|
||||
1.13. "Source Code Form"
|
||||
means the form of the work preferred for making modifications.
|
||||
|
||||
1.14. "You" (or "Your")
|
||||
means an individual or a legal entity exercising rights under this
|
||||
License. For legal entities, "You" includes any entity that
|
||||
controls, is controlled by, or is under common control with You. For
|
||||
purposes of this definition, "control" means (a) the power, direct
|
||||
or indirect, to cause the direction or management of such entity,
|
||||
whether by contract or otherwise, or (b) ownership of more than
|
||||
fifty percent (50%) of the outstanding shares or beneficial
|
||||
ownership of such entity.
|
||||
|
||||
2. License Grants and Conditions
|
||||
--------------------------------
|
||||
|
||||
2.1. Grants
|
||||
|
||||
Each Contributor hereby grants You a world-wide, royalty-free,
|
||||
non-exclusive license:
|
||||
|
||||
(a) under intellectual property rights (other than patent or trademark)
|
||||
Licensable by such Contributor to use, reproduce, make available,
|
||||
modify, display, perform, distribute, and otherwise exploit its
|
||||
Contributions, either on an unmodified basis, with Modifications, or
|
||||
as part of a Larger Work; and
|
||||
|
||||
(b) under Patent Claims of such Contributor to make, use, sell, offer
|
||||
for sale, have made, import, and otherwise transfer either its
|
||||
Contributions or its Contributor Version.
|
||||
|
||||
2.2. Effective Date
|
||||
|
||||
The licenses granted in Section 2.1 with respect to any Contribution
|
||||
become effective for each Contribution on the date the Contributor first
|
||||
distributes such Contribution.
|
||||
|
||||
2.3. Limitations on Grant Scope
|
||||
|
||||
The licenses granted in this Section 2 are the only rights granted under
|
||||
this License. No additional rights or licenses will be implied from the
|
||||
distribution or licensing of Covered Software under this License.
|
||||
Notwithstanding Section 2.1(b) above, no patent license is granted by a
|
||||
Contributor:
|
||||
|
||||
(a) for any code that a Contributor has removed from Covered Software;
|
||||
or
|
||||
|
||||
(b) for infringements caused by: (i) Your and any other third party's
|
||||
modifications of Covered Software, or (ii) the combination of its
|
||||
Contributions with other software (except as part of its Contributor
|
||||
Version); or
|
||||
|
||||
(c) under Patent Claims infringed by Covered Software in the absence of
|
||||
its Contributions.
|
||||
|
||||
This License does not grant any rights in the trademarks, service marks,
|
||||
or logos of any Contributor (except as may be necessary to comply with
|
||||
the notice requirements in Section 3.4).
|
||||
|
||||
2.4. Subsequent Licenses
|
||||
|
||||
No Contributor makes additional grants as a result of Your choice to
|
||||
distribute the Covered Software under a subsequent version of this
|
||||
License (see Section 10.2) or under the terms of a Secondary License (if
|
||||
permitted under the terms of Section 3.3).
|
||||
|
||||
2.5. Representation
|
||||
|
||||
Each Contributor represents that the Contributor believes its
|
||||
Contributions are its original creation(s) or it has sufficient rights
|
||||
to grant the rights to its Contributions conveyed by this License.
|
||||
|
||||
2.6. Fair Use
|
||||
|
||||
This License is not intended to limit any rights You have under
|
||||
applicable copyright doctrines of fair use, fair dealing, or other
|
||||
equivalents.
|
||||
|
||||
2.7. Conditions
|
||||
|
||||
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
|
||||
in Section 2.1.
|
||||
|
||||
3. Responsibilities
|
||||
-------------------
|
||||
|
||||
3.1. Distribution of Source Form
|
||||
|
||||
All distribution of Covered Software in Source Code Form, including any
|
||||
Modifications that You create or to which You contribute, must be under
|
||||
the terms of this License. You must inform recipients that the Source
|
||||
Code Form of the Covered Software is governed by the terms of this
|
||||
License, and how they can obtain a copy of this License. You may not
|
||||
attempt to alter or restrict the recipients' rights in the Source Code
|
||||
Form.
|
||||
|
||||
3.2. Distribution of Executable Form
|
||||
|
||||
If You distribute Covered Software in Executable Form then:
|
||||
|
||||
(a) such Covered Software must also be made available in Source Code
|
||||
Form, as described in Section 3.1, and You must inform recipients of
|
||||
the Executable Form how they can obtain a copy of such Source Code
|
||||
Form by reasonable means in a timely manner, at a charge no more
|
||||
than the cost of distribution to the recipient; and
|
||||
|
||||
(b) You may distribute such Executable Form under the terms of this
|
||||
License, or sublicense it under different terms, provided that the
|
||||
license for the Executable Form does not attempt to limit or alter
|
||||
the recipients' rights in the Source Code Form under this License.
|
||||
|
||||
3.3. Distribution of a Larger Work
|
||||
|
||||
You may create and distribute a Larger Work under terms of Your choice,
|
||||
provided that You also comply with the requirements of this License for
|
||||
the Covered Software. If the Larger Work is a combination of Covered
|
||||
Software with a work governed by one or more Secondary Licenses, and the
|
||||
Covered Software is not Incompatible With Secondary Licenses, this
|
||||
License permits You to additionally distribute such Covered Software
|
||||
under the terms of such Secondary License(s), so that the recipient of
|
||||
the Larger Work may, at their option, further distribute the Covered
|
||||
Software under the terms of either this License or such Secondary
|
||||
License(s).
|
||||
|
||||
3.4. Notices
|
||||
|
||||
You may not remove or alter the substance of any license notices
|
||||
(including copyright notices, patent notices, disclaimers of warranty,
|
||||
or limitations of liability) contained within the Source Code Form of
|
||||
the Covered Software, except that You may alter any license notices to
|
||||
the extent required to remedy known factual inaccuracies.
|
||||
|
||||
3.5. Application of Additional Terms
|
||||
|
||||
You may choose to offer, and to charge a fee for, warranty, support,
|
||||
indemnity or liability obligations to one or more recipients of Covered
|
||||
Software. However, You may do so only on Your own behalf, and not on
|
||||
behalf of any Contributor. You must make it absolutely clear that any
|
||||
such warranty, support, indemnity, or liability obligation is offered by
|
||||
You alone, and You hereby agree to indemnify every Contributor for any
|
||||
liability incurred by such Contributor as a result of warranty, support,
|
||||
indemnity or liability terms You offer. You may include additional
|
||||
disclaimers of warranty and limitations of liability specific to any
|
||||
jurisdiction.
|
||||
|
||||
4. Inability to Comply Due to Statute or Regulation
|
||||
---------------------------------------------------
|
||||
|
||||
If it is impossible for You to comply with any of the terms of this
|
||||
License with respect to some or all of the Covered Software due to
|
||||
statute, judicial order, or regulation then You must: (a) comply with
|
||||
the terms of this License to the maximum extent possible; and (b)
|
||||
describe the limitations and the code they affect. Such description must
|
||||
be placed in a text file included with all distributions of the Covered
|
||||
Software under this License. Except to the extent prohibited by statute
|
||||
or regulation, such description must be sufficiently detailed for a
|
||||
recipient of ordinary skill to be able to understand it.
|
||||
|
||||
5. Termination
|
||||
--------------
|
||||
|
||||
5.1. The rights granted under this License will terminate automatically
|
||||
if You fail to comply with any of its terms. However, if You become
|
||||
compliant, then the rights granted under this License from a particular
|
||||
Contributor are reinstated (a) provisionally, unless and until such
|
||||
Contributor explicitly and finally terminates Your grants, and (b) on an
|
||||
ongoing basis, if such Contributor fails to notify You of the
|
||||
non-compliance by some reasonable means prior to 60 days after You have
|
||||
come back into compliance. Moreover, Your grants from a particular
|
||||
Contributor are reinstated on an ongoing basis if such Contributor
|
||||
notifies You of the non-compliance by some reasonable means, this is the
|
||||
first time You have received notice of non-compliance with this License
|
||||
from such Contributor, and You become compliant prior to 30 days after
|
||||
Your receipt of the notice.
|
||||
|
||||
5.2. If You initiate litigation against any entity by asserting a patent
|
||||
infringement claim (excluding declaratory judgment actions,
|
||||
counter-claims, and cross-claims) alleging that a Contributor Version
|
||||
directly or indirectly infringes any patent, then the rights granted to
|
||||
You by any and all Contributors for the Covered Software under Section
|
||||
2.1 of this License shall terminate.
|
||||
|
||||
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
|
||||
end user license agreements (excluding distributors and resellers) which
|
||||
have been validly granted by You or Your distributors under this License
|
||||
prior to termination shall survive termination.
|
||||
|
||||
************************************************************************
|
||||
* *
|
||||
* 6. Disclaimer of Warranty *
|
||||
* ------------------------- *
|
||||
* *
|
||||
* Covered Software is provided under this License on an "as is" *
|
||||
* basis, without warranty of any kind, either expressed, implied, or *
|
||||
* statutory, including, without limitation, warranties that the *
|
||||
* Covered Software is free of defects, merchantable, fit for a *
|
||||
* particular purpose or non-infringing. The entire risk as to the *
|
||||
* quality and performance of the Covered Software is with You. *
|
||||
* Should any Covered Software prove defective in any respect, You *
|
||||
* (not any Contributor) assume the cost of any necessary servicing, *
|
||||
* repair, or correction. This disclaimer of warranty constitutes an *
|
||||
* essential part of this License. No use of any Covered Software is *
|
||||
* authorized under this License except under this disclaimer. *
|
||||
* *
|
||||
************************************************************************
|
||||
|
||||
************************************************************************
|
||||
* *
|
||||
* 7. Limitation of Liability *
|
||||
* -------------------------- *
|
||||
* *
|
||||
* Under no circumstances and under no legal theory, whether tort *
|
||||
* (including negligence), contract, or otherwise, shall any *
|
||||
* Contributor, or anyone who distributes Covered Software as *
|
||||
* permitted above, be liable to You for any direct, indirect, *
|
||||
* special, incidental, or consequential damages of any character *
|
||||
* including, without limitation, damages for lost profits, loss of *
|
||||
* goodwill, work stoppage, computer failure or malfunction, or any *
|
||||
* and all other commercial damages or losses, even if such party *
|
||||
* shall have been informed of the possibility of such damages. This *
|
||||
* limitation of liability shall not apply to liability for death or *
|
||||
* personal injury resulting from such party's negligence to the *
|
||||
* extent applicable law prohibits such limitation. Some *
|
||||
* jurisdictions do not allow the exclusion or limitation of *
|
||||
* incidental or consequential damages, so this exclusion and *
|
||||
* limitation may not apply to You. *
|
||||
* *
|
||||
************************************************************************
|
||||
|
||||
8. Litigation
|
||||
-------------
|
||||
|
||||
Any litigation relating to this License may be brought only in the
|
||||
courts of a jurisdiction where the defendant maintains its principal
|
||||
place of business and such litigation shall be governed by laws of that
|
||||
jurisdiction, without reference to its conflict-of-law provisions.
|
||||
Nothing in this Section shall prevent a party's ability to bring
|
||||
cross-claims or counter-claims.
|
||||
|
||||
9. Miscellaneous
|
||||
----------------
|
||||
|
||||
This License represents the complete agreement concerning the subject
|
||||
matter hereof. If any provision of this License is held to be
|
||||
unenforceable, such provision shall be reformed only to the extent
|
||||
necessary to make it enforceable. Any law or regulation which provides
|
||||
that the language of a contract shall be construed against the drafter
|
||||
shall not be used to construe this License against a Contributor.
|
||||
|
||||
10. Versions of the License
|
||||
---------------------------
|
||||
|
||||
10.1. New Versions
|
||||
|
||||
Mozilla Foundation is the license steward. Except as provided in Section
|
||||
10.3, no one other than the license steward has the right to modify or
|
||||
publish new versions of this License. Each version will be given a
|
||||
distinguishing version number.
|
||||
|
||||
10.2. Effect of New Versions
|
||||
|
||||
You may distribute the Covered Software under the terms of the version
|
||||
of the License under which You originally received the Covered Software,
|
||||
or under the terms of any subsequent version published by the license
|
||||
steward.
|
||||
|
||||
10.3. Modified Versions
|
||||
|
||||
If you create software not governed by this License, and you want to
|
||||
create a new license for such software, you may create and use a
|
||||
modified version of this License if you rename the license and remove
|
||||
any references to the name of the license steward (except to note that
|
||||
such modified license differs from this License).
|
||||
|
||||
10.4. Distributing Source Code Form that is Incompatible With Secondary
|
||||
Licenses
|
||||
|
||||
If You choose to distribute Source Code Form that is Incompatible With
|
||||
Secondary Licenses under the terms of this version of the License, the
|
||||
notice described in Exhibit B of this License must be attached.
|
||||
|
||||
Exhibit A - Source Code Form License Notice
|
||||
-------------------------------------------
|
||||
|
||||
This Source Code Form is subject to the terms of the Mozilla Public
|
||||
License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
If it is not possible or desirable to put the notice in a particular
|
||||
file, then You may include the notice in a location (such as a LICENSE
|
||||
file in a relevant directory) where a recipient would be likely to look
|
||||
for such a notice.
|
||||
|
||||
You may add additional accurate notices of copyright ownership.
|
||||
|
||||
Exhibit B - "Incompatible With Secondary Licenses" Notice
|
||||
---------------------------------------------------------
|
||||
|
||||
This Source Code Form is "Incompatible With Secondary Licenses", as
|
||||
defined by the Mozilla Public License, v. 2.0.
|
202
Magnifier.cs
Normal file
202
Magnifier.cs
Normal file
|
@ -0,0 +1,202 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Drawing;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Karna.Magnification
|
||||
{
|
||||
public class Magnifier : IDisposable
|
||||
{
|
||||
private Form form;
|
||||
private IntPtr hwndMag;
|
||||
private float magnification;
|
||||
private bool initialized;
|
||||
private RECT magWindowRect = new RECT();
|
||||
private System.Windows.Forms.Timer timer;
|
||||
public nint afterHwnd;
|
||||
|
||||
public Magnifier(Form form)
|
||||
{
|
||||
if (form == null)
|
||||
throw new ArgumentNullException("form");
|
||||
|
||||
magnification = 1.0f;
|
||||
this.form = form;
|
||||
this.form.Resize += new EventHandler(form_Resize);
|
||||
this.form.FormClosing += new FormClosingEventHandler(form_FormClosing);
|
||||
|
||||
timer = new System.Windows.Forms.Timer();
|
||||
timer.Tick += new EventHandler(timer_Tick);
|
||||
|
||||
initialized = NativeMethods.MagInitialize();
|
||||
if (initialized)
|
||||
{
|
||||
SetupMagnifier();
|
||||
timer.Interval = NativeMethods.USER_TIMER_MINIMUM;
|
||||
timer.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void form_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
timer.Enabled = false;
|
||||
}
|
||||
|
||||
void timer_Tick(object sender, EventArgs e)
|
||||
{
|
||||
UpdateMaginifier();
|
||||
}
|
||||
|
||||
void form_Resize(object sender, EventArgs e)
|
||||
{
|
||||
ResizeMagnifier();
|
||||
}
|
||||
|
||||
~Magnifier()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
public virtual void ResizeMagnifier()
|
||||
{
|
||||
if ( initialized && (hwndMag != IntPtr.Zero))
|
||||
{
|
||||
NativeMethods.GetClientRect(form.Handle, ref magWindowRect);
|
||||
// Resize the control to fill the window.
|
||||
NativeMethods.SetWindowPos(hwndMag, IntPtr.Zero,
|
||||
magWindowRect.left, magWindowRect.top, magWindowRect.right, magWindowRect.bottom, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void UpdateMaginifier()
|
||||
{
|
||||
if ((!initialized) || (hwndMag == IntPtr.Zero))
|
||||
return;
|
||||
|
||||
RECT sourceRect = new RECT();
|
||||
|
||||
sourceRect.left = form.Left;
|
||||
sourceRect.right = form.Right;
|
||||
sourceRect.top = form.Top;
|
||||
sourceRect.bottom = form.Bottom;
|
||||
|
||||
if (this.form == null || this.form.IsDisposed)
|
||||
{
|
||||
timer.Enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the source rectangle for the magnifier control.
|
||||
NativeMethods.MagSetWindowSource(hwndMag, sourceRect);
|
||||
// Reclaim topmost status, to prevent unmagnified menus from remaining in view.
|
||||
//NativeMethods.SetWindowPos(hwndMag, form.Handle, 0, 0, 0, 0,
|
||||
// (int)SetWindowPosFlags.SWP_NOACTIVATE | (int)SetWindowPosFlags.SWP_NOMOVE | (int)SetWindowPosFlags.SWP_NOSIZE);
|
||||
|
||||
// Force redraw.
|
||||
redraw();
|
||||
}
|
||||
|
||||
public virtual void redraw()
|
||||
{
|
||||
NativeMethods.InvalidateRect(hwndMag, IntPtr.Zero, true);
|
||||
}
|
||||
|
||||
public float Magnification
|
||||
{
|
||||
get { return magnification; }
|
||||
set
|
||||
{
|
||||
if (magnification != value)
|
||||
{
|
||||
magnification = value;
|
||||
// Set the magnification factor.
|
||||
Transformation matrix = new Transformation(magnification);
|
||||
NativeMethods.MagSetWindowTransform(hwndMag, ref matrix);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void SetupMagnifier()
|
||||
{
|
||||
if (!initialized)
|
||||
return;
|
||||
|
||||
IntPtr hInst;
|
||||
|
||||
hInst = NativeMethods.GetModuleHandle(null);
|
||||
|
||||
// Make the window opaque.
|
||||
form.AllowTransparency = true;
|
||||
form.TransparencyKey = Color.Empty;
|
||||
form.Opacity = 255;
|
||||
|
||||
// Create a magnifier control that fills the client area.
|
||||
NativeMethods.GetClientRect(form.Handle, ref magWindowRect);
|
||||
hwndMag = NativeMethods.CreateWindow(
|
||||
(int)ExtendedWindowStyles.WS_EX_TRANSPARENT | (int)ExtendedWindowStyles.WS_EX_NOACTIVATE,
|
||||
NativeMethods.WC_MAGNIFIER,
|
||||
"MagnifierWindow",
|
||||
(int)WindowStyles.WS_CHILD | (int)MagnifierStyle.MS_INVERTCOLORS |
|
||||
(int)WindowStyles.WS_VISIBLE,
|
||||
magWindowRect.left, magWindowRect.top, magWindowRect.right, magWindowRect.bottom,
|
||||
form.Handle, IntPtr.Zero, hInst, IntPtr.Zero
|
||||
);
|
||||
|
||||
if (hwndMag == IntPtr.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the magnification factor.
|
||||
Transformation matrix = new Transformation(magnification);
|
||||
NativeMethods.MagSetWindowTransform(hwndMag, ref matrix);
|
||||
}
|
||||
|
||||
public bool SetFilter(nint hwnd)
|
||||
{
|
||||
bool res = true;
|
||||
//IntPtr filterHandle = Marshal.AllocHGlobal(sizeof(int));
|
||||
|
||||
//try
|
||||
//{
|
||||
// Marshal.WriteInt64(filterHandle, (nint)hwnd); // Store the integer value
|
||||
// res &= NativeMethods.MagSetWindowFilterList(hwndMag, (int)FilterMode.MW_FILTERMODE_INCLUDE, 1, filterHandle);
|
||||
// res &= NativeMethods.MagGetWindowFilterList(hwndMag, filterHandle, 0, filterHandle) == 1;
|
||||
//}
|
||||
//finally
|
||||
//{
|
||||
// // Free the allocated unmanaged memory to prevent memory leaks
|
||||
// Marshal.FreeHGlobal(filterHandle);
|
||||
//}
|
||||
return res;
|
||||
}
|
||||
|
||||
protected void RemoveMagnifier()
|
||||
{
|
||||
if (initialized)
|
||||
NativeMethods.MagUninitialize();
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
timer.Enabled = false;
|
||||
if (disposing)
|
||||
timer.Dispose();
|
||||
timer = null;
|
||||
form.Resize -= form_Resize;
|
||||
RemoveMagnifier();
|
||||
}
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
170
NativeMethods.cs
Normal file
170
NativeMethods.cs
Normal file
|
@ -0,0 +1,170 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Karna.Magnification
|
||||
{
|
||||
|
||||
internal static class NativeMethods
|
||||
{
|
||||
|
||||
public static IntPtr HWND_TOPMOST = new IntPtr(-1);
|
||||
|
||||
public const int USER_TIMER_MINIMUM = 0x0000000A;
|
||||
public const int SM_ARRANGE = 0x38;
|
||||
public const int SM_CLEANBOOT = 0x43;
|
||||
public const int SM_CMONITORS = 80;
|
||||
public const int SM_CMOUSEBUTTONS = 0x2b;
|
||||
public const int SM_CXBORDER = 5;
|
||||
public const int SM_CXCURSOR = 13;
|
||||
public const int SM_CXDOUBLECLK = 0x24;
|
||||
public const int SM_CXDRAG = 0x44;
|
||||
public const int SM_CXEDGE = 0x2d;
|
||||
public const int SM_CXFIXEDFRAME = 7;
|
||||
public const int SM_CXFOCUSBORDER = 0x53;
|
||||
public const int SM_CXFRAME = 0x20;
|
||||
public const int SM_CXHSCROLL = 0x15;
|
||||
public const int SM_CXHTHUMB = 10;
|
||||
public const int SM_CXICON = 11;
|
||||
public const int SM_CXICONSPACING = 0x26;
|
||||
public const int SM_CXMAXIMIZED = 0x3d;
|
||||
public const int SM_CXMAXTRACK = 0x3b;
|
||||
public const int SM_CXMENUCHECK = 0x47;
|
||||
public const int SM_CXMENUSIZE = 0x36;
|
||||
public const int SM_CXMIN = 0x1c;
|
||||
public const int SM_CXMINIMIZED = 0x39;
|
||||
public const int SM_CXMINSPACING = 0x2f;
|
||||
public const int SM_CXMINTRACK = 0x22;
|
||||
public const int SM_CXSCREEN = 0;
|
||||
public const int SM_CXSIZE = 30;
|
||||
public const int SM_CXSIZEFRAME = 0x20;
|
||||
public const int SM_CXSMICON = 0x31;
|
||||
public const int SM_CXSMSIZE = 0x34;
|
||||
public const int SM_CXVIRTUALSCREEN = 0x4e;
|
||||
public const int SM_CXVSCROLL = 2;
|
||||
public const int SM_CYBORDER = 6;
|
||||
public const int SM_CYCAPTION = 4;
|
||||
public const int SM_CYCURSOR = 14;
|
||||
public const int SM_CYDOUBLECLK = 0x25;
|
||||
public const int SM_CYDRAG = 0x45;
|
||||
public const int SM_CYEDGE = 0x2e;
|
||||
public const int SM_CYFIXEDFRAME = 8;
|
||||
public const int SM_CYFOCUSBORDER = 0x54;
|
||||
public const int SM_CYFRAME = 0x21;
|
||||
public const int SM_CYHSCROLL = 3;
|
||||
public const int SM_CYICON = 12;
|
||||
public const int SM_CYICONSPACING = 0x27;
|
||||
public const int SM_CYKANJIWINDOW = 0x12;
|
||||
public const int SM_CYMAXIMIZED = 0x3e;
|
||||
public const int SM_CYMAXTRACK = 60;
|
||||
public const int SM_CYMENU = 15;
|
||||
public const int SM_CYMENUCHECK = 0x48;
|
||||
public const int SM_CYMENUSIZE = 0x37;
|
||||
public const int SM_CYMIN = 0x1d;
|
||||
public const int SM_CYMINIMIZED = 0x3a;
|
||||
public const int SM_CYMINSPACING = 0x30;
|
||||
public const int SM_CYMINTRACK = 0x23;
|
||||
public const int SM_CYSCREEN = 1;
|
||||
public const int SM_CYSIZE = 0x1f;
|
||||
public const int SM_CYSIZEFRAME = 0x21;
|
||||
public const int SM_CYSMCAPTION = 0x33;
|
||||
public const int SM_CYSMICON = 50;
|
||||
public const int SM_CYSMSIZE = 0x35;
|
||||
public const int SM_CYVIRTUALSCREEN = 0x4f;
|
||||
public const int SM_CYVSCROLL = 20;
|
||||
public const int SM_CYVTHUMB = 9;
|
||||
public const int SM_DBCSENABLED = 0x2a;
|
||||
public const int SM_DEBUG = 0x16;
|
||||
public const int SM_MENUDROPALIGNMENT = 40;
|
||||
public const int SM_MIDEASTENABLED = 0x4a;
|
||||
public const int SM_MOUSEPRESENT = 0x13;
|
||||
public const int SM_MOUSEWHEELPRESENT = 0x4b;
|
||||
public const int SM_NETWORK = 0x3f;
|
||||
public const int SM_PENWINDOWS = 0x29;
|
||||
public const int SM_REMOTESESSION = 0x1000;
|
||||
public const int SM_SAMEDISPLAYFORMAT = 0x51;
|
||||
public const int SM_SECURE = 0x2c;
|
||||
public const int SM_SHOWSOUNDS = 70;
|
||||
public const int SM_SWAPBUTTON = 0x17;
|
||||
public const int SM_XVIRTUALSCREEN = 0x4c;
|
||||
public const int SM_YVIRTUALSCREEN = 0x4d;
|
||||
|
||||
public const string WC_MAGNIFIER = "Magnifier";
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern int GetSystemMetrics(int nIndex);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern IntPtr SetTimer(IntPtr hWnd, int nIDEvent, int uElapse, IntPtr lpTimerFunc);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool KillTimer(IntPtr hwnd, int idEvent);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool GetClientRect(IntPtr hWnd, [In, Out] ref RECT rect);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, int flags);
|
||||
|
||||
[DllImport("user32.dll", EntryPoint = "CreateWindowExW", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.StdCall)]
|
||||
public extern static IntPtr CreateWindow(int dwExStyle, string lpClassName, string lpWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hWndParent, IntPtr hMenu, IntPtr hInstance, IntPtr lParam);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool SetLayeredWindowAttributes(IntPtr hwnd, int crKey, byte bAlpha, LayeredWindowAttributeFlags dwFlags);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern IntPtr GetModuleHandle([MarshalAs(UnmanagedType.LPWStr)] string modName);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool GetCursorPos(ref POINT pt);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool InvalidateRect(IntPtr hWnd, IntPtr rect, [MarshalAs(UnmanagedType.Bool)] bool erase);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention=CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagInitialize();
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagUninitialize();
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagSetWindowSource(IntPtr hwnd, RECT rect);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagGetWindowSource(IntPtr hwnd, ref RECT pRect);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagSetWindowTransform(IntPtr hwnd, ref Transformation pTransform);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagGetWindowTransform(IntPtr hwnd, ref Transformation pTransform);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagSetWindowFilterList(IntPtr hwnd, int dwFilterMode, int count, IntPtr pHWND);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
public static extern int MagGetWindowFilterList(IntPtr hwnd, IntPtr pdwFilterMode, int count, IntPtr pHWND);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagSetColorEffect(IntPtr hwnd, ref ColorEffect pEffect);
|
||||
|
||||
[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool MagGetColorEffect(IntPtr hwnd, ref ColorEffect pEffect);
|
||||
}
|
||||
}
|
597
NativeStructures.cs
Normal file
597
NativeStructures.cs
Normal file
|
@ -0,0 +1,597 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace Karna.Magnification
|
||||
{
|
||||
// Magnifier Window Styles
|
||||
internal enum MagnifierStyle : int
|
||||
{
|
||||
MS_SHOWMAGNIFIEDCURSOR = 0x0001,
|
||||
MS_CLIPAROUNDCURSOR = 0x0002,
|
||||
MS_INVERTCOLORS = 0x0004
|
||||
}
|
||||
|
||||
// Filter Modes
|
||||
internal enum FilterMode
|
||||
{
|
||||
MW_FILTERMODE_EXCLUDE = 0,
|
||||
MW_FILTERMODE_INCLUDE = 1
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct Transformation
|
||||
{
|
||||
public float m00;
|
||||
public float m10;
|
||||
public float m20;
|
||||
public float m01;
|
||||
public float m11;
|
||||
public float m21;
|
||||
public float m02;
|
||||
public float m12;
|
||||
public float m22;
|
||||
|
||||
public Transformation(float magnificationFactor)
|
||||
: this()
|
||||
{
|
||||
m00 = magnificationFactor;
|
||||
m11 = magnificationFactor;
|
||||
m22 = 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct ColorEffect
|
||||
{
|
||||
public float transform00;
|
||||
public float transform10;
|
||||
public float transform20;
|
||||
public float transform30;
|
||||
public float transform40;
|
||||
public float transform01;
|
||||
public float transform02;
|
||||
public float transform03;
|
||||
public float transform04;
|
||||
public float transform11;
|
||||
public float transform12;
|
||||
public float transform13;
|
||||
public float transform14;
|
||||
public float transform21;
|
||||
public float transform22;
|
||||
public float transform23;
|
||||
public float transform24;
|
||||
public float transform31;
|
||||
public float transform32;
|
||||
public float transform33;
|
||||
public float transform34;
|
||||
public float transform41;
|
||||
public float transform42;
|
||||
public float transform43;
|
||||
public float transform44;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A Wrapper for a POINT struct
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "POINT"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1034:NestedTypesShouldNotBeVisible")]
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct POINT
|
||||
{
|
||||
/// <summary>
|
||||
/// The X coordinate of the point
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "X")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
|
||||
public int x;
|
||||
|
||||
/// <summary>
|
||||
/// The Y coordinate of the point
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Y")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
|
||||
public int y;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the point
|
||||
/// </summary>
|
||||
/// <param name="x">The x coordinate of the point.</param>
|
||||
/// <param name="y">The y coordinate of the point.</param>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "y"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "x")]
|
||||
public POINT(int x, int y)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A Wrapper for a RECT struct
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "RECT"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1034:NestedTypesShouldNotBeVisible")]
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct RECT
|
||||
{
|
||||
/// <summary>
|
||||
/// Position of left edge
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
|
||||
public int left;
|
||||
|
||||
/// <summary>
|
||||
/// Position of top edge
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
|
||||
public int top;
|
||||
|
||||
/// <summary>
|
||||
/// Position of right edge
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
|
||||
public int right;
|
||||
|
||||
/// <summary>
|
||||
/// Position of bottom edge
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1051:DoNotDeclareVisibleInstanceFields")]
|
||||
public int bottom;
|
||||
|
||||
public RECT(int left, int top, int right, int bottom)
|
||||
{
|
||||
this.left = left;
|
||||
this.right = right;
|
||||
this.top = top;
|
||||
this.bottom = bottom;
|
||||
}
|
||||
|
||||
public RECT(int width, int height)
|
||||
{
|
||||
this.left = 0;
|
||||
this.top = 0;
|
||||
this.right = width;
|
||||
this.bottom = height;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
RECT r = (RECT)obj;
|
||||
return (r.left == left && r.right == right && r.top == top && r.bottom == bottom);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
// Attempting a minor degree of "hash-ness" here
|
||||
return ((left ^ top) ^ right) ^ bottom;
|
||||
}
|
||||
|
||||
public static bool operator ==(RECT a, RECT b)
|
||||
{
|
||||
return (a.left == b.left && a.right == b.right && a.top == b.top && a.bottom == b.bottom);
|
||||
}
|
||||
|
||||
public static bool operator !=(RECT a, RECT b)
|
||||
{
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the style of the window being created
|
||||
/// </summary>
|
||||
[FlagsAttribute]
|
||||
[Description("Specifies the style of the window being created")]
|
||||
internal enum WindowStyles : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an overlapped window. An overlapped window has a title bar and a border
|
||||
/// </summary>
|
||||
WS_OVERLAPPED = 0x00000000,
|
||||
/// <summary>
|
||||
/// Creates a pop-up window
|
||||
/// </summary>
|
||||
WS_POPUP = -2147483648,
|
||||
/// <summary>
|
||||
/// Creates a child window. A window with this style cannot have a menu bar.
|
||||
/// This style cannot be used with the WS_POPUP style.
|
||||
/// </summary>
|
||||
WS_CHILD = 0x40000000,
|
||||
/// <summary>
|
||||
/// Creates a window that is initially minimized.
|
||||
/// Same as the WS_ICONIC style.
|
||||
/// </summary>
|
||||
WS_MINIMIZE = 0x20000000,
|
||||
/// <summary>
|
||||
/// Creates a window that is initially visible.
|
||||
/// </summary>
|
||||
WS_VISIBLE = 0x10000000,
|
||||
/// <summary>
|
||||
/// Creates a window that is initially disabled.
|
||||
/// A disabled window cannot receive input from the user
|
||||
/// </summary>
|
||||
WS_DISABLED = 0x08000000,
|
||||
/// <summary>
|
||||
/// Clips child windows relative to each other; that is, when a particular child window
|
||||
/// receives a WM_PAINT message, the WS_CLIPSIBLINGS style clips all other overlapping
|
||||
/// child windows out of the region of the child window to be updated.
|
||||
/// If WS_CLIPSIBLINGS is not specified and child windows overlap, it is possible,
|
||||
/// when drawing within the client area of a child window, to draw within the client area
|
||||
/// of a neighboring child window.
|
||||
/// </summary>
|
||||
WS_CLIPSIBLINGS = 0x04000000,
|
||||
/// <summary>
|
||||
/// Excludes the area occupied by child windows when drawing occurs within the parent window.
|
||||
/// This style is used when creating the parent window.
|
||||
/// </summary>
|
||||
WS_CLIPCHILDREN = 0x02000000,
|
||||
/// <summary>
|
||||
/// Creates a window that is initially maximized.
|
||||
/// </summary>
|
||||
WS_MAXIMIZE = 0x01000000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a title bar (includes the WS_BORDER style).
|
||||
/// </summary>
|
||||
WS_CAPTION = 0x00C00000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a thin-line border.
|
||||
/// </summary>
|
||||
WS_BORDER = 0x00800000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a border of a style typically used with dialog boxes.
|
||||
/// A window with this style cannot have a title bar.
|
||||
/// </summary>
|
||||
WS_DLGFRAME = 0x00400000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a vertical scroll bar.
|
||||
/// </summary>
|
||||
WS_VSCROLL = 0x00200000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a horizontal scroll bar.
|
||||
/// </summary>
|
||||
WS_HSCROLL = 0x00100000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a window menu on its title bar.
|
||||
/// The WS_CAPTION style must also be specified.
|
||||
/// </summary>
|
||||
WS_SYSMENU = 0x00080000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a sizing border.
|
||||
/// Same as the WS_SIZEBOX style.
|
||||
/// </summary>
|
||||
WS_THICKFRAME = 0x00040000,
|
||||
/// <summary>
|
||||
/// Specifies the first control of a group of controls.
|
||||
/// The group consists of this first control and all controls defined after it,
|
||||
/// up to the next control with the WS_GROUP style. The first control in each group
|
||||
/// usually has the WS_TABSTOP style so that the user can move from group to group.
|
||||
/// The user can subsequently change the keyboard focus from one control in the group
|
||||
/// to the next control in the group by using the direction keys.
|
||||
/// </summary>
|
||||
WS_GROUP = 0x00020000,
|
||||
/// <summary>
|
||||
/// Specifies a control that can receive the keyboard focus when the user presses the TAB key.
|
||||
/// Pressing the TAB key changes the keyboard focus to the next control with the
|
||||
/// WS_TABSTOP style.
|
||||
/// </summary>
|
||||
WS_TABSTOP = 0x00010000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a minimize button. Cannot be combined with the WS_EX_CONTEXTHELP
|
||||
/// style. The WS_SYSMENU style must also be specified.
|
||||
/// </summary>
|
||||
WS_MINIMIZEBOX = 0x00020000,
|
||||
/// <summary>
|
||||
/// Creates a window that has a maximize button. Cannot be combined with the
|
||||
/// WS_EX_CONTEXTHELP style. The WS_SYSMENU style must also be specified.
|
||||
/// </summary>
|
||||
WS_MAXIMIZEBOX = 0x00010000
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///Common window styles
|
||||
/// </summary>
|
||||
[Description("Common window styles")]
|
||||
internal enum CommonWindowStyles : int
|
||||
{
|
||||
/// <summary>
|
||||
///Creates an overlapped window. An overlapped window has a title bar and a border. Same as the WS_OVERLAPPED style.
|
||||
/// </summary>
|
||||
WS_TILED = WindowStyles.WS_OVERLAPPED,
|
||||
/// <summary>
|
||||
///Creates a window that is initially minimized. Same as the WS_MINIMIZE style.
|
||||
/// </summary>
|
||||
WS_ICONIC = WindowStyles.WS_MINIMIZE,
|
||||
/// <summary>
|
||||
///Creates a window that has a sizing border. Same as the WS_THICKFRAME style.
|
||||
/// </summary>
|
||||
WS_SIZEBOX = WindowStyles.WS_THICKFRAME,
|
||||
/// <summary>
|
||||
/// Creates an overlapped window with the WS_OVERLAPPED, WS_CAPTION, WS_SYSMENU, WS_THICKFRAME, WS_MINIMIZEBOX, and WS_MAXIMIZEBOX styles. Same as the WS_TILEDWINDOW style.
|
||||
/// </summary>
|
||||
WS_OVERLAPPEDWINDOW = (WindowStyles.WS_OVERLAPPED | WindowStyles.WS_CAPTION | WindowStyles.WS_SYSMENU | WindowStyles.WS_THICKFRAME | WindowStyles.WS_MINIMIZEBOX | WindowStyles.WS_MAXIMIZEBOX),
|
||||
/// <summary>
|
||||
///Creates an overlapped window with the WS_OVERLAPPED, WS_CAPTION, WS_SYSMENU, WS_THICKFRAME, WS_MINIMIZEBOX, and WS_MAXIMIZEBOX styles. Same as the WS_OVERLAPPEDWINDOW style.
|
||||
/// </summary>
|
||||
WS_TILEDWINDOW = WS_OVERLAPPEDWINDOW,
|
||||
/// <summary>
|
||||
///Creates a pop-up window with WS_BORDER, WS_POPUP, and WS_SYSMENU styles. The WS_CAPTION and WS_POPUPWINDOW styles must be combined to make the window menu visible.
|
||||
/// </summary>
|
||||
WS_POPUPWINDOW = (WindowStyles.WS_POPUP |
|
||||
WindowStyles.WS_BORDER |
|
||||
WindowStyles.WS_SYSMENU),
|
||||
/// <summary>
|
||||
///Same as the WS_CHILD style.
|
||||
/// </summary>
|
||||
WS_CHILDWINDOW = (WindowStyles.WS_CHILD)
|
||||
}
|
||||
|
||||
[FlagsAttribute]
|
||||
internal enum SetWindowPosFlags : int
|
||||
{
|
||||
SWP_NOSIZE = 1,
|
||||
SWP_NOMOVE = 2,
|
||||
SWP_NOZORDER = 4,
|
||||
SWP_NOREDRAW = 8,
|
||||
SWP_NOACTIVATE = 0x10,
|
||||
SWP_FRAMECHANGED = 0x20,
|
||||
SWP_SHOWWINDOW = 0x40,
|
||||
SWP_HIDEWINDOW = 0x80,
|
||||
SWP_NOCOPYBITS = 0x100,
|
||||
SWP_NOOWNERZORDER = 0x200,
|
||||
SWP_NOSENDCHANGING = 0x400
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the extended style of the window
|
||||
/// </summary>
|
||||
[FlagsAttribute]
|
||||
[Description("Specifies the extended style of the window")]
|
||||
internal enum ExtendedWindowStyles : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a window that has a double border; the window can, optionally,
|
||||
/// be created with a title bar by specifying the WS_CAPTION style in the dwStyle parameter.
|
||||
/// </summary>
|
||||
WS_EX_DLGMODALFRAME = 0x00000001,
|
||||
/// <summary>
|
||||
/// Specifies that a child window created with this style does not send
|
||||
/// the WM_PARENTNOTIFY message to its parent window when it is created or destroyed.
|
||||
/// </summary>
|
||||
WS_EX_NOPARENTNOTIFY = 0x00000004,
|
||||
/// <summary>
|
||||
/// Specifies that a window created with this style should be placed above all nontopmost
|
||||
/// windows and stay above them even when the window is deactivated
|
||||
/// </summary>
|
||||
WS_EX_TOPMOST = 0x00000008,
|
||||
/// <summary>
|
||||
/// Windows that can accept dragged objects must be created with this style so that
|
||||
/// Windows can determine that the window will accept objects and can change the drag/drop
|
||||
/// cursor as the user drags an object over the window.
|
||||
/// </summary>
|
||||
WS_EX_ACCEPTFILES = 0x00000010,
|
||||
/// <summary>
|
||||
/// The WS_EX_TRANSPARENT style makes a window transparent; that is, the window can be seen through,
|
||||
/// and anything under the window is still visible. Transparent windows are not transparent
|
||||
/// to mouse or keyboard events. A transparent window receives paint messages when anything
|
||||
/// under it changes. Transparent windows are useful for drawing drag handles on top of other
|
||||
/// windows or for implementing "hot-spot" areas without having to hit test because the transparent
|
||||
/// window receives click messages.
|
||||
/// </summary>
|
||||
WS_EX_TRANSPARENT = 0x00000020,
|
||||
/// <summary>
|
||||
/// Creates an MDI child window.
|
||||
/// </summary>
|
||||
WS_EX_MDICHILD = 0x00000040,
|
||||
/// <summary>
|
||||
/// Creates a tool window, which is a window intended to be used as a floating toolbar.
|
||||
/// A tool window has a title bar that is shorter than a normal title bar, and the window title
|
||||
/// is drawn using a smaller font. A tool window does not appear in the task bar or in the window
|
||||
/// that appears when the user presses ALT+TAB.
|
||||
/// </summary>
|
||||
WS_EX_TOOLWINDOW = 0x00000080,
|
||||
/// <summary>
|
||||
/// Specifies that a window has a border with a raised edge.
|
||||
/// </summary>
|
||||
WS_EX_WINDOWEDGE = 0x00000100,
|
||||
/// <summary>
|
||||
/// Specifies that a window has a 3D look — that is, a border with a sunken edge.
|
||||
/// </summary>
|
||||
WS_EX_CLIENTEDGE = 0x00000200,
|
||||
/// <summary>
|
||||
/// Includes a question mark in the title bar of the window.
|
||||
/// When the user clicks the question mark, the cursor changes to a question mark with a pointer.
|
||||
/// If the user then clicks a child window, the child receives a WM_HELP message.
|
||||
/// </summary>
|
||||
WS_EX_CONTEXTHELP = 0x00000400,
|
||||
/// <summary>
|
||||
/// Gives a window generic right-aligned properties. This depends on the window class.
|
||||
/// </summary>
|
||||
WS_EX_RIGHT = 0x00001000,
|
||||
/// <summary>
|
||||
/// Gives window generic left-aligned properties. This is the default.
|
||||
/// </summary>
|
||||
WS_EX_LEFT = 0x00000000,
|
||||
/// <summary>
|
||||
/// Displays the window text using right-to-left reading order properties.
|
||||
/// </summary>
|
||||
WS_EX_RTLREADING = 0x00002000,
|
||||
/// <summary>
|
||||
/// Displays the window text using left-to-right reading order properties. This is the default.
|
||||
/// </summary>
|
||||
WS_EX_LTRREADING = 0x00000000,
|
||||
/// <summary>
|
||||
/// Places a vertical scroll bar to the left of the client area.
|
||||
/// </summary>
|
||||
WS_EX_LEFTSCROLLBAR = 0x00004000,
|
||||
/// <summary>
|
||||
/// Places a vertical scroll bar (if present) to the right of the client area. This is the default.
|
||||
/// </summary>
|
||||
WS_EX_RIGHTSCROLLBAR = 0x00000000,
|
||||
/// <summary>
|
||||
/// Allows the user to navigate among the child windows of the window by using the TAB key.
|
||||
/// </summary>
|
||||
WS_EX_CONTROLPARENT = 0x00010000,
|
||||
/// <summary>
|
||||
/// Creates a window with a three-dimensional border style intended to be used for items that
|
||||
/// do not accept user input.
|
||||
/// </summary>
|
||||
WS_EX_STATICEDGE = 0x00020000,
|
||||
/// <summary>
|
||||
/// Forces a top-level window onto the taskbar when the window is visible.
|
||||
/// </summary>
|
||||
WS_EX_APPWINDOW = 0x00040000,
|
||||
/// <summary>
|
||||
/// Creates a layered window. Note that this cannot be used for child windows
|
||||
/// </summary>
|
||||
WS_EX_LAYERED = 0x00080000,
|
||||
/// <summary>
|
||||
/// A window created with this style does not pass its window layout to its child windows.
|
||||
/// </summary>
|
||||
WS_EX_NOINHERITLAYOUT = 0x00100000,
|
||||
/// <summary>
|
||||
/// Creates a window whose horizontal origin is on the right edge.
|
||||
/// Increasing horizontal values advance to the left.
|
||||
/// </summary>
|
||||
WS_EX_LAYOUTRTL = 0x00400000,
|
||||
/// <summary>
|
||||
/// Paints all descendants of a window in bottom-to-top painting order using double-buffering.
|
||||
/// </summary>
|
||||
WS_EX_COMPOSITED = 0x02000000,
|
||||
/// <summary>
|
||||
/// A top-level window created with this style does not become the foreground window when the user
|
||||
/// clicks it. The system does not bring this window to the foreground when the user minimizes
|
||||
/// or closes the foreground window.
|
||||
/// </summary>
|
||||
WS_EX_NOACTIVATE = 0x08000000
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Common extended window styles
|
||||
/// </summary>
|
||||
[Description("Common extended window styles")]
|
||||
internal enum CommonExtendedWindowStyles : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Combines the WS_EX_CLIENTEDGE and WS_EX_WINDOWEDGE styles.
|
||||
/// </summary>
|
||||
WS_EX_OVERLAPPEDWINDOW = (ExtendedWindowStyles.WS_EX_WINDOWEDGE |
|
||||
ExtendedWindowStyles.WS_EX_CLIENTEDGE),
|
||||
/// <summary>
|
||||
/// Combines the WS_EX_WINDOWEDGE, WS_EX_TOOLWINDOW, and WS_EX_TOPMOST styles.
|
||||
/// </summary>
|
||||
WS_EX_PALETTEWINDOW = (ExtendedWindowStyles.WS_EX_WINDOWEDGE |
|
||||
ExtendedWindowStyles.WS_EX_TOOLWINDOW |
|
||||
ExtendedWindowStyles.WS_EX_TOPMOST)
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Layered window flags
|
||||
/// </summary>
|
||||
[FlagsAttribute]
|
||||
[Description("Layered window flags")]
|
||||
internal enum LayeredWindowAttributeFlags : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Use key as a transparency color
|
||||
/// </summary>
|
||||
LWA_COLORKEY = 0x00000001,
|
||||
/// <summary>
|
||||
/// Use Alpha to determine the opacity of the layered window.
|
||||
/// </summary>
|
||||
LWA_ALPHA = 0x00000002
|
||||
}
|
||||
|
||||
|
||||
[FlagsAttribute]
|
||||
internal enum LayeredWindowUpdateFlags : int
|
||||
{
|
||||
ULW_COLORKEY = 0x00000001,
|
||||
ULW_ALPHA = 0x00000002,
|
||||
ULW_OPAQUE = 0x00000004
|
||||
}
|
||||
|
||||
[FlagsAttribute]
|
||||
internal enum BlendOperations : byte
|
||||
{
|
||||
AC_SRC_OVER = 0x00,
|
||||
AC_SRC_ALPHA = 0x01
|
||||
}
|
||||
|
||||
internal enum ShowWindowStyles : short
|
||||
{
|
||||
SW_HIDE = 0,
|
||||
SW_SHOWNORMAL = 1,
|
||||
SW_NORMAL = 1,
|
||||
SW_SHOWMINIMIZED = 2,
|
||||
SW_SHOWMAXIMIZED = 3,
|
||||
SW_MAXIMIZE = 3,
|
||||
SW_SHOWNOACTIVATE = 4,
|
||||
SW_SHOW = 5,
|
||||
SW_MINIMIZE = 6,
|
||||
SW_SHOWMINNOACTIVE = 7,
|
||||
SW_SHOWNA = 8,
|
||||
SW_RESTORE = 9,
|
||||
SW_SHOWDEFAULT = 10,
|
||||
SW_FORCEMINIMIZE = 11,
|
||||
SW_MAX = 11
|
||||
}
|
||||
|
||||
internal enum WindowMessage : int
|
||||
{
|
||||
WM_CREATE = 0x0001,
|
||||
WM_DESTROY = 0x0002,
|
||||
WM_PAINT = 0x000F,
|
||||
WM_CLOSE = 0x0010,
|
||||
WM_QUERYENDSESSION = 0x0011,
|
||||
WM_QUIT = 0x0012,
|
||||
WM_ENDSESSION = 0x0016,
|
||||
WM_SETCURSOR = 0x0020,
|
||||
WM_MOVE = 0x0003,
|
||||
WM_SIZE = 0x0005,
|
||||
WM_MOUSEMOVE = 0x0200,
|
||||
WM_NCMOUSEMOVE = 0x00A0,
|
||||
WM_KEYDOWN = 0x0100,
|
||||
WM_SYSKEYDOWN = 0x0104,
|
||||
WM_KEYUP = 0x0101,
|
||||
WM_CHAR = 0x0102,
|
||||
WM_SYSCHAR = 0x0106,
|
||||
WM_LBUTTONDOWN = 0x0201,
|
||||
WM_LBUTTONUP = 0x0202,
|
||||
WM_LBUTTONDBLCLK = 0x0203,
|
||||
WM_RBUTTONDOWN = 0x0204,
|
||||
WM_RBUTTONUP = 0x0205,
|
||||
WM_RBUTTONDBLCLK = 0x0206,
|
||||
WM_MBUTTONDOWN = 0x0207,
|
||||
WM_MBUTTONUP = 0x0208,
|
||||
WM_MBUTTONDBLCLK = 0x0209,
|
||||
WM_MOUSEWHEEL = 0x020A,
|
||||
WM_MOUSEHOVER = 0x02A1,
|
||||
WM_MOUSELEAVE = 0x02A3,
|
||||
WM_NCLBUTTONDOWN = 0x00A1,
|
||||
WM_NCLBUTTONUP = 0x00A2,
|
||||
WM_NCLBUTTONDBLCLK = 0x00A3,
|
||||
WM_NCRBUTTONDOWN = 0x00A4,
|
||||
WM_NCRBUTTONUP = 0x00A5,
|
||||
WM_NCRBUTTONDBLCLK = 0x00A6,
|
||||
WM_NCMBUTTONDOWN = 0x00A7,
|
||||
WM_NCMBUTTONUP = 0x00A8,
|
||||
WM_NCMBUTTONDBLCLK = 0x00A9,
|
||||
WM_NCXBUTTONDOWN = 0x00AB,
|
||||
WM_NCXBUTTONUP = 0x00AC,
|
||||
WM_GETDLGCODE = 0x0087,
|
||||
WM_NCHITTEST = 0x0084,
|
||||
WM_WINDOWPOSCHANGING = 0x0046,
|
||||
WM_WINDOWPOSCHANGED = 0x0047,
|
||||
WM_KILLTIMER = 0x402,
|
||||
WM_TIMER = 0x113,
|
||||
WM_NCPAINT = 0x85,
|
||||
WM_ERASEBKGND = 20,
|
||||
WM_DROPFILES = 0x233,
|
||||
WM_MOUSEACTIVATE = 0x0021,
|
||||
WM_ACTIVATE = 0x0006,
|
||||
WM_ACTIVATEAPP = 0x001C,
|
||||
WM_KILLFOCUS = 8
|
||||
}
|
||||
|
||||
}
|
17
Program.cs
Normal file
17
Program.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
namespace WindowOverlayApp
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
17
README.md
Normal file
17
README.md
Normal file
|
@ -0,0 +1,17 @@
|
|||
# Vivado Dark Mode
|
||||
|
||||
This will eventually become a program to make any windows application dark mode, stay tuned.
|
||||
|
||||
This demo uses the Windows magnification API to invert a window and make it dark mode.
|
||||
|
||||
## Bugs/Notes
|
||||
|
||||
- When switching windows, it will momentarily flash. This is because of some latency in handling the window foreground event, I am not sure if it is possible to improve on this to make it less noticeable.
|
||||
- Currently this handles sub-windows (such as save dialogs) by making the magnification window have the maximum Z order. This simplifies things, but also means if another window is over the active window it too will be inverted
|
||||
- Creating magnification lenses for each window with the Z height 1 above the relavant window would fix this issue.
|
||||
|
||||
## License
|
||||
|
||||
[karna-magnification](https://github.com/perevoznyk/karna-magnification?tab=MPL-2.0-1-ov-file#readme) is licensed under the MPL 2.0. See `LICENSE_Karna.Magnification`
|
||||
|
||||
This demo is licensed under GPL-3.0
|
11
WindowOverlayApp.csproj
Normal file
11
WindowOverlayApp.csproj
Normal file
|
@ -0,0 +1,11 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
25
WindowOverlayApp.sln
Normal file
25
WindowOverlayApp.sln
Normal file
|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.11.35303.130
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowOverlayApp", "WindowOverlayApp.csproj", "{FBF6A264-2DC0-4F26-9ED3-074C1C12B402}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{FBF6A264-2DC0-4F26-9ED3-074C1C12B402}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FBF6A264-2DC0-4F26-9ED3-074C1C12B402}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FBF6A264-2DC0-4F26-9ED3-074C1C12B402}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FBF6A264-2DC0-4F26-9ED3-074C1C12B402}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {75F5EFC7-D68A-4088-8875-411C0C0EBFAA}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Loading…
Reference in New Issue
Block a user