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https://github.com/peter-tanner/advent-of-code-2021.git
synced 2024-11-30 11:10:20 +08:00
112 lines
2.2 KiB
C
112 lines
2.2 KiB
C
#include <stdlib.h>
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#include <stdio.h>
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#include "../check_alloc.h"
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#include <pthread.h>
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// EXTENDING THE DUMB SOLUTION WITH THREADS - STILL BAD BECAUSE OF THE ALGORITHM'S BAD TIME COMPLEXITY.
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#define CYCLE 6
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#define STARTING_TIMER 8
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unsigned int INITIAL_CONDITION[] = {3, 4, 3, 1, 2};
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// LIST DATASTRUCTURE
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#define INITIAL_SIZE 20
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typedef struct
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{
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unsigned int *list;
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size_t size;
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size_t capacity;
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} LIST;
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void free_list(LIST *list)
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{
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free(list->list);
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free(list);
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}
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LIST *new_list(void)
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{
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LIST *p_list = calloc(1, sizeof(LIST));
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p_list->capacity = INITIAL_SIZE;
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p_list->list = calloc(p_list->capacity, sizeof(unsigned int));
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return p_list;
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}
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void add_list(LIST *list, unsigned int elem)
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{
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if (list->size >= list->capacity)
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{
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list->capacity *= 2;
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list->list = realloc(list->list, list->capacity * sizeof(unsigned int));
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CHECK_ALLOC(list->list);
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}
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list->list[list->size] = elem;
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list->size++;
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}
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void print_list(LIST *list)
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{
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for (size_t i = 0; i < list->size; i++)
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{
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printf("%d ", list->list[i]);
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}
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putchar('\n');
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}
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//
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void step_time(LIST *state)
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{
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size_t size_before = state->size;
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for (size_t i = 0; i < size_before; i++)
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{
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if (state->list[i] == 0)
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{
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state->list[i] = CYCLE;
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add_list(state, STARTING_TIMER);
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}
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else
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{
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state->list[i]--;
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}
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}
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}
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void *manage_part(void *args)
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{
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LIST *state = (LIST *)args;
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for (size_t i = 0; i < 256; i++)
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{
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step_time(state);
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printf("%lu\t", i);
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fflush(stdout);
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// print_list(state);
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}
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}
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int main(int argc, char const *argv[])
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{
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size_t ic_size = sizeof(INITIAL_CONDITION) / sizeof(INITIAL_CONDITION[0]);
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LIST *parts[ic_size];
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pthread_t threads[ic_size];
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// MAKE THREADS AND STATE PARTS
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for (size_t i = 0; i < ic_size; i++)
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{
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parts[i] = new_list();
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add_list(parts[i], INITIAL_CONDITION[i]);
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pthread_create(&threads[i], NULL, manage_part, parts[i]);
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}
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size_t total = 0;
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for (size_t i = 0; i < ic_size; i++)
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{
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pthread_join(threads[i], NULL);
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total += parts[i]->size;
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}
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printf("\n%lu\n", total);
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return 0;
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}
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