mirror of
https://github.com/peter-tanner/extended-crashsite.git
synced 2024-11-30 11:10:17 +08:00
75 lines
2.2 KiB
Lua
75 lines
2.2 KiB
Lua
--[[ Copyright (c) 2020 npc_strider
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* For direct use of code or graphics, credit is appreciated. See LICENSE.txt for more information.
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* This mod may contain modified code sourced from base/core Factorio
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*
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* data.lua
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* Recipes!!
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--]]
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require("util")
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local function make_wreck_item(name,order)
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return {
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type = "item",
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name = name.."-player",
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icon = "__base__/graphics/icons/"..name..".png",
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icon_size = 64, icon_mipmaps = 4,
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subgroup = "crash-site",
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order = "z[crash-site-spaceship]-"..order,
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place_result = name.."-player",
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stack_size = 1,
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flags = {"hidden"}
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}
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end
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local entity = {
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{"crash-site-generator","electric-energy-interface"},
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{"crash-site-lab-repaired","lab"}
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}
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for i=1,2 do
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entity[#entity+1] = {"crash-site-assembling-machine-"..i.."-repaired","assembling-machine"}
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entity[#entity+1] = {"crash-site-chest-"..i,"container"}
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end
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for i=1, #entity do
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local e = entity[i]
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local newname = e[1].."-player"
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local entity_player = util.table.deepcopy(data.raw[e[2]][e[1]])
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entity_player.name = newname
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if e[1] == "crash-site-generator" then
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entity_player.energy_source = {
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type = "electric",
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buffer_capacity = "2.5MJ",
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usage_priority = "tertiary",
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input_flow_limit = "0kW",
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output_flow_limit = "200kW"
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}
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entity_player.energy_production = "200kW"
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entity_player.energy_usage = "0kW"
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end
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entity_player.flags = {"placeable-neutral", "placeable-player", "player-creation", "not-rotatable"} -- I think all of them aren't rotatable - need to check some time
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entity_player.localised_name = {"entity-name."..e[1]}
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if entity_player.minable and not entity_player.minable.result then
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entity_player.minable.result = newname
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else
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entity_player.minable = {mining_time = 0.2, result = newname}
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end
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local split = {}
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for match in (newname.."-"):gmatch("(.-)-") do
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split[#split+1] = match
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end
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local item_player
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item_player = util.table.deepcopy(data.raw["item"][e[1]])
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item_player.name = newname
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item_player.place_result = newname
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data:extend({entity_player,item_player})
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end |