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Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); Object.defineProperty(exports, "__esModule", { value: true }); var machine_1 = __webpack_require__(/*! ./machine */ "../dvi2html/lib/machine.js"); var HTMLMachine = /** @class */ function (_super) { __extends(HTMLMachine, _super); function HTMLMachine(o) { var _this = _super.call(this) || this; _this.output = o; _this.color = 'black'; _this.colorStack = []; _this.svgDepth = 0; return _this; } HTMLMachine.prototype.pushColor = function (c) { this.colorStack.push(this.color); this.color = c; }; HTMLMachine.prototype.popColor = function () { this.color = this.colorStack.pop(); }; HTMLMachine.prototype.setPapersize = function (width, height) { this.paperwidth = width; this.paperheight = height; }; HTMLMachine.prototype.putSVG = function (svg) { var left = this.position.h * this.pointsPerDviUnit; var top = this.position.v * this.pointsPerDviUnit; this.svgDepth += (svg.match(//g) || []).length; this.svgDepth -= (svg.match(/<\/svg>/g) || []).length; svg = svg.replace("", ""); svg = svg.replace(/{\?x}/g, left.toString()); svg = svg.replace(/{\?y}/g, top.toString()); this.output.write(svg); }; HTMLMachine.prototype.preamble = function (numerator, denominator, magnification, comment) { var dviUnit = magnification * numerator / 1000.0 / denominator; var resolution = 300.0; // ppi var tfm_conv = 25400000.0 / numerator * (denominator / 473628672) / 16.0; var conv = numerator / 254000.0 * (resolution / denominator); conv = conv * (magnification / 1000.0); this.pointsPerDviUnit = dviUnit * 72.27 / 100000.0 / 2.54; }; HTMLMachine.prototype.putRule = function (rule) { var a = rule.a * this.pointsPerDviUnit; var b = rule.b * this.pointsPerDviUnit; var left = this.position.h * this.pointsPerDviUnit; var bottom = this.position.v * this.pointsPerDviUnit; var top = bottom - a; this.output.write("\n"); }; HTMLMachine.prototype.putText = function (text) { var textWidth = 0; var textHeight = 0; var textDepth = 0; var htmlText = ""; for (var i = 0; i < text.length; i++) { var c = text[i]; var metrics = this.font.metrics.characters[c]; if (metrics === undefined) throw Error("Could not find font metric for " + c); textWidth += metrics.width; textHeight = Math.max(textHeight, metrics.height); textDepth = Math.max(textDepth, metrics.depth); if (c < 32) { htmlText += "&#" + (127 + c + 32 + 4) + ";"; } else { htmlText += String.fromCharCode(c); } } // tfm is based on 1/2^16 pt units, rather than dviunit which is 10^−7 meters var dviUnitsPerFontUnit = this.font.metrics.designSize / 1048576.0 * 65536 / 1048576; var top = (this.position.v - textHeight * dviUnitsPerFontUnit) * this.pointsPerDviUnit; var left = this.position.h * this.pointsPerDviUnit; var width = textWidth * this.pointsPerDviUnit * dviUnitsPerFontUnit; var height = textHeight * this.pointsPerDviUnit * dviUnitsPerFontUnit; var depth = textDepth * this.pointsPerDviUnit * dviUnitsPerFontUnit; var top = this.position.v * this.pointsPerDviUnit; var fontsize = this.font.metrics.designSize / 1048576.0 * this.font.scaleFactor / this.font.designSize; if (this.svgDepth == 0) { this.output.write("" + htmlText + "\n"); } else { var bottom = this.position.v * this.pointsPerDviUnit; // No 'pt' on fontsize since those units are potentially scaled this.output.write("" + htmlText + "\n"); } return textWidth * dviUnitsPerFontUnit * this.font.scaleFactor / this.font.designSize; }; return HTMLMachine; }(machine_1.Machine); exports.default = HTMLMachine; /***/ }), /***/ "../dvi2html/lib/index.js": /*!********************************!*\ !*** ../dvi2html/lib/index.js ***! \********************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var __awaiter = this && this.__awaiter || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = this && this.__generator || function (thisArg, body) { var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); var color_1 = __webpack_require__(/*! ./specials/color */ "../dvi2html/lib/specials/color.js"); var svg_1 = __webpack_require__(/*! ./specials/svg */ "../dvi2html/lib/specials/svg.js"); var papersize_1 = __webpack_require__(/*! ./specials/papersize */ "../dvi2html/lib/specials/papersize.js"); var html_1 = __webpack_require__(/*! ./html */ "../dvi2html/lib/html.js"); var text_1 = __webpack_require__(/*! ./text */ "../dvi2html/lib/text.js"); exports.Machines = { HTML: html_1.default, text: text_1.default }; var parser_1 = __webpack_require__(/*! ./parser */ "../dvi2html/lib/parser.js"); exports.dviParser = parser_1.dviParser; exports.execute = parser_1.execute; exports.mergeText = parser_1.mergeText; exports.specials = { color: color_1.default, svg: svg_1.default, papersize: papersize_1.default }; function dvi2html(dviStream, htmlStream) { return __awaiter(this, void 0, void 0, function () { var parser, machine; return __generator(this, function (_a) { switch (_a.label) { case 0: parser = papersize_1.default(svg_1.default(color_1.default(parser_1.mergeText(parser_1.dviParser(dviStream))))); machine = new html_1.default(htmlStream); return [4 /*yield*/ , parser_1.execute(parser, machine)]; case 1: _a.sent(); return [2 /*return*/ , machine]; } }); }); } exports.dvi2html = dvi2html; var index_1 = __webpack_require__(/*! ./tfm/index */ "../dvi2html/lib/tfm/index.js"); exports.tfmData = index_1.tfmData; /***/ }), /***/ "../dvi2html/lib/machine.js": /*!**********************************!*\ !*** ../dvi2html/lib/machine.js ***! \**********************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // var path = execSync('kpsewhich ' + name + '.tfm').toString().split("\n")[0]; Object.defineProperty(exports, "__esModule", { value: true }); var index_1 = __webpack_require__(/*! ./tfm/index */ "../dvi2html/lib/tfm/index.js"); var Position = /** @class */ function () { function Position(properties) { if (properties) { this.h = properties.h; this.v = properties.v; this.w = properties.w; this.x = properties.x; this.y = properties.y; this.z = properties.z; } else { this.h = this.v = this.w = this.x = this.y = this.z = 0; } } return Position; }(); var DviFont = /** @class */ function () { function DviFont(properties) { this.name = properties.name; this.checksum = properties.checksum; this.scaleFactor = properties.scaleFactor; this.designSize = properties.designSize; } return DviFont; }(); exports.DviFont = DviFont; var Machine = /** @class */ function () { function Machine() { this.fonts = []; } Machine.prototype.preamble = function (numerator, denominator, magnification, comment) {}; Machine.prototype.pushColor = function (c) {}; Machine.prototype.popColor = function () {}; Machine.prototype.setPapersize = function (width, height) {}; Machine.prototype.push = function () { this.stack.push(new Position(this.position)); }; Machine.prototype.pop = function () { this.position = this.stack.pop(); }; Machine.prototype.beginPage = function (page) { this.stack = []; this.position = new Position(); }; Machine.prototype.endPage = function () {}; Machine.prototype.post = function (p) {}; Machine.prototype.postPost = function (p) {}; Machine.prototype.putRule = function (rule) {}; Machine.prototype.moveRight = function (distance) { this.position.h += distance; }; Machine.prototype.moveDown = function (distance) { this.position.v += distance; }; Machine.prototype.setFont = function (font) { this.font = font; }; Machine.prototype.putSVG = function (svg) {}; // Returns the width of the text Machine.prototype.putText = function (text) { return 0; }; Machine.prototype.loadFont = function (properties) { var f = new DviFont(properties); f.metrics = index_1.loadFont(properties.name); return f; }; return Machine; }(); exports.Machine = Machine; /***/ }), /***/ "../dvi2html/lib/parser.js": /*!*********************************!*\ !*** ../dvi2html/lib/parser.js ***! \*********************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(Buffer) { var __extends = this && this.__extends || function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; } || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); var __awaiter = this && this.__awaiter || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = this && this.__generator || function (thisArg, body) { var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __asyncValues = this && this.__asyncValues || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function (v) { resolve({ value: v, done: d }); }, reject); } }; var __await = this && this.__await || function (v) { return this instanceof __await ? (this.v = v, this) : new __await(v); }; var __asyncGenerator = this && this.__asyncGenerator || function (thisArg, _arguments, generator) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var g = generator.apply(thisArg, _arguments || []), i, q = []; return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i; function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; } function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } } function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); } function fulfill(value) { resume("next", value); } function reject(value) { resume("throw", value); } function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); } }; var __asyncDelegator = this && this.__asyncDelegator || function (o) { var i, p; return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i; function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; } }; var __values = this && this.__values || function (o) { var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0; if (m) return m.call(o); return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; }; Object.defineProperty(exports, "__esModule", { value: true }); var Opcode; (function (Opcode) { Opcode[Opcode["set_char"] = 0] = "set_char"; Opcode[Opcode["set1"] = 128] = "set1"; Opcode[Opcode["set2"] = 129] = "set2"; Opcode[Opcode["set3"] = 130] = "set3"; Opcode[Opcode["set4"] = 131] = "set4"; Opcode[Opcode["set_rule"] = 132] = "set_rule"; Opcode[Opcode["put_char"] = 133] = "put_char"; Opcode[Opcode["put2"] = 134] = "put2"; Opcode[Opcode["put3"] = 135] = "put3"; Opcode[Opcode["put4"] = 136] = "put4"; Opcode[Opcode["put_rule"] = 137] = "put_rule"; Opcode[Opcode["nop"] = 138] = "nop"; Opcode[Opcode["bop"] = 139] = "bop"; Opcode[Opcode["eop"] = 140] = "eop"; Opcode[Opcode["push"] = 141] = "push"; Opcode[Opcode["pop"] = 142] = "pop"; Opcode[Opcode["right"] = 143] = "right"; Opcode[Opcode["right2"] = 144] = "right2"; Opcode[Opcode["right3"] = 145] = "right3"; Opcode[Opcode["right4"] = 146] = "right4"; Opcode[Opcode["w"] = 147] = "w"; Opcode[Opcode["w1"] = 148] = "w1"; Opcode[Opcode["w2"] = 149] = "w2"; Opcode[Opcode["w3"] = 150] = "w3"; Opcode[Opcode["w4"] = 151] = "w4"; Opcode[Opcode["x"] = 152] = "x"; Opcode[Opcode["x1"] = 153] = "x1"; Opcode[Opcode["x2"] = 154] = "x2"; Opcode[Opcode["x3"] = 155] = "x3"; Opcode[Opcode["x4"] = 156] = "x4"; Opcode[Opcode["down"] = 157] = "down"; Opcode[Opcode["down2"] = 158] = "down2"; Opcode[Opcode["down3"] = 159] = "down3"; Opcode[Opcode["down4"] = 160] = "down4"; Opcode[Opcode["y"] = 161] = "y"; Opcode[Opcode["y1"] = 162] = "y1"; Opcode[Opcode["y2"] = 163] = "y2"; Opcode[Opcode["y3"] = 164] = "y3"; Opcode[Opcode["y4"] = 165] = "y4"; Opcode[Opcode["z"] = 166] = "z"; Opcode[Opcode["z1"] = 167] = "z1"; Opcode[Opcode["z2"] = 168] = "z2"; Opcode[Opcode["z3"] = 169] = "z3"; Opcode[Opcode["z4"] = 170] = "z4"; Opcode[Opcode["fnt"] = 171] = "fnt"; Opcode[Opcode["fnt1"] = 235] = "fnt1"; Opcode[Opcode["fnt2"] = 236] = "fnt2"; Opcode[Opcode["fnt3"] = 237] = "fnt3"; Opcode[Opcode["fnt4"] = 238] = "fnt4"; Opcode[Opcode["xxx"] = 239] = "xxx"; Opcode[Opcode["xxx2"] = 240] = "xxx2"; Opcode[Opcode["xxx3"] = 241] = "xxx3"; Opcode[Opcode["xxx4"] = 242] = "xxx4"; Opcode[Opcode["fnt_def"] = 243] = "fnt_def"; Opcode[Opcode["fnt_def2"] = 244] = "fnt_def2"; Opcode[Opcode["fnt_def3"] = 245] = "fnt_def3"; Opcode[Opcode["fnt_def4"] = 246] = "fnt_def4"; Opcode[Opcode["pre"] = 247] = "pre"; Opcode[Opcode["post"] = 248] = "post"; Opcode[Opcode["post_post"] = 249] = "post_post"; })(Opcode || (Opcode = {})); var DviCommand = /** @class */ function () { function DviCommand(properties) { this.special = false; Object.assign(this, properties); } DviCommand.prototype.execute = function (machine) {}; DviCommand.prototype.toString = function () { return "DviCommand { }"; }; return DviCommand; }(); exports.DviCommand = DviCommand; // 133 put1 c[1] typeset a character // 134 put2 c[2] // 135 put3 c[3] // 136 put4 c[4] var PutChar = /** @class */ function (_super) { __extends(PutChar, _super); function PutChar(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.put_char; return _this; } PutChar.prototype.execute = function (machine) { machine.putText(Buffer.from([this.c])); }; PutChar.prototype.toString = function () { return "PutChar { c: '" + String.fromCharCode(this.c) + "' }"; }; return PutChar; }(DviCommand); // 0...127 set_char_i typeset a character and move right // 128 set1 c[1] typeset a character and move right // 129 set2 c[2] // 130 set3 c[3] // 131 set4 c[4] var SetChar = /** @class */ function (_super) { __extends(SetChar, _super); function SetChar(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.set_char; return _this; } SetChar.prototype.execute = function (machine) { var text = Buffer.from([this.c]); var width = machine.putText(text); machine.moveRight(width); }; SetChar.prototype.toString = function () { return "SetChar { c: '" + String.fromCharCode(this.c) + "' }"; }; return SetChar; }(DviCommand); var SetText = /** @class */ function (_super) { __extends(SetText, _super); function SetText(properties) { return _super.call(this, properties) || this; } SetText.prototype.execute = function (machine) { var width = machine.putText(this.t); machine.moveRight(width); }; SetText.prototype.toString = function () { return "SetText { t: \"" + this.t.toString() + "\" }"; }; return SetText; }(DviCommand); // 137 put_rule a[4], b[4] typeset a rule var PutRule = /** @class */ function (_super) { __extends(PutRule, _super); function PutRule(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.put_rule; return _this; } PutRule.prototype.execute = function (machine) { machine.putRule(this); }; PutRule.prototype.toString = function () { return "PutRule { a: " + this.a + ", b: " + this.b + " }"; }; return PutRule; }(DviCommand); // 132 set_rule a[4], b[4] typeset a rule and move right var SetRule = /** @class */ function (_super) { __extends(SetRule, _super); function SetRule(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.set_rule; return _this; } SetRule.prototype.execute = function (machine) { machine.putRule(this); machine.moveRight(this.b); }; SetRule.prototype.toString = function () { return "SetRule { a: " + this.a + ", b: " + this.b + " }"; }; return SetRule; }(DviCommand); // 138 nop no operation var Nop = /** @class */ function (_super) { __extends(Nop, _super); function Nop(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.nop; return _this; } Nop.prototype.toString = function () { return "Nop { }"; }; return Nop; }(DviCommand); // 139 bop c_0[4]..c_9[4], p[4] beginning of page var Bop = /** @class */ function (_super) { __extends(Bop, _super); function Bop(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.bop; return _this; } Bop.prototype.execute = function (machine) { machine.beginPage(this); }; Bop.prototype.toString = function () { return "Bop { ... }"; }; return Bop; }(DviCommand); // 140 eop ending of page var Eop = /** @class */ function (_super) { __extends(Eop, _super); function Eop(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.eop; return _this; } Eop.prototype.execute = function (machine) { if (machine.stack.length) throw Error('Stack should be empty at the end of a page.'); machine.endPage(); }; Eop.prototype.toString = function () { return "Eop { }"; }; return Eop; }(DviCommand); // 141 push save the current positions var Push = /** @class */ function (_super) { __extends(Push, _super); function Push(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.push; return _this; } Push.prototype.execute = function (machine) { machine.push(); }; Push.prototype.toString = function () { return "Push { }"; }; return Push; }(DviCommand); // 142 pop restore previous positions var Pop = /** @class */ function (_super) { __extends(Pop, _super); function Pop(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.pop; return _this; } Pop.prototype.execute = function (machine) { machine.pop(); }; Pop.prototype.toString = function () { return "Pop { }"; }; return Pop; }(DviCommand); // 143 right1 b[1] move right // 144 right2 b[2] // 145 right3 b[3] // 146 right4 b[4] var MoveRight = /** @class */ function (_super) { __extends(MoveRight, _super); function MoveRight(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.right; return _this; } MoveRight.prototype.execute = function (machine) { machine.moveRight(this.b); }; MoveRight.prototype.toString = function () { return "MoveRight { b: " + this.b + " }"; }; return MoveRight; }(DviCommand); // 147 w0 move right by w // 148 w1 b[1] move right and set w // 149 w2 b[2] // 150 w3 b[3] // 151 w4 b[4] var MoveW = /** @class */ function (_super) { __extends(MoveW, _super); function MoveW(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.w; return _this; } MoveW.prototype.execute = function (machine) { if (this.length > 1) machine.position.w = this.b; machine.moveRight(machine.position.w); }; MoveW.prototype.toString = function () { if (this.length > 1) return "MoveW { b: " + this.b + " }";else return "MoveW0 { }"; }; return MoveW; }(DviCommand); // 152 x0 move right by x // 153 x1 b[1] move right and set x // 154 x2 b[2] // 155 x3 b[3] // 156 x4 b[4] var MoveX = /** @class */ function (_super) { __extends(MoveX, _super); function MoveX(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.x; return _this; } MoveX.prototype.execute = function (machine) { if (this.length > 1) machine.position.x = this.b; machine.moveRight(machine.position.x); }; MoveX.prototype.toString = function () { if (this.length > 1) return "MoveX { b: " + this.b + " }";else return "MoveX0 { }"; }; return MoveX; }(DviCommand); // 157 down1 a[1] move down // 158 down2 a[2] // 159 down3 a[3] // 160 down4 a[4] var MoveDown = /** @class */ function (_super) { __extends(MoveDown, _super); function MoveDown(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.down; return _this; } MoveDown.prototype.execute = function (machine) { machine.moveDown(this.a); }; MoveDown.prototype.toString = function () { return "MoveDown { a: " + this.a + " }"; }; return MoveDown; }(DviCommand); // 161 y0 move down by y // 162 y1 a[1] move down and set y // 163 y2 a[2] // 164 y3 a[3] // 165 y4 a[4] var MoveY = /** @class */ function (_super) { __extends(MoveY, _super); function MoveY(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.y; return _this; } MoveY.prototype.execute = function (machine) { if (this.length > 1) machine.position.y = this.a; machine.moveDown(machine.position.y); }; MoveY.prototype.toString = function () { if (this.length > 1) return "MoveY { a: " + this.a + " }";else return "MoveY0 { }"; }; return MoveY; }(DviCommand); // 166 z0 move down by z // 167 z1 a[1] move down and set z // 168 z2 a[2] // 169 z3 a[3] // 170 z4 a[4] var MoveZ = /** @class */ function (_super) { __extends(MoveZ, _super); function MoveZ(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.z; return _this; } MoveZ.prototype.execute = function (machine) { if (this.length > 1) machine.position.z = this.a; machine.moveDown(machine.position.z); }; MoveZ.prototype.toString = function () { if (this.length > 1) return "MoveZ { a: " + this.a + " }";else return "MoveZ0 { }"; }; return MoveZ; }(DviCommand); // 171...234 fnt_num_i set current font to i // 235 fnt1 k[1] set current font // 236 fnt2 k[2] // 237 fnt3 k[3] // 238 fnt4 k[4] var SetFont = /** @class */ function (_super) { __extends(SetFont, _super); function SetFont(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.fnt; return _this; } SetFont.prototype.execute = function (machine) { if (machine.fonts[this.k]) { machine.setFont(machine.fonts[this.k]); } else throw "Could not find font " + this.k + "."; }; SetFont.prototype.toString = function () { return "SetFont { k: " + this.k + " }"; }; return SetFont; }(DviCommand); // 239 xxx1 k[1], x[k] extension to DVI primitives // 240 xxx2 k[2], x[k] // 241 xxx3 k[3], x[k] // 242 xxx4 k[4], x[k] var Special = /** @class */ function (_super) { __extends(Special, _super); function Special(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.xxx; _this.special = true; return _this; } Special.prototype.toString = function () { return "Special { x: '" + this.x + "' }"; }; return Special; }(DviCommand); // 243 fnt_def1 k[1], c[4], s[4], d[4], // a[1], l[1], n[a+l] define the meaning of a font number // 244 fnt_def2 k[2], c[4], s[4], d[4], // a[1], l[1], n[a+l] // 245 fnt_def3 k[3], c[4], s[4], d[4], // a[1], l[1], n[a+l] // 246 fnt_def4 k[4], c[4], s[4], d[4], // a[1], l[1], n[a+l] var FontDefinition = /** @class */ function (_super) { __extends(FontDefinition, _super); function FontDefinition(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.fnt_def; return _this; } FontDefinition.prototype.execute = function (machine) { machine.fonts[this.k] = machine.loadFont({ name: this.n, checksum: this.c, scaleFactor: this.s, designSize: this.d }); }; FontDefinition.prototype.toString = function () { return "FontDefinition { k: " + this.k + ", n: '" + this.n + "', ... }"; }; return FontDefinition; }(DviCommand); // 247 pre i[1], num[4], den[4], mag[4], k[1], x[k] preamble var Preamble = /** @class */ function (_super) { __extends(Preamble, _super); function Preamble(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.pre; return _this; } Preamble.prototype.execute = function (machine) { if (this.num <= 0) throw Error('Invalid numerator (must be > 0)'); if (this.den <= 0) throw Error('Invalid denominator (must be > 0)'); if (this.i != 2) { throw Error('DVI format must be 2.'); } machine.preamble(this.num, this.den, this.mag, this.x); }; Preamble.prototype.toString = function () { return "Preamble { i: " + this.i + ", num: " + this.num + ", den: " + this.den + ", mag: " + this.mag + ", x: '" + this.x + "' }"; }; return Preamble; }(DviCommand); // 248 post p[4], num[4], den[4], mag[4], l[4], u[4], s[2], t[2] // < font definitions > postamble beginning var Post = /** @class */ function (_super) { __extends(Post, _super); function Post(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.post; return _this; } Post.prototype.execute = function (machine) { machine.post(this); }; Post.prototype.toString = function () { return "Post { p: " + this.p + ", num: " + this.num + ", den: " + this.den + ", mag: " + this.mag + ", ... }"; }; return Post; }(DviCommand); // 249 post_post q[4], i[1]; 223's postamble ending var PostPost = /** @class */ function (_super) { __extends(PostPost, _super); function PostPost(properties) { var _this = _super.call(this, properties) || this; _this.opcode = Opcode.post_post; return _this; } PostPost.prototype.execute = function (machine) { machine.postPost(this); }; PostPost.prototype.toString = function () { return "PostPost { q: " + this.q + ", i: " + this.i + " }"; }; return PostPost; }(DviCommand); function parseCommand(opcode, buffer) { if (opcode >= Opcode.set_char && opcode < Opcode.set1) { return new SetChar({ c: opcode, length: 1 }); } if (opcode >= Opcode.fnt && opcode < Opcode.fnt1) return new SetFont({ k: opcode - 171, length: 1 }); // Technically these are undefined opcodes, but we'll pretend they are NOPs if (opcode >= 250 && opcode <= 255) { throw Error("Undefined opcode " + opcode); return new Nop({ length: 1 }); } switch (opcode) { case Opcode.set1: case Opcode.set2: case Opcode.set3: case Opcode.set4: if (buffer.length < opcode - Opcode.set1 + 1) return undefined; return new SetChar({ c: buffer.readUIntBE(0, opcode - Opcode.set1 + 1), length: opcode - Opcode.set1 + 1 + 1 }); case Opcode.set_rule: if (buffer.length < 8) return undefined; return new SetRule({ a: buffer.readInt32BE(0), b: buffer.readInt32BE(4), length: 9 }); case Opcode.put_char: case Opcode.put2: case Opcode.put3: case Opcode.put4: if (buffer.length < opcode - Opcode.put_char + 1) return undefined; return new PutChar({ c: buffer.readIntBE(0, opcode - Opcode.put_char + 1), length: opcode - Opcode.put_char + 1 + 1 }); case Opcode.put_rule: if (buffer.length < 8) return undefined; return new PutRule({ a: buffer.readInt32BE(0), b: buffer.readInt32BE(4), length: 9 }); case Opcode.nop: return new Nop({ length: 1 }); case Opcode.bop: if (buffer.length < 44) return undefined; return new Bop({ c_0: buffer.readUInt32BE(0), c_1: buffer.readUInt32BE(4), c_2: buffer.readUInt32BE(8), c_3: buffer.readUInt32BE(12), c_4: buffer.readUInt32BE(16), c_5: buffer.readUInt32BE(20), c_6: buffer.readUInt32BE(24), c_7: buffer.readUInt32BE(28), c_8: buffer.readUInt32BE(32), c_9: buffer.readUInt32BE(36), p: buffer.readUInt32BE(40), length: 45 }); case Opcode.eop: return new Eop({ length: 1 }); case Opcode.push: return new Push({ length: 1 }); case Opcode.pop: return new Pop({ length: 1 }); case Opcode.right: case Opcode.right2: case Opcode.right3: case Opcode.right4: if (buffer.length < opcode - Opcode.right + 1) return undefined; return new MoveRight({ b: buffer.readIntBE(0, opcode - Opcode.right + 1), length: opcode - Opcode.right + 1 + 1 }); case Opcode.w: return new MoveW({ b: 0, length: 1 }); case Opcode.w1: case Opcode.w2: case Opcode.w3: case Opcode.w4: if (buffer.length < opcode - Opcode.w) return undefined; return new MoveW({ b: buffer.readIntBE(0, opcode - Opcode.w), length: opcode - Opcode.w + 1 }); case Opcode.x: return new MoveX({ b: 0, length: 1 }); case Opcode.x1: case Opcode.x2: case Opcode.x3: case Opcode.x4: if (buffer.length < opcode - Opcode.x) return undefined; return new MoveX({ b: buffer.readIntBE(0, opcode - Opcode.x), length: opcode - Opcode.x + 1 }); case Opcode.down: case Opcode.down2: case Opcode.down3: case Opcode.down4: if (buffer.length < opcode - Opcode.down + 1) return undefined; return new MoveDown({ a: buffer.readIntBE(0, opcode - Opcode.down + 1), length: opcode - Opcode.down + 1 + 1 }); case Opcode.y: return new MoveY({ a: 0, length: 1 }); case Opcode.y1: case Opcode.y2: case Opcode.y3: case Opcode.y4: if (buffer.length < opcode - Opcode.y) return undefined; return new MoveY({ a: buffer.readIntBE(0, opcode - Opcode.y), length: opcode - Opcode.y + 1 }); case Opcode.z: return new MoveZ({ a: 0, length: 1 }); case Opcode.z1: case Opcode.z2: case Opcode.z3: case Opcode.z4: if (buffer.length < opcode - Opcode.z) return undefined; return new MoveZ({ a: buffer.readIntBE(0, opcode - Opcode.z), length: opcode - Opcode.z + 1 }); case Opcode.fnt1: case Opcode.fnt2: case Opcode.fnt3: case Opcode.fnt4: if (buffer.length < opcode - Opcode.fnt1 + 1) return undefined; return new SetFont({ k: buffer.readIntBE(0, opcode - Opcode.fnt1 + 1), length: opcode - Opcode.fnt1 + 1 + 1 }); case Opcode.xxx: case Opcode.xxx2: case Opcode.xxx3: case Opcode.xxx4: { var i = opcode - Opcode.xxx + 1; if (buffer.length < i) return undefined; var k = buffer.readUIntBE(0, i); if (buffer.length < i + k) return undefined; return new Special({ x: buffer.slice(i, i + k).toString(), length: i + k + 1 }); } case Opcode.fnt_def: case Opcode.fnt_def2: case Opcode.fnt_def3: case Opcode.fnt_def4: { var i = opcode - Opcode.fnt_def + 1; if (buffer.length < i) return undefined; var k = buffer.readIntBE(0, i); if (buffer.length < i + 14) return undefined; var c = buffer.readUInt32BE(i + 0); var s = buffer.readUInt32BE(i + 4); var d = buffer.readUInt32BE(i + 8); var a = buffer.readUInt8(i + 12); var l = buffer.readUInt8(i + 13); if (buffer.length < i + 14 + a + l) return undefined; var n = buffer.slice(i + 14, i + 14 + a + l).toString(); return new FontDefinition({ k: k, c: c, s: s, d: d, a: a, l: l, n: n, length: i + 14 + a + l + 1 }); } case Opcode.pre: { if (buffer.length < 14) return undefined; var i = buffer.readUInt8(0); var num = buffer.readUInt32BE(1); var den = buffer.readUInt32BE(5); var mag = buffer.readUInt32BE(9); var k = buffer.readUInt8(13); if (buffer.length < 14 + k) return undefined; return new Preamble({ i: i, num: num, den: den, mag: mag, x: buffer.slice(14, 14 + k).toString(), length: 14 + k + 1 }); } case Opcode.post: if (buffer.length < 4 + 4 + 4 + 4 + 4 + 4 + 2 + 2) return undefined; return new Post({ p: buffer.readUInt32BE(0), num: buffer.readUInt32BE(4), den: buffer.readUInt32BE(8), mag: buffer.readUInt32BE(12), l: buffer.readUInt32BE(16), u: buffer.readUInt32BE(20), s: buffer.readUInt16BE(24), t: buffer.readUInt16BE(26), length: 29 }); case Opcode.post_post: if (buffer.length < 5) return undefined; return new PostPost({ q: buffer.readUInt32BE(0), i: buffer.readUInt8(4), length: 6 }); } return undefined; } function dviParser(stream) { return __asyncGenerator(this, arguments, function dviParser_1() { var e_1, _a, buffer, isAfterPostamble, stream_1, stream_1_1, chunk, offset, opcode, command, e_1_1; return __generator(this, function (_b) { switch (_b.label) { case 0: buffer = Buffer.alloc(0); isAfterPostamble = false; _b.label = 1; case 1: _b.trys.push([1, 12, 13, 18]); stream_1 = __asyncValues(stream); _b.label = 2; case 2: return [4 /*yield*/ , __await(stream_1.next())]; case 3: if (!(stream_1_1 = _b.sent(), !stream_1_1.done)) return [3 /*break*/ , 11]; chunk = stream_1_1.value; buffer = Buffer.concat([buffer, chunk]); offset = 0; _b.label = 4; case 4: if (!(offset < buffer.length)) return [3 /*break*/ , 9]; opcode = buffer.readUInt8(offset); if (isAfterPostamble) { if (opcode == 223) { offset++; return [3 /*break*/ , 4]; } else { throw Error('Only 223 bytes are permitted after the post-postamble.'); } } command = parseCommand(opcode, buffer.slice(offset + 1)); if (!command) return [3 /*break*/ , 7]; return [4 /*yield*/ , __await(command)]; case 5: return [4 /*yield*/ , _b.sent()]; case 6: _b.sent(); offset += command.length; if (command.opcode == Opcode.post_post) isAfterPostamble = true; return [3 /*break*/ , 8]; case 7: return [3 /*break*/ , 9]; case 8: return [3 /*break*/ , 4]; case 9: buffer = buffer.slice(offset); _b.label = 10; case 10: return [3 /*break*/ , 2]; case 11: return [3 /*break*/ , 18]; case 12: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/ , 18]; case 13: _b.trys.push([13,, 16, 17]); if (!(stream_1_1 && !stream_1_1.done && (_a = stream_1.return))) return [3 /*break*/ , 15]; return [4 /*yield*/ , __await(_a.call(stream_1))]; case 14: _b.sent(); _b.label = 15; case 15: return [3 /*break*/ , 17]; case 16: if (e_1) throw e_1.error; return [7 /*endfinally*/ ]; case 17: return [7 /*endfinally*/ ]; case 18: return [2 /*return*/ ]; } }); }); } exports.dviParser = dviParser; function execute(commands, machine) { var commands_1, commands_1_1; return __awaiter(this, void 0, void 0, function () { var e_2, _a, command, e_2_1; return __generator(this, function (_b) { switch (_b.label) { case 0: _b.trys.push([0, 5, 6, 11]); commands_1 = __asyncValues(commands); _b.label = 1; case 1: return [4 /*yield*/ , commands_1.next()]; case 2: if (!(commands_1_1 = _b.sent(), !commands_1_1.done)) return [3 /*break*/ , 4]; command = commands_1_1.value; // console.log(command.toString()); command.execute(machine); _b.label = 3; case 3: return [3 /*break*/ , 1]; case 4: return [3 /*break*/ , 11]; case 5: e_2_1 = _b.sent(); e_2 = { error: e_2_1 }; return [3 /*break*/ , 11]; case 6: _b.trys.push([6,, 9, 10]); if (!(commands_1_1 && !commands_1_1.done && (_a = commands_1.return))) return [3 /*break*/ , 8]; return [4 /*yield*/ , _a.call(commands_1)]; case 7: _b.sent(); _b.label = 8; case 8: return [3 /*break*/ , 10]; case 9: if (e_2) throw e_2.error; return [7 /*endfinally*/ ]; case 10: return [7 /*endfinally*/ ]; case 11: return [2 /*return*/ ]; } }); }); } exports.execute = execute; function merge(commands, filter, merge) { return __asyncGenerator(this, arguments, function merge_1() { var e_3, _a, queue, commands_2, commands_2_1, command, e_3_1; return __generator(this, function (_b) { switch (_b.label) { case 0: queue = []; _b.label = 1; case 1: _b.trys.push([1, 12, 13, 18]); commands_2 = __asyncValues(commands); _b.label = 2; case 2: return [4 /*yield*/ , __await(commands_2.next())]; case 3: if (!(commands_2_1 = _b.sent(), !commands_2_1.done)) return [3 /*break*/ , 11]; command = commands_2_1.value; if (!filter(command)) return [3 /*break*/ , 4]; queue.push(command); return [3 /*break*/ , 10]; case 4: if (!(queue.length > 0)) return [3 /*break*/ , 7]; return [5 /*yield**/ , __values(__asyncDelegator(__asyncValues(merge(queue))))]; case 5: return [4 /*yield*/ , __await.apply(void 0, [_b.sent()])]; case 6: _b.sent(); queue = []; _b.label = 7; case 7: return [4 /*yield*/ , __await(command)]; case 8: return [4 /*yield*/ , _b.sent()]; case 9: _b.sent(); _b.label = 10; case 10: return [3 /*break*/ , 2]; case 11: return [3 /*break*/ , 18]; case 12: e_3_1 = _b.sent(); e_3 = { error: e_3_1 }; return [3 /*break*/ , 18]; case 13: _b.trys.push([13,, 16, 17]); if (!(commands_2_1 && !commands_2_1.done && (_a = commands_2.return))) return [3 /*break*/ , 15]; return [4 /*yield*/ , __await(_a.call(commands_2))]; case 14: _b.sent(); _b.label = 15; case 15: return [3 /*break*/ , 17]; case 16: if (e_3) throw e_3.error; return [7 /*endfinally*/ ]; case 17: return [7 /*endfinally*/ ]; case 18: if (!(queue.length > 0)) return [3 /*break*/ , 21]; return [5 /*yield**/ , __values(__asyncDelegator(__asyncValues(merge(queue))))]; case 19: return [4 /*yield*/ , __await.apply(void 0, [_b.sent()])]; case 20: _b.sent(); _b.label = 21; case 21: return [2 /*return*/ ]; } }); }); } exports.merge = merge; function mergeText(commands) { return merge(commands, function (command) { return command instanceof SetChar; }, function (queue) { var text; return __generator(this, function (_a) { switch (_a.label) { case 0: text = Buffer.from(queue.map(function (command) { return command.c; })); return [4 /*yield*/ , new SetText({ t: text })]; case 1: _a.sent(); return [2 /*return*/ ]; } }); }); } exports.mergeText = mergeText; /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../tikzjax/node_modules/buffer/index.js */ "./node_modules/buffer/index.js").Buffer)) /***/ }), /***/ "../dvi2html/lib/specials/color.js": /*!*****************************************!*\ !*** ../dvi2html/lib/specials/color.js ***! \*****************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var __extends = this && this.__extends || function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; } || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); var __generator = this && this.__generator || function (thisArg, body) { var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __asyncValues = this && this.__asyncValues || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function (v) { resolve({ value: v, done: d }); }, reject); } }; var __await = this && this.__await || function (v) { return this instanceof __await ? (this.v = v, this) : new __await(v); }; var __asyncGenerator = this && this.__asyncGenerator || function (thisArg, _arguments, generator) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var g = generator.apply(thisArg, _arguments || []), i, q = []; return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i; function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; } function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } } function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); } function fulfill(value) { resume("next", value); } function reject(value) { resume("throw", value); } function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); } }; Object.defineProperty(exports, "__esModule", { value: true }); var parser_1 = __webpack_require__(/*! ../parser */ "../dvi2html/lib/parser.js"); var PushColor = /** @class */ function (_super) { __extends(PushColor, _super); function PushColor(color) { var _this = _super.call(this, {}) || this; _this.color = color; return _this; } PushColor.prototype.execute = function (machine) { machine.pushColor(this.color); }; PushColor.prototype.toString = function () { return "PushColor { color: '" + this.color + "' }"; }; return PushColor; }(parser_1.DviCommand); var PopColor = /** @class */ function (_super) { __extends(PopColor, _super); function PopColor() { return _super.call(this, {}) || this; } PopColor.prototype.execute = function (machine) { machine.popColor(); }; PopColor.prototype.toString = function () { return "PopColor { }"; }; return PopColor; }(parser_1.DviCommand); function intToHex(n) { return ("00" + Math.round(n).toString(16)).substr(-2); } function texColor(name) { if (name == 'gray 0') return 'black'; if (name == 'gray 1') return 'white'; if (name.startsWith('rgb ')) { return '#' + name.split(' ').slice(1).map(function (x) { return intToHex(parseFloat(x) * 255); }).join(''); } if (name.startsWith('gray ')) { var x = name.split(' ')[1]; return texColor('rgb ' + x + ' ' + x + ' ' + x); } return 'black'; } function default_1(commands) { return __asyncGenerator(this, arguments, function () { var e_1, _a, queue, commands_1, commands_1_1, command, color, e_1_1; return __generator(this, function (_b) { switch (_b.label) { case 0: queue = []; _b.label = 1; case 1: _b.trys.push([1, 17, 18, 23]); commands_1 = __asyncValues(commands); _b.label = 2; case 2: return [4 /*yield*/ , __await(commands_1.next())]; case 3: if (!(commands_1_1 = _b.sent(), !commands_1_1.done)) return [3 /*break*/ , 16]; command = commands_1_1.value; if (!!command.special) return [3 /*break*/ , 6]; return [4 /*yield*/ , __await(command)]; case 4: return [4 /*yield*/ , _b.sent()]; case 5: _b.sent(); return [3 /*break*/ , 15]; case 6: if (!!command.x.startsWith('color ')) return [3 /*break*/ , 9]; return [4 /*yield*/ , __await(command)]; case 7: return [4 /*yield*/ , _b.sent()]; case 8: _b.sent(); return [3 /*break*/ , 15]; case 9: if (!command.x.startsWith('color push ')) return [3 /*break*/ , 12]; color = texColor(command.x.replace(/^color push /, '')); return [4 /*yield*/ , __await(new PushColor(color))]; case 10: return [4 /*yield*/ , _b.sent()]; case 11: _b.sent(); _b.label = 12; case 12: if (!command.x.startsWith('color pop')) return [3 /*break*/ , 15]; return [4 /*yield*/ , __await(new PopColor())]; case 13: return [4 /*yield*/ , _b.sent()]; case 14: _b.sent(); _b.label = 15; case 15: return [3 /*break*/ , 2]; case 16: return [3 /*break*/ , 23]; case 17: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/ , 23]; case 18: _b.trys.push([18,, 21, 22]); if (!(commands_1_1 && !commands_1_1.done && (_a = commands_1.return))) return [3 /*break*/ , 20]; return [4 /*yield*/ , __await(_a.call(commands_1))]; case 19: _b.sent(); _b.label = 20; case 20: return [3 /*break*/ , 22]; case 21: if (e_1) throw e_1.error; return [7 /*endfinally*/ ]; case 22: return [7 /*endfinally*/ ]; case 23: return [2 /*return*/ ]; } }); }); } exports.default = default_1; /***/ }), /***/ "../dvi2html/lib/specials/papersize.js": /*!*********************************************!*\ !*** ../dvi2html/lib/specials/papersize.js ***! \*********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var __extends = this && this.__extends || function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; } || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); var __generator = this && this.__generator || function (thisArg, body) { var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __asyncValues = this && this.__asyncValues || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function (v) { resolve({ value: v, done: d }); }, reject); } }; var __await = this && this.__await || function (v) { return this instanceof __await ? (this.v = v, this) : new __await(v); }; var __asyncGenerator = this && this.__asyncGenerator || function (thisArg, _arguments, generator) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var g = generator.apply(thisArg, _arguments || []), i, q = []; return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i; function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; } function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } } function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); } function fulfill(value) { resume("next", value); } function reject(value) { resume("throw", value); } function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); } }; Object.defineProperty(exports, "__esModule", { value: true }); var parser_1 = __webpack_require__(/*! ../parser */ "../dvi2html/lib/parser.js"); var Papersize = /** @class */ function (_super) { __extends(Papersize, _super); function Papersize(width, height) { var _this = _super.call(this, {}) || this; _this.width = width; _this.height = height; return _this; } Papersize.prototype.execute = function (machine) { machine.setPapersize(this.width, this.height); }; Papersize.prototype.toString = function () { return "Papersize { width: " + this.width + ", height: " + this.height + " }"; }; return Papersize; }(parser_1.DviCommand); function default_1(commands) { return __asyncGenerator(this, arguments, function () { var e_1, _a, commands_1, commands_1_1, command, sizes, width, height, e_1_1; return __generator(this, function (_b) { switch (_b.label) { case 0: _b.trys.push([0, 13, 14, 19]); commands_1 = __asyncValues(commands); _b.label = 1; case 1: return [4 /*yield*/ , __await(commands_1.next())]; case 2: if (!(commands_1_1 = _b.sent(), !commands_1_1.done)) return [3 /*break*/ , 12]; command = commands_1_1.value; if (!!command.special) return [3 /*break*/ , 5]; return [4 /*yield*/ , __await(command)]; case 3: return [4 /*yield*/ , _b.sent()]; case 4: _b.sent(); return [3 /*break*/ , 11]; case 5: if (!!command.x.startsWith('papersize=')) return [3 /*break*/ , 8]; return [4 /*yield*/ , __await(command)]; case 6: return [4 /*yield*/ , _b.sent()]; case 7: _b.sent(); return [3 /*break*/ , 11]; case 8: sizes = command.x.replace(/^papersize=/, '').split(','); if (sizes.length != 2) throw Error('Papersize special requires two arguments.'); if (!sizes[0].endsWith('pt')) throw Error('Papersize special width must be in points.'); if (!sizes[1].endsWith('pt')) throw Error('Papersize special height must be in points.'); width = parseFloat(sizes[0].replace(/pt$/, '')); height = parseFloat(sizes[1].replace(/pt$/, '')); return [4 /*yield*/ , __await(new Papersize(width, height))]; case 9: return [4 /*yield*/ , _b.sent()]; case 10: _b.sent(); _b.label = 11; case 11: return [3 /*break*/ , 1]; case 12: return [3 /*break*/ , 19]; case 13: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/ , 19]; case 14: _b.trys.push([14,, 17, 18]); if (!(commands_1_1 && !commands_1_1.done && (_a = commands_1.return))) return [3 /*break*/ , 16]; return [4 /*yield*/ , __await(_a.call(commands_1))]; case 15: _b.sent(); _b.label = 16; case 16: return [3 /*break*/ , 18]; case 17: if (e_1) throw e_1.error; return [7 /*endfinally*/ ]; case 18: return [7 /*endfinally*/ ]; case 19: return [2 /*return*/ ]; } }); }); } exports.default = default_1; /***/ }), /***/ "../dvi2html/lib/specials/svg.js": /*!***************************************!*\ !*** ../dvi2html/lib/specials/svg.js ***! \***************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var __extends = this && this.__extends || function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; } || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); var __generator = this && this.__generator || function (thisArg, body) { var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __asyncValues = this && this.__asyncValues || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function (v) { resolve({ value: v, done: d }); }, reject); } }; var __await = this && this.__await || function (v) { return this instanceof __await ? (this.v = v, this) : new __await(v); }; var __asyncGenerator = this && this.__asyncGenerator || function (thisArg, _arguments, generator) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var g = generator.apply(thisArg, _arguments || []), i, q = []; return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i; function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; } function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } } function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); } function fulfill(value) { resume("next", value); } function reject(value) { resume("throw", value); } function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); } }; Object.defineProperty(exports, "__esModule", { value: true }); var parser_1 = __webpack_require__(/*! ../parser */ "../dvi2html/lib/parser.js"); var SVG = /** @class */ function (_super) { __extends(SVG, _super); function SVG(svg) { var _this = _super.call(this, {}) || this; _this.svg = svg; return _this; } SVG.prototype.execute = function (machine) { machine.putSVG(this.svg); }; return SVG; }(parser_1.DviCommand); function specialsToSVG(commands) { return __asyncGenerator(this, arguments, function specialsToSVG_1() { var e_1, _a, commands_1, commands_1_1, command, svg, e_1_1; return __generator(this, function (_b) { switch (_b.label) { case 0: _b.trys.push([0, 13, 14, 19]); commands_1 = __asyncValues(commands); _b.label = 1; case 1: return [4 /*yield*/ , __await(commands_1.next())]; case 2: if (!(commands_1_1 = _b.sent(), !commands_1_1.done)) return [3 /*break*/ , 12]; command = commands_1_1.value; if (!!command.special) return [3 /*break*/ , 5]; return [4 /*yield*/ , __await(command)]; case 3: return [4 /*yield*/ , _b.sent()]; case 4: _b.sent(); return [3 /*break*/ , 11]; case 5: if (!!command.x.startsWith('dvisvgm:raw ')) return [3 /*break*/ , 8]; return [4 /*yield*/ , __await(command)]; case 6: return [4 /*yield*/ , _b.sent()]; case 7: _b.sent(); return [3 /*break*/ , 11]; case 8: svg = command.x.replace(/^dvisvgm:raw /, ''); return [4 /*yield*/ , __await(new SVG(svg))]; case 9: return [4 /*yield*/ , _b.sent()]; case 10: _b.sent(); _b.label = 11; case 11: return [3 /*break*/ , 1]; case 12: return [3 /*break*/ , 19]; case 13: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/ , 19]; case 14: _b.trys.push([14,, 17, 18]); if (!(commands_1_1 && !commands_1_1.done && (_a = commands_1.return))) return [3 /*break*/ , 16]; return [4 /*yield*/ , __await(_a.call(commands_1))]; case 15: _b.sent(); _b.label = 16; case 16: return [3 /*break*/ , 18]; case 17: if (e_1) throw e_1.error; return [7 /*endfinally*/ ]; case 18: return [7 /*endfinally*/ ]; case 19: return [2 /*return*/ ]; } }); }); } function default_1(commands) { return parser_1.merge(specialsToSVG(commands), function (command) { return command.svg; }, function (commands) { var svg; return __generator(this, function (_a) { switch (_a.label) { case 0: svg = commands.map(function (command) { return command.svg; }).join('').replace(/{\?nl}/g, "\n"); return [4 /*yield*/ , new SVG(svg)]; case 1: _a.sent(); return [2 /*return*/ ]; } }); }); } exports.default = default_1; /***/ }), /***/ "../dvi2html/lib/text.js": /*!*******************************!*\ !*** ../dvi2html/lib/text.js ***! \*******************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var __extends = this && this.__extends || function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; } || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); var __values = this && this.__values || function (o) { var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0; if (m) return m.call(o); return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; }; Object.defineProperty(exports, "__esModule", { value: true }); var machine_1 = __webpack_require__(/*! ./machine */ "../dvi2html/lib/machine.js"); var epsilon = 0.00001; var TextMachine = /** @class */ function (_super) { __extends(TextMachine, _super); function TextMachine(o) { var _this = _super.call(this) || this; _this.output = o; _this.snippets = []; return _this; } TextMachine.prototype.putRule = function (rule) {}; TextMachine.prototype.beginPage = function (page) { _super.prototype.beginPage.call(this, page); this.snippets = []; }; TextMachine.prototype.endPage = function () { var e_1, _a; this.snippets = this.snippets.sort(function (a, b) { if (a[1] < b[1]) return -1; if (a[1] > b[1]) return 1; if (a[0] < b[0]) return -1; if (a[0] > b[0]) return 1; return 0; }); if (this.snippets.length == 0) return; var previousH = this.snippets[0][0]; var previousV = this.snippets[0][1]; try { for (var _b = __values(this.snippets), _c = _b.next(); !_c.done; _c = _b.next()) { var snippet = _c.value; var h = snippet[0]; var v = snippet[1]; var text = snippet[2]; if (v > previousV) this.output.write("\n"); if (h > previousH + epsilon) this.output.write(" "); this.output.write(text.toString()); previousV = v; previousH = h; } } catch (e_1_1) { e_1 = { error: e_1_1 }; } finally { try { if (_c && !_c.done && (_a = _b.return)) _a.call(_b); } finally { if (e_1) throw e_1.error; } } }; TextMachine.prototype.putText = function (text) { this.snippets.push([this.position.h, this.position.v, text]); return epsilon; }; TextMachine.prototype.postPost = function (p) { this.output.end(); }; return TextMachine; }(machine_1.Machine); exports.default = TextMachine; /***/ }), /***/ "../dvi2html/lib/tfm/fonts.json": /*!**************************************!*\ !*** ../dvi2html/lib/tfm/fonts.json ***! \**************************************/ /*! exports provided: cmb10, cmbsy10, cmbsy6, cmbsy7, cmbsy8, cmbsy9, cmbx10, cmbx12, cmbx5, cmbx6, cmbx7, cmbx8, cmbx9, cmbxsl10, cmbxti10, cmcsc10, cmcsc8, cmcsc9, cmdunh10, cmex10, cmex7, cmex8, cmex9, cmff10, cmfi10, cmfib8, cminch, cmitt10, cmmi10, cmmi12, cmmi5, cmmi6, cmmi7, cmmi8, cmmi9, cmmib10, cmmib6, cmmib7, cmmib8, cmmib9, cmr10, cmr12, cmr17, cmr5, cmr6, cmr7, cmr8, cmr9, cmsl10, cmsl12, cmsl8, cmsl9, cmsltt10, cmss10, cmss12, cmss17, cmss8, cmss9, cmssbx10, cmssdc10, cmssi10, cmssi12, cmssi17, cmssi8, cmssi9, cmssq8, cmssqi8, cmsy10, cmsy5, cmsy6, cmsy7, cmsy8, cmsy9, cmtcsc10, cmtex10, cmtex8, cmtex9, cmti10, cmti12, cmti7, cmti8, cmti9, cmtt10, cmtt12, cmtt8, cmtt9, cmu10, cmvtt10, euex10, euex7, euex8, euex9, eufb10, eufb5, eufb6, eufb7, eufb8, eufb9, eufm10, eufm5, eufm6, eufm7, eufm8, eufm9, eurb10, eurb5, eurb6, eurb7, eurb8, eurb9, eurm10, eurm5, eurm6, eurm7, eurm8, eurm9, eusb10, eusb5, eusb6, eusb7, eusb8, eusb9, eusm10, eusm5, eusm6, eusm7, eusm8, eusm9, msam10, msam5, msam6, msam7, msam8, msam9, msbm10, msbm5, msbm6, msbm7, msbm8, msbm9, default */ /***/ (function(module) { module.exports = 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/***/ }), /***/ "../dvi2html/lib/tfm/index.js": /*!************************************!*\ !*** ../dvi2html/lib/tfm/index.js ***! \************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(Buffer) { // PyDvi - A Python Library to Process DVI Stream // Copyright (C) 2014 Fabrice Salvaire // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////////// var __read = this && this.__read || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spread = this && this.__spread || function () { for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i])); return ar; }; Object.defineProperty(exports, "__esModule", { value: true }); var Tfm = __webpack_require__(/*! ./tfm */ "../dvi2html/lib/tfm/tfm.js"); var fontdata = __webpack_require__(/*! ./fonts.json */ "../dvi2html/lib/tfm/fonts.json"); var NO_TAG = 0; var LIG_TAG = 1; var LIST_TAG = 2; var EXT_TAG = 3; var KERN_OPCODE = 128; // Defines the tables present in a TFM file. var tables = { header: 0, character_info: 1, width: 2, height: 3, depth: 4, italic_correction: 5, lig_kern: 6, kern: 7, extensible_character: 8, font_parameter: 9 }; /*** Compute the pointer to the word element index *index* from the base *base*. A word element has a size of 32-bit. ``prt = base + 4*index`` ***/ function word_ptr(base, index) { return base + 4 * index; } var TFMParser = /** @class */ function () { function TFMParser(buffer) { this.position = 0; this.stream = buffer; this.read_lengths(); this.read_header(); this.read_font_parameters(); this.read_lig_kern_programs(); this.read_characters(); } TFMParser.prototype.seek = function (position) { this.position = position; }; TFMParser.prototype.read_unsigned_byte1 = function (p) { if (p) this.position = p; var result = this.stream.readUInt8(this.position); this.position = this.position + 1; return result; }; TFMParser.prototype.read_unsigned_byte2 = function (p) { if (p) this.position = p; var result = this.stream.readUInt16BE(this.position); this.position = this.position + 2; return result; }; TFMParser.prototype.read_unsigned_byte4 = function (p) { if (p) this.position = p; var result = this.stream.readUInt32BE(this.position); this.position = this.position + 4; return result; }; TFMParser.prototype.read_four_byte_numbers_in_table = function (table, index) { /*** Return the four numbers in table *table* at index *index*. ***/ this.seek(this.position_in_table(table, index)); return [this.read_unsigned_byte1(), this.read_unsigned_byte1(), this.read_unsigned_byte1(), this.read_unsigned_byte1()]; }; TFMParser.prototype.read_extensible_recipe = function (index) { /*** Return the extensible recipe, four numbers, at index *index*. Extensible characters are specified by an extensible recipe, which consists of four bytes called top, mid, bot, and rep (in this order). These bytes are the character codes of individual pieces used to build up a large symbol. If top, mid, or bot are zero, they are not present in the built-up result. For example, an extensible vertical line is like an extensible bracket, except that the top and bottom pieces are missing. ***/ return this.read_four_byte_numbers_in_table(tables.extensible_character, index); }; // BADBAD TFMParser.prototype.read_fix_word = function (p) { if (p) this.position = p; var result = this.stream.readUInt32BE(this.position); this.position = this.position + 4; return result; }; TFMParser.prototype.read_fix_word_in_table = function (table, position) { return this.read_fix_word(this.position_in_table(table, position)); }; // BADBAD TFMParser.prototype.read_bcpl = function (position) { if (position) this.position = position; var length = this.read_unsigned_byte1(); var result = this.stream.slice(this.position, this.position + length).toString('ascii'); this.position += length; return result; }; TFMParser.prototype.seek_to_table = function (table, position) { if (position) this.seek(this.position_in_table(table, position));else this.seek(this.table_pointers[table]); }; TFMParser.prototype.position_in_table = function (table, index) { return word_ptr(this.table_pointers[table], index); }; /* The fist 24 bytes (6 words) of a TFM file contain twelve 16-bit integers that give the lengths of the various subsequent portions of the file. These twelve integers are, in order: * lf = length of the entire file, in words; * lh = length of the header data, in words; * bc = smallest character code in the font; * ec = largest character code in the font; * nw = number of words in the width table; * nh = number of words in the height table; * nd = number of words in the depth table; * ni = number of words in the italic correction table; * nl = number of words in the lig/kern table; * nk = number of words in the kern table; * ne = number of words in the extensible character table; * np = number of font parameter words. They are all nonnegative and less than 2**15. We must have ``bc - 1 <= ec <= 255``, ``ne <= 256``, and ``lf = 6 + lh + (ec - bc + 1) + nw + nh + nd + ni + nl + nk + ne + np``. Note that a font may contain as many as 256 characters (if ``bc = 0`` and ``ec = 255``), and as few as 0 characters (if ``bc = ec + 1``). The rest of the TFM file may be regarded as a sequence of ten data arrays having the informal specification: ========== ===================== ==================== header array [0 ... lh - 1] of stuff char info array [bc ... ec ] of char info word width array [0 ... nw - 1] of fix word height array [0 ... nh - 1] of fix word depth array [0 ... nd - 1] of fix word italic array [0 ... ni - 1] of fix word lig kern array [0 ... nl - 1] of lig kern command kern array [0 ... nk - 1] of fix word exten array [0 ... ne - 1] of extensible recipe param array [1 ... np ] of fix word ========== ===================== ==================== ***/ TFMParser.prototype.read_lengths = function () { ////////////////////// // Read and set table lengths this.table_lengths = []; this.seek(0); this.entire_file_length = this.read_unsigned_byte2(); var header_length = this.read_unsigned_byte2(); this.smallest_character_code = this.read_unsigned_byte2(); this.largest_character_code = this.read_unsigned_byte2(); var header_data_length_min = 18; this.table_lengths[tables.header] = Math.max(header_data_length_min, header_length); this.number_of_chars = this.largest_character_code - this.smallest_character_code + 1; this.table_lengths[tables.character_info] = this.number_of_chars; // read the last lengths for (var i = tables.width; i <= tables.font_parameter; i++) { this.table_lengths[i] = this.read_unsigned_byte2(); } ////////////////////// // Compute table pointers this.table_pointers = []; // The header starts at 24 bytes this.table_pointers[tables.header] = 24; for (var table = tables.header; table < tables.font_parameter; table++) { this.table_pointers[table + 1] = this.position_in_table(table, this.table_lengths[table]); } ////////////////////// // Sanity check var length = this.position_in_table(tables.font_parameter, this.table_lengths[tables.font_parameter]); if (length != word_ptr(0, this.entire_file_length)) { throw Error('Bad TFM file'); } return; }; /*** The first data array is a block of header information, which contains general facts about the font. The header must contain at least two words, and for TFM files to be used with Xerox printing software it must contain at least 18 words, allocated as described below. ``header[0]`` is a 32-bit check sum that TEX will copy into the DVI output file whenever it uses the font. Later on when the DVI file is printed, possibly on another computer, the actual font that gets used is supposed to have a check sum that agrees with the one in the TFM file used by TEX. In this way, users will be warned about potential incompatibilities. (However, if the check sum is zero in either the font file or the TFM file, no check is made.) The actual relation between this check sum and the rest of the TFM file is not important; the check sum is simply an identification number with the property that incompatible fonts almost always have distinct check sums. ``header[1]`` is a fix word containing the design size of the font, in units of TEX points (7227 TEX points = 254 cm). This number must be at least 1.0; it is fairly arbitrary, but usually the design size is 10.0 for a "10 point" font, i.e., a font that was designed to look best at a 10-point size, whatever that really means. When a TEX user asks for a font "at delta pt", the effect is to override the design size and replace it by delta, and to multiply the x and y coordinates of the points in the font image by a factor of delta divided by the design size. All other dimensions in the TFM file are fix word numbers in design-size units. Thus, for example, the value of ``param[6]``, one em or ``\quad``, is often the fix word value ``2**20 = 1.0``, since many fonts have a design size equal to one em. The other dimensions must be less than 16 design-size units in absolute value; thus, ``header[1]`` and ``param[1]`` are the only fix word entries in the whole TFM file whose first byte might be something besides 0 or 255. ``header[2 ... 11]``, if present, contains 40 bytes that identify the character coding scheme. The first byte, which must be between 0 and 39, is the number of subsequent ASCII bytes actually relevant in this string, which is intended to specify what character-code-to-symbol convention is present in the font. Examples are ASCII for standard ASCII, TeX text for fonts like cmr10 and cmti9, TeX math extension for cmex10, XEROX text for Xerox fonts, GRAPHIC for special-purpose non- alphabetic fonts, UNSPECIFIED for the default case when there is no information. Parentheses should not appear in this name. (Such a string is said to be in BCPL format.) ``header[12 ... 16]``, if present, contains 20 bytes that name the font family (e.g., CMR or HELVETICA), in BCPL format. This field is also known as the "font identifier." ``header[17]``, if present, contains a first byte called the ``seven_bit_safe_flag``, then two bytes that are ignored, and a fourth byte called the *face*. If the value of the fourth byte is less than 18, it has the following interpretation as a "weight, slope, and expansion": Add 0 or 2 or 4 (for medium or bold or light) to 0 or 1 (for roman or italic) to 0 or 6 or 12 (for regular or condensed or extended). For example, 13 is ``0+1+12``, so it represents medium italic extended. A three-letter code (e.g., MIE) can be used for such face data. ``header[18 ... whatever]`` might also be present; the individual words are simply called ``header[18]``, ``header[19]``, etc., at the moment. ***/ TFMParser.prototype.read_header = function () { this.seek_to_table(tables.header); // Read header[0 ... 1] var checksum = this.read_unsigned_byte4(); var designSize = this.read_fix_word(); // Read header[2 ... 11] if there var character_info_table_position = this.table_pointers[tables.character_info]; var position = this.position; var character_coding_scheme; if (position < character_info_table_position) character_coding_scheme = this.read_bcpl(); // Read header[12 ... 16] if there var character_coding_scheme_length = 40; // bytes (11 - 2 + 1) * 4 = 10 * 4 position += character_coding_scheme_length; var family; if (position < character_info_table_position) family = this.read_bcpl(position); // Read header[12 ... 16] if there var family_length = 20; // bytes (16 - 12 +1) * 4 = 5 * 4 position += family_length; if (position < character_info_table_position) { var seven_bit_safe_flag = this.read_unsigned_byte1(position); this.read_unsigned_byte2(); var face = this.read_unsigned_byte1(); } // Fixme: complete // don't read header [18 ... whatever] this.tfm = new Tfm.Tfm(this.smallest_character_code, this.largest_character_code, checksum, designSize, character_coding_scheme, family); }; /*** The final portion of a TFM fie is the param array, which is another sequence of fix word values. * param[1] = ``slant`` is the amount of italic slant, which is used to help position accents. For example, slant = .25 means that when you go up one unit, you also go .25 units to the right. The slant is a pure number; it's the only fix word other than the design size itself that is not scaled by the design size. * param[2] = ``space`` is the normal spacing between words in text. Note that character " " in the font need not have anything to do with blank spaces. * param[3] = ``space_stretch`` is the amount of glue stretching between words. * param[4] = ``space_shrink`` is the amount of glue shrinking between words. * param[5] = ``x_height`` is the height of letters for which accents don't have to be raised or lowered. * param[6] = ``quad`` is the size of one em in the font. * param[7] = ``extra_space`` is the amount added to param[2] at the ends of sentences. When the character coding scheme is ``TeX math symbols``, the font is supposed to have 15 additional parameters called ``num1``, ``num2``, ``num3``, ``denom1``, ``denom2``, ``sup1``, ``sup2``, ``sup3``, ``sub1``, ``sub2``, ``supdrop``, ``subdrop``, ``delim1``, ``delim2``, and ``axis_height``, respectively. When the character coding scheme is ``TeX math extension``, the font is supposed to have six additional parameters called ``defaul_rule_thickness`` and ``big_op_spacing1`` through ``big_op_spacing5``. ***/ TFMParser.prototype.read_font_parameters = function () { this.seek_to_table(tables.font_parameter); var stream = this; if (this.tfm.character_coding_scheme == 'TeX math italic') {// undocumented in tftopl web //throw 'undocumented character coding scheme'; } else { // Read the seven fix word parameters this.tfm.set_font_parameters(__spread(Array(7).keys()).map(function () { return stream.read_fix_word(); })); } if (this.tfm.character_coding_scheme == 'TeX math symbols') { // Read the additional 15 fix word parameters this.tfm.set_math_symbols_parameters(__spread(Array(15).keys()).map(function () { return stream.read_fix_word(); })); } if (this.tfm.character_coding_scheme == 'TeX math extension' || this.tfm.character_coding_scheme == 'euler substitutions only') { // Read the additional 6 fix word parameters this.tfm.set_math_extension_parameters(__spread(Array(6).keys()).map(function () { return stream.read_fix_word(); })); } }; /*** The lig kern array contains instructions in a simple programming language that explains what to do for special letter pairs. Each word is a lig kern command of four bytes. * first byte: ``skip_byte``, indicates that this is the final program step if the byte is 128 or more, otherwise the next step is obtained by skipping this number of intervening steps. * second byte: ``next_char``, "if ``next_char`` follows the current character, then perform the operation and stop, otherwise continue." * third byte: ``op_byte``, indicates a ligature step if less than 128, a kern step otherwise. * fourth byte: ``remainder``. In a kern step, an additional space equal to ``kern[256 * (op_byte + 128) + remainder]`` is inserted between the current character and next char. This amount is often negative, so that the characters are brought closer together by kerning; but it might be positive. There are eight kinds of ligature steps, having ``op_byte`` codes ``4a+2b+c`` where ``0 <= a <= b+c`` and ``0 <= b; c <= 1``. The character whose code is remainder is inserted between the current character and next char; then the current character is deleted if ``b = 0``, and next char is deleted if ``c = 0``; then we pass over a characters to reach the next current character (which may have a ligature/kerning program of its own). Notice that if ``a = 0`` and ``b = 1``, the current character is unchanged; if ``a = b`` and ``c = 1``, the current character is changed but the next character is unchanged. If the very first instruction of the lig kern array has ``skip_byte = 255``, the ``next_char`` byte is the so-called right boundary character of this font; the value of ``next_char`` need not lie between ``bc`` and ``ec``. If the very last instruction of the lig kern array has ``skip_byte = 255``, there is a special ligature/kerning program for a left boundary character, beginning at location ``256 * op_byte + remainder``. The interpretation is that TEX puts implicit boundary characters before and after each consecutive string of characters from the same font. These implicit characters do not appear in the output, but they can affect ligatures and kerning. If the very first instruction of a character's ``lig_kern`` program has ``skip_byte > 128``, the program actually begins in location ``256 * op_byte + remainder``. This feature allows access to large lig kern arrays, because the first instruction must otherwise appear in a location ``<= 255``. Any instruction with ``skip_byte > 128`` in the lig kern array must have ``256 * op_byte + remainder < nl``. If such an instruction is encountered during normal program execution, it denotes an unconditional halt; no ligature command is performed. ***/ TFMParser.prototype.read_lig_kern_programs = function () { // Fixme: complete special cases this.seek_to_table(tables.lig_kern); // Read very first instruction of the table var first_skip_byte = this.read_unsigned_byte1(); var next_char = this.read_unsigned_byte1(); var op_byte = this.read_unsigned_byte1(); var remainder = this.read_unsigned_byte1(); if (first_skip_byte == 255) { var right_boundary_char = next_char; throw Error('Font has right boundary char'); } this.seek_to_table(tables.lig_kern, this.table_lengths[tables.lig_kern] - 1); var last_skip_byte = this.read_unsigned_byte1(); next_char = this.read_unsigned_byte1(); op_byte = this.read_unsigned_byte1(); remainder = this.read_unsigned_byte1(); if (last_skip_byte == 255) { var left_boundary_char_program_index = 256 * op_byte + remainder; throw Error('Font has left boundary char program'); } // Read the instructions var first_instruction = true; for (var i = 0; i < this.table_lengths[tables.lig_kern]; i++) { this.seek_to_table(tables.lig_kern, i); var skip_byte = this.read_unsigned_byte1(); next_char = this.read_unsigned_byte1(); op_byte = this.read_unsigned_byte1(); remainder = this.read_unsigned_byte1(); // Large lig/kern table ? if (first_instruction && skip_byte > 128) { var large_index = 256 * op_byte + remainder; skip_byte = this.read_unsigned_byte1(); next_char = this.read_unsigned_byte1(); op_byte = this.read_unsigned_byte1(); remainder = this.read_unsigned_byte1(); } // Last step ? var stop = skip_byte >= 128; if (op_byte >= KERN_OPCODE) { // Kern step var kern_index = 256 * (op_byte - KERN_OPCODE) + remainder; var kern = this.read_fix_word_in_table(tables.kern, kern_index); // Fixme: self registration ? new Tfm.TfmKern(this.tfm, i, stop, next_char, kern); } else { // Ligature step var number_of_chars_to_pass_over = op_byte >> 2; var current_char_is_deleted = (op_byte & 0x02) == 0; var next_char_is_deleted = (op_byte & 0x01) == 0; var ligature_char_code = remainder; // Fixme: self registration ? new Tfm.TfmLigature(this.tfm, i, stop, next_char, ligature_char_code, number_of_chars_to_pass_over, current_char_is_deleted, next_char_is_deleted); } first_instruction = stop == true; } }; /*** Next comes the char info array, which contains one char info word per character. Each char info word contains six fields packed into four bytes as follows. * first byte: ``width_index`` (8 bits) * second byte: ``height_index`` (4 bits) times 16, plus depth index (4 bits) * third byte: ``italic_index`` (6 bits) times 4, plus tag (2 bits) * fourth byte: ``remainder`` (8 bits) The actual width of a character is ``width[width_index]``, in design-size units; this is a device for compressing information, since many characters have the same width. Since it is quite common for many characters to have the same height, depth, or italic correction, the TFM format imposes a limit of 16 different heights, 16 different depths, and 64 different italic corrections. Incidentally, the relation ``width[0] = height[0] = depth[0] = italic[0] = 0`` should always hold, so that an index of zero implies a value of zero. The width index should never be zero unless the character does not exist in the font, since a character is valid if and only if it lies between ``bc`` and ``ec`` and has a nonzero width index. The tag field in a char info word has four values that explain how to interpret the remainder field. * ``tag = 0`` (``no_tag``) means that remainder is unused. * ``tag = 1`` (``lig_tag``) means that this character has a ligature/kerning program starting at ``lig_kern[remainder]``. * ``tag = 2`` (``list_tag``) means that this character is part of a chain of characters of ascending sizes, and not the largest in the chain. The remainder field gives the character code of the next larger character. * ``tag = 3`` (``ext_tag``) means that this character code represents an extensible character, i.e., a character that is built up of smaller pieces so that it can be made arbitrarily large. The pieces are specified in ``exten[remainder]``. * ``no_tag = 0`` vanilla character * ``lig_tag = 1`` character has a ligature/kerning program * ``list_tag = 2`` character has a successor in a charlist * ``ext_tag = 3`` character is extensible ***/ TFMParser.prototype.read_characters = function () { // Read the character information table for (var c = this.smallest_character_code; c < this.largest_character_code; c++) { this.process_char(c); } }; TFMParser.prototype.process_char = function (c) { /*** Process the character code *c* in the character information table. ***/ var info = this.read_char_info(c); var width_index = info.width_index; var height_index = info.height_index; var depth_index = info.depth_index; var italic_index = info.italic_index; var tag = info.tag; var remainder = info.remainder; // Get the parameters in the corresponding tables var width = 0; if (width_index != 0) width = this.read_fix_word_in_table(tables.width, width_index); // warning: euex10 has zero width characters var height = 0; if (height_index != 0) height = this.read_fix_word_in_table(tables.height, height_index); var depth = 0; if (depth_index != 0) depth = this.read_fix_word_in_table(tables.depth, depth_index); var italic_correction = 0; if (italic_index != 0) italic_correction = this.read_fix_word_in_table(tables.italic_correction, italic_index); // Interpret the tag field var lig_kern_program_index; var next_larger_char; var extensible_recipe; if (tag == LIG_TAG) lig_kern_program_index = remainder; if (tag == LIST_TAG) next_larger_char = remainder; if (tag == EXT_TAG) extensible_recipe = this.read_extensible_recipe(remainder); if (extensible_recipe !== undefined) { // Fixme: self registration ? new Tfm.TfmExtensibleChar(this.tfm, c, width, height, depth, italic_correction, extensible_recipe, lig_kern_program_index, next_larger_char); } else { // Fixme: self registration ? new Tfm.TfmChar(this.tfm, c, width, height, depth, italic_correction, lig_kern_program_index, next_larger_char); } }; TFMParser.prototype.read_char_info = function (c) { /*** Read the character code *c* data in the character information table. ***/ var index = c - this.smallest_character_code; var bytes = []; this.seek_to_table(tables.character_info, index); bytes[0] = this.read_unsigned_byte1(); bytes[1] = this.read_unsigned_byte1(); bytes[2] = this.read_unsigned_byte1(); bytes[3] = this.read_unsigned_byte1(); return { width_index: bytes[0], height_index: bytes[1] >> 4, depth_index: bytes[1] & 0xF, italic_index: bytes[2] >> 6, tag: bytes[2] & 0x3, remainder: bytes[3] }; }; return TFMParser; }(); function parse(buffer) { var p = new TFMParser(buffer); return p.tfm; } function tfmData(fontname) { if (fontdata[fontname]) { var buffer = Buffer.from(fontdata[fontname], 'base64'); return buffer; } throw Error("Could not find font " + fontname); } exports.tfmData = tfmData; function loadFont(fontname) { return parse(tfmData(fontname)); } exports.loadFont = loadFont; /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../tikzjax/node_modules/buffer/index.js */ "./node_modules/buffer/index.js").Buffer)) /***/ }), /***/ "../dvi2html/lib/tfm/tfm.js": /*!**********************************!*\ !*** ../dvi2html/lib/tfm/tfm.js ***! \**********************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // PyDvi - A Python Library to Process DVI Stream // Copyright (C) 2014 Fabrice Salvaire //; // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////////// var __extends = this && this.__extends || function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; } || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; }(); Object.defineProperty(exports, "__esModule", { value: true }); /* This module handles TeX Font Metric. The class :class:`PyDvi.Tfm` handles the font's metric. To get a :class:`PyDvi.Tfm` instance for a particular font use the static method :meth:`PyDvi.TfmParser.TfmParser.parse`. For example use this code for the font "cmr10":: tfm = TfmParser.parse('cmr10', '/usr/share/texmf/fonts/tfm/public/cm/cmr10.tfm') The number of characters in the font can be obtained using the function :func:`len`:: >>> len(tfm) 128 Each character's metric is stored in a :class:`TfmChar` instance that can be accessed using the char code as index on the :class:`Tfm` class instance. For example to get the metric of the character "A" use:: tfm[ord('A')] */ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////; var TfmChar = /** @class */ function () { function TfmChar(tfm, char_code, width, height, depth, italic_correction, lig_kern_program_index, next_larger_char) { this.tfm = tfm; tfm.set_char(char_code, this); this.char_code = char_code; this.width = width; this.height = height; this.depth = depth; this.italic_correction = italic_correction; this.lig_kern_program_index = lig_kern_program_index; this.next_larger_char = next_larger_char; } TfmChar.prototype.scaled_width = function (scale_factor) { /* Return the scaled width by *scale_factor*. */ return this.width * scale_factor; }; TfmChar.prototype.scaled_height = function (scale_factor) { /* Return the scaled height by *scale_factor*. */ return this.height * scale_factor; }; TfmChar.prototype.scaled_depth = function (scale_factor) { /* Return the scaled depth by *scale_factor*. */ return Number(this.depth * scale_factor); }; TfmChar.prototype.scaled_dimensions = function (scale_factor) { /* Return the 3-tuple made of the scaled width, height and depth by *scale_factor*. */ return [this.width, this.height, this.depth].map(function (x) { return x * scale_factor; }); }; TfmChar.prototype.next_larger_tfm_char = function () { /* Return the :class:`TfmChar` instance for the next larger char if it exists else return :obj:`None`. */ ; if (this.next_larger_char !== null) { return this.tfm.get_char(this.next_larger_char); } else { return null; } }; TfmChar.prototype.get_lig_kern_program = function (self) { /* Get the ligature/kern program of the character. */ ; if (this.lig_kern_program_index !== null) { return this.tfm.get_lig_kern_program(this.lig_kern_program_index); } else { return null; } }; return TfmChar; }(); exports.TfmChar = TfmChar; /* This class encapsulates a TeX Font Metric for an extensible Glyph. */ var TfmExtensibleChar = /** @class */ function (_super) { __extends(TfmExtensibleChar, _super); function TfmExtensibleChar(tfm, char_code, width, height, depth, italic_correction, extensible_recipe, lig_kern_program_index, next_larger_char) { var _this = _super.call(this, tfm, char_code, width, height, depth, italic_correction, lig_kern_program_index, next_larger_char) || this; // BADBAD _this.top, _this.mid, _this.bot, _this.rep = extensible_recipe; return _this; } return TfmExtensibleChar; }(TfmChar); exports.TfmExtensibleChar = TfmExtensibleChar; var TfmLigKern = /** @class */ function () { function TfmLigKern(tfm, index, stop, next_char) { this.tfm = tfm; this.stop = stop; this.index = index; this.next_char = next_char; this.tfm.add_lig_kern(this); } return TfmLigKern; }(); exports.TfmLigKern = TfmLigKern; /* This class represents a Kerning Program Instruction. */ var TfmKern = /** @class */ function (_super) { __extends(TfmKern, _super); function TfmKern(tfm, index, stop, next_char, kern) { var _this = _super.call(this, tfm, index, stop, next_char) || this; _this.kern = kern; return _this; } return TfmKern; }(TfmLigKern); exports.TfmKern = TfmKern; /* This class represents a Ligature Program Instruction. */ var TfmLigature = /** @class */ function (_super) { __extends(TfmLigature, _super); function TfmLigature(tfm, index, stop, next_char, ligature_char_code, number_of_chars_to_pass_over, current_char_is_deleted, next_char_is_deleted) { var _this = _super.call(this, tfm, index, stop, next_char) || this; _this.ligature_char_code = ligature_char_code; _this.number_of_chars_to_pass_over = number_of_chars_to_pass_over; _this.current_char_is_deleted = current_char_is_deleted; _this.next_char_is_deleted = next_char_is_deleted; return _this; } return TfmLigature; }(TfmLigKern); exports.TfmLigature = TfmLigature; /* This class encapsulates a TeX Font Metric for a font. */ var Tfm = /** @class */ function () { function Tfm(smallest_character_code, largest_character_code, checksum, designSize, character_coding_scheme, family) { this.smallest_character_code = smallest_character_code; this.largest_character_code = largest_character_code; this.checksum = checksum; this.designSize = designSize; this.character_coding_scheme = character_coding_scheme; this.family = family; this._lig_kerns = []; this.characters = {}; } Tfm.prototype.get_char = function (x) { return this.characters[x]; }; Tfm.prototype.set_char = function (x, y) { this.characters[x] = y; }; Tfm.prototype.set_font_parameters = function (parameters) { /* Set the font parameters. */ ; this.slant = parameters[0]; this.spacing = parameters[1]; this.space_stretch = parameters[2]; this.space_shrink = parameters[3]; this.x_height = parameters[4]; this.quad = parameters[5]; this.extra_space = parameters[6]; }; Tfm.prototype.set_math_symbols_parameters = function (parameters) { /* Set the math symbols parameters. */ ; this.num1 = parameters[0]; this.num2 = parameters[1]; this.num3 = parameters[2]; this.denom1 = parameters[3]; this.denom2 = parameters[4]; this.sup1 = parameters[5]; this.sup2 = parameters[6]; this.sup3 = parameters[7]; this.sub1 = parameters[8]; this.sub2 = parameters[9]; this.supdrop = parameters[10]; this.subdrop = parameters[11]; this.delim1 = parameters[12]; this.delim2 = parameters[13]; this.axis_height = parameters[14]; }; Tfm.prototype.set_math_extension_parameters = function (parameters) { this.default_rule_thickness = parameters[0]; this.big_op_spacing = parameters.slice(1); }; Tfm.prototype.add_lig_kern = function (obj) { /* Add a ligature/kern program *obj*. */ ; this._lig_kerns.push(obj); }; Tfm.prototype.get_lig_kern_program = function (i) { /* Return the ligature/kern program at index *i*. */ ; return this._lig_kerns[i]; }; return Tfm; }(); exports.Tfm = Tfm; /***/ }), /***/ "./node_modules/base64-js/index.js": /*!*****************************************!*\ !*** ./node_modules/base64-js/index.js ***! \*****************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; exports.byteLength = byteLength; exports.toByteArray = toByteArray; exports.fromByteArray = fromByteArray; var lookup = []; var revLookup = []; var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array; var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i]; revLookup[code.charCodeAt(i)] = i; } // Support decoding URL-safe base64 strings, as Node.js does. // See: https://en.wikipedia.org/wiki/Base64#URL_applications revLookup['-'.charCodeAt(0)] = 62; revLookup['_'.charCodeAt(0)] = 63; function getLens(b64) { var len = b64.length; if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4'); } // Trim off extra bytes after placeholder bytes are found // See: https://github.com/beatgammit/base64-js/issues/42 var validLen = b64.indexOf('='); if (validLen === -1) validLen = len; var placeHoldersLen = validLen === len ? 0 : 4 - validLen % 4; return [validLen, placeHoldersLen]; } // base64 is 4/3 + up to two characters of the original data function byteLength(b64) { var lens = getLens(b64); var validLen = lens[0]; var placeHoldersLen = lens[1]; return (validLen + placeHoldersLen) * 3 / 4 - placeHoldersLen; } function _byteLength(b64, validLen, placeHoldersLen) { return (validLen + placeHoldersLen) * 3 / 4 - placeHoldersLen; } function toByteArray(b64) { var tmp; var lens = getLens(b64); var validLen = lens[0]; var placeHoldersLen = lens[1]; var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)); var curByte = 0; // if there are placeholders, only get up to the last complete 4 chars var len = placeHoldersLen > 0 ? validLen - 4 : validLen; for (var i = 0; i < len; i += 4) { tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)]; arr[curByte++] = tmp >> 16 & 0xFF; arr[curByte++] = tmp >> 8 & 0xFF; arr[curByte++] = tmp & 0xFF; } if (placeHoldersLen === 2) { tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4; arr[curByte++] = tmp & 0xFF; } if (placeHoldersLen === 1) { tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2; arr[curByte++] = tmp >> 8 & 0xFF; arr[curByte++] = tmp & 0xFF; } return arr; } function tripletToBase64(num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]; } function encodeChunk(uint8, start, end) { var tmp; var output = []; for (var i = start; i < end; i += 3) { tmp = (uint8[i] << 16 & 0xFF0000) + (uint8[i + 1] << 8 & 0xFF00) + (uint8[i + 2] & 0xFF); output.push(tripletToBase64(tmp)); } return output.join(''); } function fromByteArray(uint8) { var tmp; var len = uint8.length; var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes var parts = []; var maxChunkLength = 16383; // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk(uint8, i, i + maxChunkLength > len2 ? len2 : i + maxChunkLength)); } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1]; parts.push(lookup[tmp >> 2] + lookup[tmp << 4 & 0x3F] + '=='); } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + uint8[len - 1]; parts.push(lookup[tmp >> 10] + lookup[tmp >> 4 & 0x3F] + lookup[tmp << 2 & 0x3F] + '='); } return parts.join(''); } /***/ }), /***/ "./node_modules/buffer/index.js": /*!**************************************!*\ !*** ./node_modules/buffer/index.js ***! \**************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh * @license MIT */ /* eslint-disable no-proto */ var base64 = __webpack_require__(/*! base64-js */ "./node_modules/base64-js/index.js"); var ieee754 = __webpack_require__(/*! ieee754 */ "./node_modules/ieee754/index.js"); var isArray = __webpack_require__(/*! isarray */ "./node_modules/isarray/index.js"); exports.Buffer = Buffer; exports.SlowBuffer = SlowBuffer; exports.INSPECT_MAX_BYTES = 50; /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport(); /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength(); function typedArraySupport() { try { var arr = new Uint8Array(1); arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42; } }; return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0; // ie10 has broken `subarray` } catch (e) { return false; } } function kMaxLength() { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff; } function createBuffer(that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length'); } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length); that.__proto__ = Buffer.prototype; } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length); } that.length = length; } return that; } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer(arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length); } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error('If encoding is specified then the first argument must be a string'); } return allocUnsafe(this, arg); } return from(this, arg, encodingOrOffset, length); } Buffer.poolSize = 8192; // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype; return arr; }; function from(that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number'); } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length); } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset); } return fromObject(that, value); } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length); }; if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype; Buffer.__proto__ = Uint8Array; if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }); } } function assertSize(size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number'); } else if (size < 0) { throw new RangeError('"size" argument must not be negative'); } } function alloc(that, size, fill, encoding) { assertSize(size); if (size <= 0) { return createBuffer(that, size); } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill); } return createBuffer(that, size); } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding); }; function allocUnsafe(that, size) { assertSize(size); that = createBuffer(that, size < 0 ? 0 : checked(size) | 0); if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0; } } return that; } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size); }; /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size); }; function fromString(that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8'; } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding'); } var length = byteLength(string, encoding) | 0; that = createBuffer(that, length); var actual = that.write(string, encoding); if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual); } return that; } function fromArrayLike(that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0; that = createBuffer(that, length); for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255; } return that; } function fromArrayBuffer(that, array, byteOffset, length) { array.byteLength; // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds'); } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds'); } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array); } else if (length === undefined) { array = new Uint8Array(array, byteOffset); } else { array = new Uint8Array(array, byteOffset, length); } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array; that.__proto__ = Buffer.prototype; } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array); } return that; } function fromObject(that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0; that = createBuffer(that, len); if (that.length === 0) { return that; } obj.copy(that, 0, 0, len); return that; } if (obj) { if (typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0); } return fromArrayLike(that, obj); } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data); } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.'); } function checked(length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes'); } return length | 0; } function SlowBuffer(length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0; } return Buffer.alloc(+length); } Buffer.isBuffer = function isBuffer(b) { return !!(b != null && b._isBuffer); }; Buffer.compare = function compare(a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers'); } if (a === b) return 0; var x = a.length; var y = b.length; for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i]; y = b[i]; break; } } if (x < y) return -1; if (y < x) return 1; return 0; }; Buffer.isEncoding = function isEncoding(encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true; default: return false; } }; Buffer.concat = function concat(list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers'); } if (list.length === 0) { return Buffer.alloc(0); } var i; if (length === undefined) { length = 0; for (i = 0; i < list.length; ++i) { length += list[i].length; } } var buffer = Buffer.allocUnsafe(length); var pos = 0; for (i = 0; i < list.length; ++i) { var buf = list[i]; if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers'); } buf.copy(buffer, pos); pos += buf.length; } return buffer; }; function byteLength(string, encoding) { if (Buffer.isBuffer(string)) { return string.length; } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength; } if (typeof string !== 'string') { string = '' + string; } var len = string.length; if (len === 0) return 0; // Use a for loop to avoid recursion var loweredCase = false; for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len; case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length; case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2; case 'hex': return len >>> 1; case 'base64': return base64ToBytes(string).length; default: if (loweredCase) return utf8ToBytes(string).length; // assume utf8 encoding = ('' + encoding).toLowerCase(); loweredCase = true; } } } Buffer.byteLength = byteLength; function slowToString(encoding, start, end) { var loweredCase = false; // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0; } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return ''; } if (end === undefined || end > this.length) { end = this.length; } if (end <= 0) { return ''; } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0; start >>>= 0; if (end <= start) { return ''; } if (!encoding) encoding = 'utf8'; while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end); case 'utf8': case 'utf-8': return utf8Slice(this, start, end); case 'ascii': return asciiSlice(this, start, end); case 'latin1': case 'binary': return latin1Slice(this, start, end); case 'base64': return base64Slice(this, start, end); case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end); default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding); encoding = (encoding + '').toLowerCase(); loweredCase = true; } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true; function swap(b, n, m) { var i = b[n]; b[n] = b[m]; b[m] = i; } Buffer.prototype.swap16 = function swap16() { var len = this.length; if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits'); } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1); } return this; }; Buffer.prototype.swap32 = function swap32() { var len = this.length; if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits'); } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3); swap(this, i + 1, i + 2); } return this; }; Buffer.prototype.swap64 = function swap64() { var len = this.length; if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits'); } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7); swap(this, i + 1, i + 6); swap(this, i + 2, i + 5); swap(this, i + 3, i + 4); } return this; }; Buffer.prototype.toString = function toString() { var length = this.length | 0; if (length === 0) return ''; if (arguments.length === 0) return utf8Slice(this, 0, length); return slowToString.apply(this, arguments); }; Buffer.prototype.equals = function equals(b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer'); if (this === b) return true; return Buffer.compare(this, b) === 0; }; Buffer.prototype.inspect = function inspect() { var str = ''; var max = exports.INSPECT_MAX_BYTES; if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' '); if (this.length > max) str += ' ... '; } return ''; }; Buffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer'); } if (start === undefined) { start = 0; } if (end === undefined) { end = target ? target.length : 0; } if (thisStart === undefined) { thisStart = 0; } if (thisEnd === undefined) { thisEnd = this.length; } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index'); } if (thisStart >= thisEnd && start >= end) { return 0; } if (thisStart >= thisEnd) { return -1; } if (start >= end) { return 1; } start >>>= 0; end >>>= 0; thisStart >>>= 0; thisEnd >>>= 0; if (this === target) return 0; var x = thisEnd - thisStart; var y = end - start; var len = Math.min(x, y); var thisCopy = this.slice(thisStart, thisEnd); var targetCopy = target.slice(start, end); for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i]; y = targetCopy[i]; break; } } if (x < y) return -1; if (y < x) return 1; return 0; }; // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1; // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset; byteOffset = 0; } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff; } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000; } byteOffset = +byteOffset; // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : buffer.length - 1; } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset; if (byteOffset >= buffer.length) { if (dir) return -1;else byteOffset = buffer.length - 1; } else if (byteOffset < 0) { if (dir) byteOffset = 0;else return -1; } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding); } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1; } return arrayIndexOf(buffer, val, byteOffset, encoding, dir); } else if (typeof val === 'number') { val = val & 0xFF; // Search for a byte value [0-255] if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset); } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset); } } return arrayIndexOf(buffer, [val], byteOffset, encoding, dir); } throw new TypeError('val must be string, number or Buffer'); } function arrayIndexOf(arr, val, byteOffset, encoding, dir) { var indexSize = 1; var arrLength = arr.length; var valLength = val.length; if (encoding !== undefined) { encoding = String(encoding).toLowerCase(); if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1; } indexSize = 2; arrLength /= 2; valLength /= 2; byteOffset /= 2; } } function read(buf, i) { if (indexSize === 1) { return buf[i]; } else { return buf.readUInt16BE(i * indexSize); } } var i; if (dir) { var foundIndex = -1; for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i; if (i - foundIndex + 1 === valLength) return foundIndex * indexSize; } else { if (foundIndex !== -1) i -= i - foundIndex; foundIndex = -1; } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength; for (i = byteOffset; i >= 0; i--) { var found = true; for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false; break; } } if (found) return i; } } return -1; } Buffer.prototype.includes = function includes(val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1; }; Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true); }; Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false); }; function hexWrite(buf, string, offset, length) { offset = Number(offset) || 0; var remaining = buf.length - offset; if (!length) { length = remaining; } else { length = Number(length); if (length > remaining) { length = remaining; } } // must be an even number of digits var strLen = string.length; if (strLen % 2 !== 0) throw new TypeError('Invalid hex string'); if (length > strLen / 2) { length = strLen / 2; } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16); if (isNaN(parsed)) return i; buf[offset + i] = parsed; } return i; } function utf8Write(buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length); } function asciiWrite(buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length); } function latin1Write(buf, string, offset, length) { return asciiWrite(buf, string, offset, length); } function base64Write(buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length); } function ucs2Write(buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length); } Buffer.prototype.write = function write(string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8'; length = this.length; offset = 0; // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset; length = this.length; offset = 0; // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset | 0; if (isFinite(length)) { length = length | 0; if (encoding === undefined) encoding = 'utf8'; } else { encoding = length; length = undefined; } // legacy write(string, encoding, offset, length) - remove in v0.13 } else { throw new Error('Buffer.write(string, encoding, offset[, length]) is no longer supported'); } var remaining = this.length - offset; if (length === undefined || length > remaining) length = remaining; if (string.length > 0 && (length < 0 || offset < 0) || offset > this.length) { throw new RangeError('Attempt to write outside buffer bounds'); } if (!encoding) encoding = 'utf8'; var loweredCase = false; for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length); case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length); case 'ascii': return asciiWrite(this, string, offset, length); case 'latin1': case 'binary': return latin1Write(this, string, offset, length); case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length); case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length); default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding); encoding = ('' + encoding).toLowerCase(); loweredCase = true; } } }; Buffer.prototype.toJSON = function toJSON() { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) }; }; function base64Slice(buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf); } else { return base64.fromByteArray(buf.slice(start, end)); } } function utf8Slice(buf, start, end) { end = Math.min(buf.length, end); var res = []; var i = start; while (i < end) { var firstByte = buf[i]; var codePoint = null; var bytesPerSequence = firstByte > 0xEF ? 4 : firstByte > 0xDF ? 3 : firstByte > 0xBF ? 2 : 1; if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint; switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte; } break; case 2: secondByte = buf[i + 1]; if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | secondByte & 0x3F; if (tempCodePoint > 0x7F) { codePoint = tempCodePoint; } } break; case 3: secondByte = buf[i + 1]; thirdByte = buf[i + 2]; if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | thirdByte & 0x3F; if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint; } } break; case 4: secondByte = buf[i + 1]; thirdByte = buf[i + 2]; fourthByte = buf[i + 3]; if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | fourthByte & 0x3F; if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint; } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD; bytesPerSequence = 1; } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000; res.push(codePoint >>> 10 & 0x3FF | 0xD800); codePoint = 0xDC00 | codePoint & 0x3FF; } res.push(codePoint); i += bytesPerSequence; } return decodeCodePointsArray(res); } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000; function decodeCodePointsArray(codePoints) { var len = codePoints.length; if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints); // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = ''; var i = 0; while (i < len) { res += String.fromCharCode.apply(String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)); } return res; } function asciiSlice(buf, start, end) { var ret = ''; end = Math.min(buf.length, end); for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i] & 0x7F); } return ret; } function latin1Slice(buf, start, end) { var ret = ''; end = Math.min(buf.length, end); for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i]); } return ret; } function hexSlice(buf, start, end) { var len = buf.length; if (!start || start < 0) start = 0; if (!end || end < 0 || end > len) end = len; var out = ''; for (var i = start; i < end; ++i) { out += toHex(buf[i]); } return out; } function utf16leSlice(buf, start, end) { var bytes = buf.slice(start, end); var res = ''; for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256); } return res; } Buffer.prototype.slice = function slice(start, end) { var len = this.length; start = ~~start; end = end === undefined ? len : ~~end; if (start < 0) { start += len; if (start < 0) start = 0; } else if (start > len) { start = len; } if (end < 0) { end += len; if (end < 0) end = 0; } else if (end > len) { end = len; } if (end < start) end = start; var newBuf; if (Buffer.TYPED_ARRAY_SUPPORT) { newBuf = this.subarray(start, end); newBuf.__proto__ = Buffer.prototype; } else { var sliceLen = end - start; newBuf = new Buffer(sliceLen, undefined); for (var i = 0; i < sliceLen; ++i) { newBuf[i] = this[i + start]; } } return newBuf; }; /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset(offset, ext, length) { if (offset % 1 !== 0 || offset < 0) throw new RangeError('offset is not uint'); if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length'); } Buffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) { offset = offset | 0; byteLength = byteLength | 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var val = this[offset]; var mul = 1; var i = 0; while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul; } return val; }; Buffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) { offset = offset | 0; byteLength = byteLength | 0; if (!noAssert) { checkOffset(offset, byteLength, this.length); } var val = this[offset + --byteLength]; var mul = 1; while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul; } return val; }; Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length); return this[offset]; }; Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length); return this[offset] | this[offset + 1] << 8; }; Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length); return this[offset] << 8 | this[offset + 1]; }; Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16) + this[offset + 3] * 0x1000000; }; Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length); return this[offset] * 0x1000000 + (this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3]); }; Buffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) { offset = offset | 0; byteLength = byteLength | 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var val = this[offset]; var mul = 1; var i = 0; while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul; } mul *= 0x80; if (val >= mul) val -= Math.pow(2, 8 * byteLength); return val; }; Buffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) { offset = offset | 0; byteLength = byteLength | 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var i = byteLength; var mul = 1; var val = this[offset + --i]; while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul; } mul *= 0x80; if (val >= mul) val -= Math.pow(2, 8 * byteLength); return val; }; Buffer.prototype.readInt8 = function readInt8(offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length); if (!(this[offset] & 0x80)) return this[offset]; return (0xff - this[offset] + 1) * -1; }; Buffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length); var val = this[offset] | this[offset + 1] << 8; return val & 0x8000 ? val | 0xFFFF0000 : val; }; Buffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length); var val = this[offset + 1] | this[offset] << 8; return val & 0x8000 ? val | 0xFFFF0000 : val; }; Buffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length); return this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16 | this[offset + 3] << 24; }; Buffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length); return this[offset] << 24 | this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3]; }; Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length); return ieee754.read(this, offset, true, 23, 4); }; Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length); return ieee754.read(this, offset, false, 23, 4); }; Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length); return ieee754.read(this, offset, true, 52, 8); }; Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length); return ieee754.read(this, offset, false, 52, 8); }; function checkInt(buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance'); if (value > max || value < min) throw new RangeError('"value" argument is out of bounds'); if (offset + ext > buf.length) throw new RangeError('Index out of range'); } Buffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) { value = +value; offset = offset | 0; byteLength = byteLength | 0; if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1; checkInt(this, value, offset, byteLength, maxBytes, 0); } var mul = 1; var i = 0; this[offset] = value & 0xFF; while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = value / mul & 0xFF; } return offset + byteLength; }; Buffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) { value = +value; offset = offset | 0; byteLength = byteLength | 0; if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1; checkInt(this, value, offset, byteLength, maxBytes, 0); } var i = byteLength - 1; var mul = 1; this[offset + i] = value & 0xFF; while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = value / mul & 0xFF; } return offset + byteLength; }; Buffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0); if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); this[offset] = value & 0xff; return offset + 1; }; function objectWriteUInt16(buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1; for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { buf[offset + i] = (value & 0xff << 8 * (littleEndian ? i : 1 - i)) >>> (littleEndian ? i : 1 - i) * 8; } } Buffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value & 0xff; this[offset + 1] = value >>> 8; } else { objectWriteUInt16(this, value, offset, true); } return offset + 2; }; Buffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value >>> 8; this[offset + 1] = value & 0xff; } else { objectWriteUInt16(this, value, offset, false); } return offset + 2; }; function objectWriteUInt32(buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1; for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { buf[offset + i] = value >>> (littleEndian ? i : 3 - i) * 8 & 0xff; } } Buffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = value >>> 24; this[offset + 2] = value >>> 16; this[offset + 1] = value >>> 8; this[offset] = value & 0xff; } else { objectWriteUInt32(this, value, offset, true); } return offset + 4; }; Buffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value >>> 24; this[offset + 1] = value >>> 16; this[offset + 2] = value >>> 8; this[offset + 3] = value & 0xff; } else { objectWriteUInt32(this, value, offset, false); } return offset + 4; }; Buffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) { value = +value; offset = offset | 0; if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1); checkInt(this, value, offset, byteLength, limit - 1, -limit); } var i = 0; var mul = 1; var sub = 0; this[offset] = value & 0xFF; while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { sub = 1; } this[offset + i] = (value / mul >> 0) - sub & 0xFF; } return offset + byteLength; }; Buffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) { value = +value; offset = offset | 0; if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1); checkInt(this, value, offset, byteLength, limit - 1, -limit); } var i = byteLength - 1; var mul = 1; var sub = 0; this[offset + i] = value & 0xFF; while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { sub = 1; } this[offset + i] = (value / mul >> 0) - sub & 0xFF; } return offset + byteLength; }; Buffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80); if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); if (value < 0) value = 0xff + value + 1; this[offset] = value & 0xff; return offset + 1; }; Buffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value & 0xff; this[offset + 1] = value >>> 8; } else { objectWriteUInt16(this, value, offset, true); } return offset + 2; }; Buffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value >>> 8; this[offset + 1] = value & 0xff; } else { objectWriteUInt16(this, value, offset, false); } return offset + 2; }; Buffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value & 0xff; this[offset + 1] = value >>> 8; this[offset + 2] = value >>> 16; this[offset + 3] = value >>> 24; } else { objectWriteUInt32(this, value, offset, true); } return offset + 4; }; Buffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) { value = +value; offset = offset | 0; if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); if (value < 0) value = 0xffffffff + value + 1; if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value >>> 24; this[offset + 1] = value >>> 16; this[offset + 2] = value >>> 8; this[offset + 3] = value & 0xff; } else { objectWriteUInt32(this, value, offset, false); } return offset + 4; }; function checkIEEE754(buf, value, offset, ext, max, min) { if (offset + ext > buf.length) throw new RangeError('Index out of range'); if (offset < 0) throw new RangeError('Index out of range'); } function writeFloat(buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38); } ieee754.write(buf, value, offset, littleEndian, 23, 4); return offset + 4; } Buffer.prototype.writeFloatLE = function writeFloatLE(value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert); }; Buffer.prototype.writeFloatBE = function writeFloatBE(value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert); }; function writeDouble(buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308); } ieee754.write(buf, value, offset, littleEndian, 52, 8); return offset + 8; } Buffer.prototype.writeDoubleLE = function writeDoubleLE(value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert); }; Buffer.prototype.writeDoubleBE = function writeDoubleBE(value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert); }; // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy(target, targetStart, start, end) { if (!start) start = 0; if (!end && end !== 0) end = this.length; if (targetStart >= target.length) targetStart = target.length; if (!targetStart) targetStart = 0; if (end > 0 && end < start) end = start; // Copy 0 bytes; we're done if (end === start) return 0; if (target.length === 0 || this.length === 0) return 0; // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds'); } if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds'); if (end < 0) throw new RangeError('sourceEnd out of bounds'); // Are we oob? if (end > this.length) end = this.length; if (target.length - targetStart < end - start) { end = target.length - targetStart + start; } var len = end - start; var i; if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (i = len - 1; i >= 0; --i) { target[i + targetStart] = this[i + start]; } } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { // ascending copy from start for (i = 0; i < len; ++i) { target[i + targetStart] = this[i + start]; } } else { Uint8Array.prototype.set.call(target, this.subarray(start, start + len), targetStart); } return len; }; // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill(val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start; start = 0; end = this.length; } else if (typeof end === 'string') { encoding = end; end = this.length; } if (val.length === 1) { var code = val.charCodeAt(0); if (code < 256) { val = code; } } if (encoding !== undefined && typeof encoding !== 'string') { throw new TypeError('encoding must be a string'); } if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding); } } else if (typeof val === 'number') { val = val & 255; } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || this.length < start || this.length < end) { throw new RangeError('Out of range index'); } if (end <= start) { return this; } start = start >>> 0; end = end === undefined ? this.length : end >>> 0; if (!val) val = 0; var i; if (typeof val === 'number') { for (i = start; i < end; ++i) { this[i] = val; } } else { var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString()); var len = bytes.length; for (i = 0; i < end - start; ++i) { this[i + start] = bytes[i % len]; } } return this; }; // HELPER FUNCTIONS // ================ var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g; function base64clean(str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, ''); // Node converts strings with length < 2 to '' if (str.length < 2) return ''; // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '='; } return str; } function stringtrim(str) { if (str.trim) return str.trim(); return str.replace(/^\s+|\s+$/g, ''); } function toHex(n) { if (n < 16) return '0' + n.toString(16); return n.toString(16); } function utf8ToBytes(string, units) { units = units || Infinity; var codePoint; var length = string.length; var leadSurrogate = null; var bytes = []; for (var i = 0; i < length; ++i) { codePoint = string.charCodeAt(i); // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); continue; } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); continue; } // valid lead leadSurrogate = codePoint; continue; } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); leadSurrogate = codePoint; continue; } // valid surrogate pair codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000; } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); } leadSurrogate = null; // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break; bytes.push(codePoint); } else if (codePoint < 0x800) { if ((units -= 2) < 0) break; bytes.push(codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80); } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break; bytes.push(codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80); } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break; bytes.push(codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80); } else { throw new Error('Invalid code point'); } } return bytes; } function asciiToBytes(str) { var byteArray = []; for (var i = 0; i < str.length; ++i) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF); } return byteArray; } function utf16leToBytes(str, units) { var c, hi, lo; var byteArray = []; for (var i = 0; i < str.length; ++i) { if ((units -= 2) < 0) break; c = str.charCodeAt(i); hi = c >> 8; lo = c % 256; byteArray.push(lo); byteArray.push(hi); } return byteArray; } function base64ToBytes(str) { return base64.toByteArray(base64clean(str)); } function blitBuffer(src, dst, offset, length) { for (var i = 0; i < length; ++i) { if (i + offset >= dst.length || i >= src.length) break; dst[i + offset] = src[i]; } return i; } function isnan(val) { return val !== val; // eslint-disable-line no-self-compare } /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ "./node_modules/webpack/buildin/global.js"))) /***/ }), /***/ "./node_modules/core-util-is/lib/util.js": /*!***********************************************!*\ !*** ./node_modules/core-util-is/lib/util.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(arg) { if (Array.isArray) { return Array.isArray(arg); } return objectToString(arg) === '[object Array]'; } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return objectToString(e) === '[object Error]' || e instanceof Error; } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = Buffer.isBuffer; function objectToString(o) { return Object.prototype.toString.call(o); } /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../buffer/index.js */ "./node_modules/buffer/index.js").Buffer)) /***/ }), /***/ "./node_modules/events/events.js": /*!***************************************!*\ !*** ./node_modules/events/events.js ***! \***************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var R = typeof Reflect === 'object' ? Reflect : null; var ReflectApply = R && typeof R.apply === 'function' ? R.apply : function ReflectApply(target, receiver, args) { return Function.prototype.apply.call(target, receiver, args); }; var ReflectOwnKeys; if (R && typeof R.ownKeys === 'function') { ReflectOwnKeys = R.ownKeys; } else if (Object.getOwnPropertySymbols) { ReflectOwnKeys = function ReflectOwnKeys(target) { return Object.getOwnPropertyNames(target).concat(Object.getOwnPropertySymbols(target)); }; } else { ReflectOwnKeys = function ReflectOwnKeys(target) { return Object.getOwnPropertyNames(target); }; } function ProcessEmitWarning(warning) { if (console && console.warn) console.warn(warning); } var NumberIsNaN = Number.isNaN || function NumberIsNaN(value) { return value !== value; }; function EventEmitter() { EventEmitter.init.call(this); } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._eventsCount = 0; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. var defaultMaxListeners = 10; Object.defineProperty(EventEmitter, 'defaultMaxListeners', { enumerable: true, get: function () { return defaultMaxListeners; }, set: function (arg) { if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) { throw new RangeError('The value of "defaultMaxListeners" is out of range. It must be a non-negative number. Received ' + arg + '.'); } defaultMaxListeners = arg; } }); EventEmitter.init = function () { if (this._events === undefined || this._events === Object.getPrototypeOf(this)._events) { this._events = Object.create(null); this._eventsCount = 0; } this._maxListeners = this._maxListeners || undefined; }; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) { if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) { throw new RangeError('The value of "n" is out of range. It must be a non-negative number. Received ' + n + '.'); } this._maxListeners = n; return this; }; function $getMaxListeners(that) { if (that._maxListeners === undefined) return EventEmitter.defaultMaxListeners; return that._maxListeners; } EventEmitter.prototype.getMaxListeners = function getMaxListeners() { return $getMaxListeners(this); }; EventEmitter.prototype.emit = function emit(type) { var args = []; for (var i = 1; i < arguments.length; i++) args.push(arguments[i]); var doError = type === 'error'; var events = this._events; if (events !== undefined) doError = doError && events.error === undefined;else if (!doError) return false; // If there is no 'error' event listener then throw. if (doError) { var er; if (args.length > 0) er = args[0]; if (er instanceof Error) { // Note: The comments on the `throw` lines are intentional, they show // up in Node's output if this results in an unhandled exception. throw er; // Unhandled 'error' event } // At least give some kind of context to the user var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : '')); err.context = er; throw err; // Unhandled 'error' event } var handler = events[type]; if (handler === undefined) return false; if (typeof handler === 'function') { ReflectApply(handler, this, args); } else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) ReflectApply(listeners[i], this, args); } return true; }; function _addListener(target, type, listener, prepend) { var m; var events; var existing; if (typeof listener !== 'function') { throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); } events = target._events; if (events === undefined) { events = target._events = Object.create(null); target._eventsCount = 0; } else { // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (events.newListener !== undefined) { target.emit('newListener', type, listener.listener ? listener.listener : listener); // Re-assign `events` because a newListener handler could have caused the // this._events to be assigned to a new object events = target._events; } existing = events[type]; } if (existing === undefined) { // Optimize the case of one listener. Don't need the extra array object. existing = events[type] = listener; ++target._eventsCount; } else { if (typeof existing === 'function') { // Adding the second element, need to change to array. existing = events[type] = prepend ? [listener, existing] : [existing, listener]; // If we've already got an array, just append. } else if (prepend) { existing.unshift(listener); } else { existing.push(listener); } // Check for listener leak m = $getMaxListeners(target); if (m > 0 && existing.length > m && !existing.warned) { existing.warned = true; // No error code for this since it is a Warning // eslint-disable-next-line no-restricted-syntax var w = new Error('Possible EventEmitter memory leak detected. ' + existing.length + ' ' + String(type) + ' listeners ' + 'added. Use emitter.setMaxListeners() to ' + 'increase limit'); w.name = 'MaxListenersExceededWarning'; w.emitter = target; w.type = type; w.count = existing.length; ProcessEmitWarning(w); } } return target; } EventEmitter.prototype.addListener = function addListener(type, listener) { return _addListener(this, type, listener, false); }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.prependListener = function prependListener(type, listener) { return _addListener(this, type, listener, true); }; function onceWrapper() { var args = []; for (var i = 0; i < arguments.length; i++) args.push(arguments[i]); if (!this.fired) { this.target.removeListener(this.type, this.wrapFn); this.fired = true; ReflectApply(this.listener, this.target, args); } } function _onceWrap(target, type, listener) { var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener }; var wrapped = onceWrapper.bind(state); wrapped.listener = listener; state.wrapFn = wrapped; return wrapped; } EventEmitter.prototype.once = function once(type, listener) { if (typeof listener !== 'function') { throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); } this.on(type, _onceWrap(this, type, listener)); return this; }; EventEmitter.prototype.prependOnceListener = function prependOnceListener(type, listener) { if (typeof listener !== 'function') { throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); } this.prependListener(type, _onceWrap(this, type, listener)); return this; }; // Emits a 'removeListener' event if and only if the listener was removed. EventEmitter.prototype.removeListener = function removeListener(type, listener) { var list, events, position, i, originalListener; if (typeof listener !== 'function') { throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); } events = this._events; if (events === undefined) return this; list = events[type]; if (list === undefined) return this; if (list === listener || list.listener === listener) { if (--this._eventsCount === 0) this._events = Object.create(null);else { delete events[type]; if (events.removeListener) this.emit('removeListener', type, list.listener || listener); } } else if (typeof list !== 'function') { position = -1; for (i = list.length - 1; i >= 0; i--) { if (list[i] === listener || list[i].listener === listener) { originalListener = list[i].listener; position = i; break; } } if (position < 0) return this; if (position === 0) list.shift();else { spliceOne(list, position); } if (list.length === 1) events[type] = list[0]; if (events.removeListener !== undefined) this.emit('removeListener', type, originalListener || listener); } return this; }; EventEmitter.prototype.off = EventEmitter.prototype.removeListener; EventEmitter.prototype.removeAllListeners = function removeAllListeners(type) { var listeners, events, i; events = this._events; if (events === undefined) return this; // not listening for removeListener, no need to emit if (events.removeListener === undefined) { if (arguments.length === 0) { this._events = Object.create(null); this._eventsCount = 0; } else if (events[type] !== undefined) { if (--this._eventsCount === 0) this._events = Object.create(null);else delete events[type]; } return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { var keys = Object.keys(events); var key; for (i = 0; i < keys.length; ++i) { key = keys[i]; if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = Object.create(null); this._eventsCount = 0; return this; } listeners = events[type]; if (typeof listeners === 'function') { this.removeListener(type, listeners); } else if (listeners !== undefined) { // LIFO order for (i = listeners.length - 1; i >= 0; i--) { this.removeListener(type, listeners[i]); } } return this; }; function _listeners(target, type, unwrap) { var events = target._events; if (events === undefined) return []; var evlistener = events[type]; if (evlistener === undefined) return []; if (typeof evlistener === 'function') return unwrap ? [evlistener.listener || evlistener] : [evlistener]; return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length); } EventEmitter.prototype.listeners = function listeners(type) { return _listeners(this, type, true); }; EventEmitter.prototype.rawListeners = function rawListeners(type) { return _listeners(this, type, false); }; EventEmitter.listenerCount = function (emitter, type) { if (typeof emitter.listenerCount === 'function') { return emitter.listenerCount(type); } else { return listenerCount.call(emitter, type); } }; EventEmitter.prototype.listenerCount = listenerCount; function listenerCount(type) { var events = this._events; if (events !== undefined) { var evlistener = events[type]; if (typeof evlistener === 'function') { return 1; } else if (evlistener !== undefined) { return evlistener.length; } } return 0; } EventEmitter.prototype.eventNames = function eventNames() { return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : []; }; function arrayClone(arr, n) { var copy = new Array(n); for (var i = 0; i < n; ++i) copy[i] = arr[i]; return copy; } function spliceOne(list, index) { for (; index + 1 < list.length; index++) list[index] = list[index + 1]; list.pop(); } function unwrapListeners(arr) { var ret = new Array(arr.length); for (var i = 0; i < ret.length; ++i) { ret[i] = arr[i].listener || arr[i]; } return ret; } /***/ }), /***/ "./node_modules/fetch-readablestream/lib/defaultTransportFactory.js": /*!**************************************************************************!*\ !*** ./node_modules/fetch-readablestream/lib/defaultTransportFactory.js ***! \**************************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = defaultTransportFactory; var _fetch = __webpack_require__(/*! ./fetch */ "./node_modules/fetch-readablestream/lib/fetch.js"); var _fetch2 = _interopRequireDefault(_fetch); var _xhr = __webpack_require__(/*! ./xhr */ "./node_modules/fetch-readablestream/lib/xhr.js"); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } // selected is used to cache the detected transport. var selected = null; // defaultTransportFactory selects the most appropriate transport based on the // capabilities of the current environment. function defaultTransportFactory() { if (!selected) { selected = detectTransport(); } return selected; } function detectTransport() { if (typeof Response !== 'undefined' && Response.prototype.hasOwnProperty("body")) { // fetch with ReadableStream support. return _fetch2.default; } var mozChunked = 'moz-chunked-arraybuffer'; if (supportsXhrResponseType(mozChunked)) { // Firefox, ArrayBuffer support. return (0, _xhr.makeXhrTransport)({ responseType: mozChunked, responseParserFactory: function responseParserFactory() { return function (response) { return new Uint8Array(response); }; } }); } // Bog-standard, expensive, text concatenation with byte encoding :( return (0, _xhr.makeXhrTransport)({ responseType: 'text', responseParserFactory: function responseParserFactory() { var encoder = new TextEncoder(); var offset = 0; return function (response) { var chunk = response.substr(offset); offset = response.length; return encoder.encode(chunk, { stream: true }); }; } }); } function supportsXhrResponseType(type) { try { var tmpXhr = new XMLHttpRequest(); tmpXhr.responseType = type; return tmpXhr.responseType === type; } catch (e) { /* IE throws on setting responseType to an unsupported value */ } return false; } /***/ }), /***/ "./node_modules/fetch-readablestream/lib/entry.js": /*!********************************************************!*\ !*** ./node_modules/fetch-readablestream/lib/entry.js ***! \********************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(/*! ./index */ "./node_modules/fetch-readablestream/lib/index.js").default; /***/ }), /***/ "./node_modules/fetch-readablestream/lib/fetch.js": /*!********************************************************!*\ !*** ./node_modules/fetch-readablestream/lib/fetch.js ***! \********************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = fetchRequest; // thin wrapper around `fetch()` to ensure we only expose the properties provided by // the XHR polyfil; / fetch-readablestream Response API. function fetchRequest(url, options) { return fetch(url, options).then(function (r) { return { body: r.body, headers: r.headers, ok: r.ok, status: r.status, statusText: r.statusText, url: r.url }; }); } /***/ }), /***/ "./node_modules/fetch-readablestream/lib/index.js": /*!********************************************************!*\ !*** ./node_modules/fetch-readablestream/lib/index.js ***! \********************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = fetchStream; var _defaultTransportFactory = __webpack_require__(/*! ./defaultTransportFactory */ "./node_modules/fetch-readablestream/lib/defaultTransportFactory.js"); var _defaultTransportFactory2 = _interopRequireDefault(_defaultTransportFactory); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function fetchStream(url) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var transport = options.transport; if (!transport) { transport = fetchStream.transportFactory(); } return transport(url, options); } // override this function to delegate to an alternative transport function selection // strategy; useful when testing. fetchStream.transportFactory = _defaultTransportFactory2.default; /***/ }), /***/ "./node_modules/fetch-readablestream/lib/polyfill/Headers.js": /*!*******************************************************************!*\ !*** ./node_modules/fetch-readablestream/lib/polyfill/Headers.js ***! \*******************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } // Headers is a partial polyfill for the HTML5 Headers class. var Headers = exports.Headers = function () { function Headers() { var _this = this; var h = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; _classCallCheck(this, Headers); this.h = {}; if (h instanceof Headers) { h.forEach(function (value, key) { return _this.append(key, value); }); } Object.getOwnPropertyNames(h).forEach(function (key) { return _this.append(key, h[key]); }); } _createClass(Headers, [{ key: "append", value: function append(key, value) { key = key.toLowerCase(); if (!Array.isArray(this.h[key])) { this.h[key] = []; } this.h[key].push(value); } }, { key: "set", value: function set(key, value) { this.h[key.toLowerCase()] = [value]; } }, { key: "has", value: function has(key) { return Array.isArray(this.h[key.toLowerCase()]); } }, { key: "get", value: function get(key) { key = key.toLowerCase(); if (Array.isArray(this.h[key])) { return this.h[key][0]; } } }, { key: "getAll", value: function getAll(key) { return this.h[key.toLowerCase()].concat(); } }, { key: "entries", value: function entries() { var items = []; this.forEach(function (value, key) { items.push([key, value]); }); return makeIterator(items); } // forEach is not part of the official spec. }, { key: "forEach", value: function forEach(callback, thisArg) { var _this2 = this; Object.getOwnPropertyNames(this.h).forEach(function (key) { _this2.h[key].forEach(function (value) { return callback.call(thisArg, value, key, _this2); }); }, this); } }]); return Headers; }(); function makeIterator(items) { return _defineProperty({ next: function next() { var value = items.shift(); return { done: value === undefined, value: value }; } }, Symbol.iterator, function () { return this; }); } /***/ }), /***/ "./node_modules/fetch-readablestream/lib/xhr.js": /*!******************************************************!*\ !*** ./node_modules/fetch-readablestream/lib/xhr.js ***! \******************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.makeXhrTransport = makeXhrTransport; exports.parseResposneHeaders = parseResposneHeaders; var _Headers = __webpack_require__(/*! ./polyfill/Headers */ "./node_modules/fetch-readablestream/lib/polyfill/Headers.js"); function createAbortError() { // From https://github.com/mo/abortcontroller-polyfill/blob/master/src/abortableFetch.js#L56-L64 try { return new DOMException('Aborted', 'AbortError'); } catch (err) { // IE 11 does not support calling the DOMException constructor, use a // regular error object on it instead. var abortError = new Error('Aborted'); abortError.name = 'AbortError'; return abortError; } } function makeXhrTransport(_ref) { var responseType = _ref.responseType, responseParserFactory = _ref.responseParserFactory; return function xhrTransport(url, options) { var xhr = new XMLHttpRequest(); var responseParser = responseParserFactory(); var responseStreamController = void 0; var cancelled = false; var responseStream = new ReadableStream({ start: function start(c) { responseStreamController = c; }, cancel: function cancel() { cancelled = true; xhr.abort(); } }); var _options$method = options.method, method = _options$method === undefined ? 'GET' : _options$method, signal = options.signal; xhr.open(method, url); xhr.responseType = responseType; xhr.withCredentials = options.credentials !== 'omit'; if (options.headers) { var _iteratorNormalCompletion = true; var _didIteratorError = false; var _iteratorError = undefined; try { for (var _iterator = options.headers.entries()[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { var pair = _step.value; xhr.setRequestHeader(pair[0], pair[1]); } } catch (err) { _didIteratorError = true; _iteratorError = err; } finally { try { if (!_iteratorNormalCompletion && _iterator.return) { _iterator.return(); } } finally { if (_didIteratorError) { throw _iteratorError; } } } } return new Promise(function (resolve, reject) { if (options.body && (method === 'GET' || method === 'HEAD')) { reject(new TypeError("Failed to execute 'fetchStream' on 'Window': Request with GET/HEAD method cannot have body")); } if (signal) { if (signal.aborted) { // If already aborted, reject immediately & send nothing. reject(createAbortError()); return; } else { signal.addEventListener('abort', function () { // If we abort later, kill the XHR & reject the promise if possible. xhr.abort(); if (responseStreamController) { responseStreamController.error(createAbortError()); } reject(createAbortError()); }, { once: true }); } } xhr.onreadystatechange = function () { if (xhr.readyState === xhr.HEADERS_RECEIVED) { return resolve({ body: responseStream, headers: parseResposneHeaders(xhr.getAllResponseHeaders()), ok: xhr.status >= 200 && xhr.status < 300, status: xhr.status, statusText: xhr.statusText, url: makeResponseUrl(xhr.responseURL, url) }); } }; xhr.onerror = function () { return reject(new TypeError('Network request failed')); }; xhr.ontimeout = function () { reject(new TypeError('Network request failed')); }; xhr.onprogress = function () { if (!cancelled) { var bytes = responseParser(xhr.response); responseStreamController.enqueue(bytes); } }; xhr.onload = function () { responseStreamController.close(); }; xhr.send(options.body); }); }; } function makeHeaders() { // Prefer the native method if provided by the browser. if (typeof Headers !== 'undefined') { return new Headers(); } return new _Headers.Headers(); } function makeResponseUrl(responseUrl, requestUrl) { if (!responseUrl) { // best guess; note this will not correctly handle redirects. if (requestUrl.substring(0, 4) !== "http") { return location.origin + requestUrl; } return requestUrl; } return responseUrl; } function parseResposneHeaders(str) { var hdrs = makeHeaders(); if (str) { var pairs = str.split('\r\n'); for (var i = 0; i < pairs.length; i++) { var p = pairs[i]; var index = p.indexOf(': '); if (index > 0) { var key = p.substring(0, index); var value = p.substring(index + 2); hdrs.append(key, value); } } } return hdrs; } /***/ }), /***/ "./node_modules/ieee754/index.js": /*!***************************************!*\ !*** ./node_modules/ieee754/index.js ***! \***************************************/ /*! no static exports found */ /***/ (function(module, exports) { exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m; var eLen = nBytes * 8 - mLen - 1; var eMax = (1 << eLen) - 1; var eBias = eMax >> 1; var nBits = -7; var i = isLE ? nBytes - 1 : 0; var d = isLE ? -1 : 1; var s = buffer[offset + i]; i += d; e = s & (1 << -nBits) - 1; s >>= -nBits; nBits += eLen; for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & (1 << -nBits) - 1; e >>= -nBits; nBits += mLen; for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias; } else if (e === eMax) { return m ? NaN : (s ? -1 : 1) * Infinity; } else { m = m + Math.pow(2, mLen); e = e - eBias; } return (s ? -1 : 1) * m * Math.pow(2, e - mLen); }; exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c; var eLen = nBytes * 8 - mLen - 1; var eMax = (1 << eLen) - 1; var eBias = eMax >> 1; var rt = mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0; var i = isLE ? 0 : nBytes - 1; var d = isLE ? 1 : -1; var s = value < 0 || value === 0 && 1 / value < 0 ? 1 : 0; value = Math.abs(value); if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0; e = eMax; } else { e = Math.floor(Math.log(value) / Math.LN2); if (value * (c = Math.pow(2, -e)) < 1) { e--; c *= 2; } if (e + eBias >= 1) { value += rt / c; } else { value += rt * Math.pow(2, 1 - eBias); } if (value * c >= 2) { e++; c /= 2; } if (e + eBias >= eMax) { m = 0; e = eMax; } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen); e = e + eBias; } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); e = 0; } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = e << mLen | m; eLen += mLen; for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128; }; /***/ }), /***/ "./node_modules/inherits/inherits_browser.js": /*!***************************************************!*\ !*** ./node_modules/inherits/inherits_browser.js ***! \***************************************************/ /*! no static exports found */ /***/ (function(module, exports) { if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor; ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor; var TempCtor = function () {}; TempCtor.prototype = superCtor.prototype; ctor.prototype = new TempCtor(); ctor.prototype.constructor = ctor; }; } /***/ }), /***/ "./node_modules/isarray/index.js": /*!***************************************!*\ !*** ./node_modules/isarray/index.js ***! \***************************************/ /*! no static exports found */ /***/ (function(module, exports) { var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; /***/ }), /***/ "./node_modules/pako/index.js": /*!************************************!*\ !*** ./node_modules/pako/index.js ***! \************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Top level file is just a mixin of submodules & constants var assign = __webpack_require__(/*! ./lib/utils/common */ "./node_modules/pako/lib/utils/common.js").assign; var deflate = __webpack_require__(/*! ./lib/deflate */ "./node_modules/pako/lib/deflate.js"); var inflate = __webpack_require__(/*! ./lib/inflate */ "./node_modules/pako/lib/inflate.js"); var constants = __webpack_require__(/*! ./lib/zlib/constants */ "./node_modules/pako/lib/zlib/constants.js"); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; /***/ }), /***/ "./node_modules/pako/lib/deflate.js": /*!******************************************!*\ !*** ./node_modules/pako/lib/deflate.js ***! \******************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var zlib_deflate = __webpack_require__(/*! ./zlib/deflate */ "./node_modules/pako/lib/zlib/deflate.js"); var utils = __webpack_require__(/*! ./utils/common */ "./node_modules/pako/lib/utils/common.js"); var strings = __webpack_require__(/*! ./utils/strings */ "./node_modules/pako/lib/utils/strings.js"); var msg = __webpack_require__(/*! ./zlib/messages */ "./node_modules/pako/lib/zlib/messages.js"); var ZStream = __webpack_require__(/*! ./zlib/zstream */ "./node_modules/pako/lib/zlib/zstream.js"); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overridden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * - `dictionary` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ function Deflate(options) { if (!(this instanceof Deflate)) return new Deflate(options); this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && opt.windowBits > 0) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && opt.windowBits > 0 && opt.windowBits < 16) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2(this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } if (opt.dictionary) { var dict; // Convert data if needed if (typeof opt.dictionary === 'string') { // If we need to compress text, change encoding to utf8. dict = strings.string2buf(opt.dictionary); } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { dict = new Uint8Array(opt.dictionary); } else { dict = opt.dictionary; } status = zlib_deflate.deflateSetDictionary(this.strm, dict); if (status !== Z_OK) { throw new Error(msg[status]); } this._dict_set = true; } } /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = mode === ~~mode ? mode : mode === true ? Z_FINISH : Z_NO_FLUSH; // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH)) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): output data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function (status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate algorithm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * - dictionary * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg || msg[deflator.err]; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; /***/ }), /***/ "./node_modules/pako/lib/inflate.js": /*!******************************************!*\ !*** ./node_modules/pako/lib/inflate.js ***! \******************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var zlib_inflate = __webpack_require__(/*! ./zlib/inflate */ "./node_modules/pako/lib/zlib/inflate.js"); var utils = __webpack_require__(/*! ./utils/common */ "./node_modules/pako/lib/utils/common.js"); var strings = __webpack_require__(/*! ./utils/strings */ "./node_modules/pako/lib/utils/strings.js"); var c = __webpack_require__(/*! ./zlib/constants */ "./node_modules/pako/lib/zlib/constants.js"); var msg = __webpack_require__(/*! ./zlib/messages */ "./node_modules/pako/lib/zlib/messages.js"); var ZStream = __webpack_require__(/*! ./zlib/zstream */ "./node_modules/pako/lib/zlib/zstream.js"); var GZheader = __webpack_require__(/*! ./zlib/gzheader */ "./node_modules/pako/lib/zlib/gzheader.js"); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overridden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * - `dictionary` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ function Inflate(options) { if (!(this instanceof Inflate)) return new Inflate(options); this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && opt.windowBits >= 0 && opt.windowBits < 16) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if (opt.windowBits >= 0 && opt.windowBits < 16 && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if (opt.windowBits > 15 && opt.windowBits < 48) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2(this.strm, opt.windowBits); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new GZheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); // Setup dictionary if (opt.dictionary) { // Convert data if needed if (typeof opt.dictionary === 'string') { opt.dictionary = strings.string2buf(opt.dictionary); } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { opt.dictionary = new Uint8Array(opt.dictionary); } if (opt.raw) { //In raw mode we need to set the dictionary early status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary); if (status !== c.Z_OK) { throw new Error(msg[status]); } } } } /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var dictionary = this.options.dictionary; var status, _mode; var next_out_utf8, tail, utf8str; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = mode === ~~mode ? mode : mode === true ? c.Z_FINISH : c.Z_NO_FLUSH; // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_NEED_DICT && dictionary) { status = zlib_inflate.inflateSetDictionary(this.strm, dictionary); } if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH)) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): output data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function (status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 aligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg || msg[inflator.err]; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; /***/ }), /***/ "./node_modules/pako/lib/utils/common.js": /*!***********************************************!*\ !*** ./node_modules/pako/lib/utils/common.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var TYPED_OK = typeof Uint8Array !== 'undefined' && typeof Uint16Array !== 'undefined' && typeof Int32Array !== 'undefined'; function _has(obj, key) { return Object.prototype.hasOwnProperty.call(obj, key); } exports.assign = function (obj /*from1, from2, from3, ...*/ ) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (_has(source, p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs + len), dest_offs); return; } // Fallback to ordinary array for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i = 0, l = chunks.length; i < l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i = 0, l = chunks.length; i < l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); /***/ }), /***/ "./node_modules/pako/lib/utils/strings.js": /*!************************************************!*\ !*** ./node_modules/pako/lib/utils/strings.js ***! \************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // String encode/decode helpers var utils = __webpack_require__(/*! ./common */ "./node_modules/pako/lib/utils/common.js"); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safari // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [0]); } catch (__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q = 0; q < 256; q++) { _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1; } _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i = 0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | c >>> 6; buf[i++] = 0x80 | c & 0x3f; } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | c >>> 12; buf[i++] = 0x80 | c >>> 6 & 0x3f; buf[i++] = 0x80 | c & 0x3f; } else { /* four bytes */ buf[i++] = 0xf0 | c >>> 18; buf[i++] = 0x80 | c >>> 12 & 0x3f; buf[i++] = 0x80 | c >>> 6 & 0x3f; buf[i++] = 0x80 | c & 0x3f; } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // On Chrome, the arguments in a function call that are allowed is `65534`. // If the length of the buffer is smaller than that, we can use this optimization, // otherwise we will take a slower path. if (len < 65534) { if (buf.subarray && STR_APPLY_UIA_OK || !buf.subarray && STR_APPLY_OK) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i = 0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function (buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function (str) { var buf = new utils.Buf8(str.length); for (var i = 0, len = buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len * 2); for (out = 0, i = 0; i < len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = c << 6 | buf[i++] & 0x3f; c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff; utf16buf[out++] = 0xdc00 | c & 0x3ff; } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function (buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max - 1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means buffer is too small, // return max too. if (pos === 0) { return max; } return pos + _utf8len[buf[pos]] > max ? pos : max; }; /***/ }), /***/ "./node_modules/pako/lib/zlib/adler32.js": /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/adler32.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It isn't worth it to make additional optimizations as in original. // Small size is preferable. // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. function adler32(adler, buf, len, pos) { var s1 = adler & 0xffff | 0, s2 = adler >>> 16 & 0xffff | 0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = s1 + buf[pos++] | 0; s2 = s2 + s1 | 0; } while (--n); s1 %= 65521; s2 %= 65521; } return s1 | s2 << 16 | 0; } module.exports = adler32; /***/ }), /***/ "./node_modules/pako/lib/zlib/constants.js": /*!*************************************************!*\ !*** ./node_modules/pako/lib/zlib/constants.js ***! \*************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; /***/ }), /***/ "./node_modules/pako/lib/zlib/crc32.js": /*!*********************************************!*\ !*** ./node_modules/pako/lib/zlib/crc32.js ***! \*********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n = 0; n < 256; n++) { c = n; for (var k = 0; k < 8; k++) { c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc ^= -1; for (var i = pos; i < end; i++) { crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; } return crc ^ -1; // >>> 0; } module.exports = crc32; /***/ }), /***/ "./node_modules/pako/lib/zlib/deflate.js": /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/deflate.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. var utils = __webpack_require__(/*! ../utils/common */ "./node_modules/pako/lib/utils/common.js"); var trees = __webpack_require__(/*! ./trees */ "./node_modules/pako/lib/zlib/trees.js"); var adler32 = __webpack_require__(/*! ./adler32 */ "./node_modules/pako/lib/zlib/adler32.js"); var crc32 = __webpack_require__(/*! ./crc32 */ "./node_modules/pako/lib/zlib/crc32.js"); var msg = __webpack_require__(/*! ./messages */ "./node_modules/pako/lib/zlib/messages.js"); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1; var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return (f << 1) - (f > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only(s, last) { trees._tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = b >>> 8 & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; // zmemcpy(buf, strm->next_in, len); utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0 /*NIL*/ ; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = m >= _w_size ? m - _w_size : 0; } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = m >= _w_size ? m - _w_size : 0; /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0 /*NIL*/ ; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0 /*NIL*/ && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match /*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0 /*NIL*/ ; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH - 1; if (hash_head !== 0 /*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD /*MAX_DIST(s)*/ ) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096 /*TOO_FAR*/ )) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH - 1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length - 1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH - 1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ function Config(good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; } var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = s.wrap ? INIT_STATE : BUSY_STATE; strm.adler = s.wrap === 2 ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << memLevel + 6; /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); //s->pending_buf = (uchf *) overlay; s.pending_buf = new utils.Buf8(s.pending_buf_size); // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); s.d_buf = 1 * s.lit_bufsize; //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH) { return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16)); put_byte(s, s.gzhead.time & 0xff); put_byte(s, s.gzhead.time >> 8 & 0xff); put_byte(s, s.gzhead.time >> 16 & 0xff); put_byte(s, s.gzhead.time >> 24 & 0xff); put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, s.gzhead.extra.length >> 8 & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = Z_DEFLATED + (s.w_bits - 8 << 4) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= level_flags << 6; if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - header % 31; s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra /* != Z_NULL*/ ) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name /* != Z_NULL*/ ) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment /* != Z_NULL*/ ) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, strm.adler >> 8 & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH && s.status !== FINISH_STATE) { var bstate = s.strategy === Z_HUFFMAN_ONLY ? deflate_huff(s, flush) : s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, strm.adler >> 8 & 0xff); put_byte(s, strm.adler >> 16 & 0xff); put_byte(s, strm.adler >> 24 & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, strm.total_in >> 8 & 0xff); put_byte(s, strm.total_in >> 16 & 0xff); put_byte(s, strm.total_in >> 24 & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm /*== Z_NULL*/ || !strm.state /*== Z_NULL*/ ) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Initializes the compression dictionary from the given byte * sequence without producing any compressed output. */ function deflateSetDictionary(strm, dictionary) { var dictLength = dictionary.length; var s; var str, n; var wrap; var avail; var next; var input; var tmpDict; if (!strm /*== Z_NULL*/ || !strm.state /*== Z_NULL*/ ) { return Z_STREAM_ERROR; } s = strm.state; wrap = s.wrap; if (wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead) { return Z_STREAM_ERROR; } /* when using zlib wrappers, compute Adler-32 for provided dictionary */ if (wrap === 1) { /* adler32(strm->adler, dictionary, dictLength); */ strm.adler = adler32(strm.adler, dictionary, dictLength, 0); } s.wrap = 0; /* avoid computing Adler-32 in read_buf */ /* if dictionary would fill window, just replace the history */ if (dictLength >= s.w_size) { if (wrap === 0) { /* already empty otherwise */ /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); s.strstart = 0; s.block_start = 0; s.insert = 0; } /* use the tail */ // dictionary = dictionary.slice(dictLength - s.w_size); tmpDict = new utils.Buf8(s.w_size); utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); dictionary = tmpDict; dictLength = s.w_size; } /* insert dictionary into window and hash */ avail = strm.avail_in; next = strm.next_in; input = strm.input; strm.avail_in = dictLength; strm.next_in = 0; strm.input = dictionary; fill_window(s); while (s.lookahead >= MIN_MATCH) { str = s.strstart; n = s.lookahead - (MIN_MATCH - 1); do { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = (s.ins_h << s.hash_shift ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; } while (--n); s.strstart = str; s.lookahead = MIN_MATCH - 1; fill_window(s); } s.strstart += s.lookahead; s.block_start = s.strstart; s.insert = s.lookahead; s.lookahead = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; strm.next_in = next; strm.input = input; strm.avail_in = avail; s.wrap = wrap; return Z_OK; } exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ /***/ }), /***/ "./node_modules/pako/lib/zlib/gzheader.js": /*!************************************************!*\ !*** ./node_modules/pako/lib/zlib/gzheader.js ***! \************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; /***/ }), /***/ "./node_modules/pako/lib/zlib/inffast.js": /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/inffast.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24 /*here.bits*/ ; hold >>>= op; bits -= op; op = here >>> 16 & 0xff /*here.op*/ ; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff /*here.val*/ ; } else if (op & 16) { /* length base */ len = here & 0xffff /*here.val*/ ; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & (1 << op) - 1; hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24 /*here.bits*/ ; hold >>>= op; bits -= op; op = here >>> 16 & 0xff /*here.op*/ ; if (op & 16) { /* distance base */ dist = here & 0xffff /*here.val*/ ; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & (1 << op) - 1; //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defaults, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff) + ( /*here.val*/ hold & (1 << op) - 1)]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff) + ( /*here.val*/ hold & (1 << op) - 1)]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last); strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end); state.hold = hold; state.bits = bits; return; }; /***/ }), /***/ "./node_modules/pako/lib/zlib/inflate.js": /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/inflate.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. var utils = __webpack_require__(/*! ../utils/common */ "./node_modules/pako/lib/utils/common.js"); var adler32 = __webpack_require__(/*! ./adler32 */ "./node_modules/pako/lib/zlib/adler32.js"); var crc32 = __webpack_require__(/*! ./crc32 */ "./node_modules/pako/lib/zlib/crc32.js"); var inflate_fast = __webpack_require__(/*! ./inffast */ "./node_modules/pako/lib/zlib/inffast.js"); var inflate_table = __webpack_require__(/*! ./inftrees */ "./node_modules/pako/lib/zlib/inftrees.js"); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function zswap32(q) { return (q >>> 24 & 0xff) + (q >>> 8 & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null /*Z_NULL*/ ; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null /*Z_NULL*/ ; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null /*Z_NULL*/ ; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window, src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window, src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.wrap & 2 && hold === 0x8b1f) { /* gzip header */ state.check = 0 /*crc32(0L, Z_NULL, 0)*/ ; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff) << /*BITS(8)*/ 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f) !== /*BITS(4)*/ Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f) + /*BITS(4)*/ 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/ ; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = hold >> 8 & 1; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; hbuf[2] = hold >>> 16 & 0xff; hbuf[3] = hold >>> 24 & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = hold & 0xff; state.head.os = hold >> 8; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = hold >>> 8 & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null /*Z_NULL*/ ; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more convenient processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet(state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && state.length < 65536 /*state.head.name_max*/ ) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && state.length < 65536 /*state.head.comm_max*/ ) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = state.flags >> 9 & 1; state.head.done = true; } strm.adler = state.check = 0; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = zswap32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/ ; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = hold & 0x01 /*BITS(1)*/ ; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch (hold & 0x03) { /*BITS(2)*/ case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== (hold >>> 16 ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f) + /*BITS(5)*/ 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f) + /*BITS(5)*/ 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f) + /*BITS(4)*/ 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = hold & 0x07; //BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = { bits: state.lenbits }; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03); //BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07); //BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f); //BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = { bits: state.lenbits }; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = { bits: state.distbits }; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> /*BITS(last.bits + last.op)*/ last_bits)]; here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (last_bits + here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/ ; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & (1 << state.distbits) - 1]; /*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> /*BITS(last.bits + last.op)*/ last_bits)]; here_bits = here >>> 24; here_op = here >>> 16 & 0xff; here_val = here & 0xffff; if (last_bits + here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = here_op & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/ ; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defaults, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' instead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out); } _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too if ((state.flags ? hold : zswap32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH)) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if ((_in === 0 && _out === 0 || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/ ) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } function inflateSetDictionary(strm, dictionary) { var dictLength = dictionary.length; var state; var dictid; var ret; /* check state */ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */ ) { return Z_STREAM_ERROR; } state = strm.state; if (state.wrap !== 0 && state.mode !== DICT) { return Z_STREAM_ERROR; } /* check for correct dictionary identifier */ if (state.mode === DICT) { dictid = 1; /* adler32(0, null, 0)*/ /* dictid = adler32(dictid, dictionary, dictLength); */ dictid = adler32(dictid, dictionary, dictLength, 0); if (dictid !== state.check) { return Z_DATA_ERROR; } } /* copy dictionary to window using updatewindow(), which will amend the existing dictionary if appropriate */ ret = updatewindow(strm, dictionary, dictLength, dictLength); if (ret) { state.mode = MEM; return Z_MEM_ERROR; } state.havedict = 1; // Tracev((stderr, "inflate: dictionary set\n")); return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ /***/ }), /***/ "./node_modules/pako/lib/zlib/inftrees.js": /*!************************************************!*\ !*** ./node_modules/pako/lib/zlib/inftrees.js ***! \************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. var utils = __webpack_require__(/*! ../utils/common */ "./node_modules/pako/lib/utils/common.js"); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = 1 << 24 | 64 << 16 | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = 1 << 24 | 64 << 16 | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if (type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS) { return 1; } /* process all codes and make table entries */ for (;;) { /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << len - drop; fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << len - 1; while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if (type === LENS && used > ENOUGH_LENS || type === DISTS && used > ENOUGH_DISTS) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = root << 24 | curr << 16 | next - table_index | 0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = len - drop << 24 | 64 << 16 | 0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; /***/ }), /***/ "./node_modules/pako/lib/zlib/messages.js": /*!************************************************!*\ !*** ./node_modules/pako/lib/zlib/messages.js ***! \************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. module.exports = { 2: 'need dictionary', /* Z_NEED_DICT 2 */ 1: 'stream end', /* Z_STREAM_END 1 */ 0: '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; /***/ }), /***/ "./node_modules/pako/lib/zlib/trees.js": /*!*********************************************!*\ !*** ./node_modules/pako/lib/zlib/trees.js ***! \*********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. /* eslint-disable space-unary-ops */ var utils = __webpack_require__(/*! ../utils/common */ "./node_modules/pako/lib/utils/common.js"); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ /* eslint-disable comma-spacing,array-bracket-spacing */ var extra_lbits = /* extra bits for each length code */ [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]; var extra_dbits = /* extra bits for each distance code */ [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]; var extra_blbits = /* extra bits for each bit length code */ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]; var bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; /* eslint-enable comma-spacing,array-bracket-spacing */ /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES + 2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; } var static_l_desc; var static_d_desc; var static_bl_desc; function TreeDesc(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ } function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short(s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = w & 0xff; s.pending_buf[s.pending++] = w >>> 8 & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > Buf_size - length) { s.bi_buf |= value << s.bi_valid & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> Buf_size - s.bi_valid; s.bi_valid += length - Buf_size; } else { s.bi_buf |= value << s.bi_valid & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c * 2] /*.Code*/ , tree[c * 2 + 1] /*.Len*/ ); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max] * 2 + 1] /*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n * 2 + 1] /*.Dad*/ * 2 + 1] /*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n * 2 + 1] /*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n - base]; } f = tree[n * 2] /*.Freq*/ ; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n * 2 + 1] /*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length - 1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m * 2 + 1] /*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m * 2 + 1] /*.Len*/ ) * tree[m * 2] /*.Freq*/ ; tree[m * 2 + 1] /*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = code + bl_count[bits - 1] << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES - 1; code++) { base_length[code] = length; for (n = 0; n < 1 << extra_lbits[code]; n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length - 1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < 1 << extra_dbits[code]; n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < 1 << extra_dbits[code] - 7; n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n * 2 + 1] /*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n * 2 + 1] /*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n * 2 + 1] /*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n * 2 + 1] /*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES + 1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n * 2 + 1] /*.Len*/ = 5; static_dtree[n * 2] /*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2] /*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2] /*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2] /*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK * 2] /*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n * 2; var _m2 = m * 2; return tree[_n2] /*.Freq*/ < tree[_m2] /*.Freq*/ || tree[_n2] /*.Freq*/ === tree[_m2] /*.Freq*/ && depth[n] <= depth[m]; } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1]; lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code + LITERALS + 1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2] /*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n * 2 + 1] /*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0; tree[node * 2] /*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node * 2 + 1] /*.Len*/ ; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = s.heap_len >> 1 /*int /2*/ ; n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1 /*SMALLEST*/ ]; s.heap[1 /*SMALLEST*/ ] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1 /*SMALLEST*/ ); /***/ m = s.heap[1 /*SMALLEST*/ ]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2] /*.Freq*/ = tree[n * 2] /*.Freq*/ + tree[m * 2] /*.Freq*/ ; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n * 2 + 1] /*.Dad*/ = tree[m * 2 + 1] /*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1 /*SMALLEST*/ ] = node++; pqdownheap(s, tree, 1 /*SMALLEST*/ ); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1 /*SMALLEST*/ ]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1] /*.Len*/ ; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code + 1) * 2 + 1] /*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1] /*.Len*/ ; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2] /*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2] /*.Freq*/++; } s.bl_tree[REP_3_6 * 2] /*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10 * 2] /*.Freq*/++; } else { s.bl_tree[REPZ_11_138 * 2] /*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1] /*.Len*/ ; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1] /*.Len*/ ; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count - 3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count - 3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count - 11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex] * 2 + 1] /*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes - 1, 5); send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1] /*.Len*/ , 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if (black_mask & 1 && s.dyn_ltree[n * 2] /*.Freq*/ !== 0) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[10 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[13 * 2] /*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2] /*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES << 1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = s.opt_len + 3 + 7 >>> 3; static_lenb = s.static_len + 3 + 7 >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if (stored_len + 4 <= opt_lenb && buf !== -1) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc * 2] /*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2] /*.Freq*/++; s.dyn_dtree[d_code(dist) * 2] /*.Freq*/++; } // (!) This block is disabled in zlib defaults, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return s.last_lit === s.lit_bufsize - 1; /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; /***/ }), /***/ "./node_modules/pako/lib/zlib/zstream.js": /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/zstream.js ***! \***********************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // (C) 1995-2013 Jean-loup Gailly and Mark Adler // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = '' /*Z_NULL*/ ; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2 /*Z_UNKNOWN*/ ; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; /***/ }), /***/ "./node_modules/process-nextick-args/index.js": /*!****************************************************!*\ !*** ./node_modules/process-nextick-args/index.js ***! \****************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) { if (!process.version || process.version.indexOf('v0.') === 0 || process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { module.exports = { nextTick: nextTick }; } else { module.exports = process; } function nextTick(fn, arg1, arg2, arg3) { if (typeof fn !== 'function') { throw new TypeError('"callback" argument must be a function'); } var len = arguments.length; var args, i; switch (len) { case 0: case 1: return process.nextTick(fn); case 2: return process.nextTick(function afterTickOne() { fn.call(null, arg1); }); case 3: return process.nextTick(function afterTickTwo() { fn.call(null, arg1, arg2); }); case 4: return process.nextTick(function afterTickThree() { fn.call(null, arg1, arg2, arg3); }); default: args = new Array(len - 1); i = 0; while (i < args.length) { args[i++] = arguments[i]; } return process.nextTick(function afterTick() { fn.apply(null, args); }); } } /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../process/browser.js */ "./node_modules/process/browser.js"))) /***/ }), /***/ "./node_modules/process/browser.js": /*!*****************************************!*\ !*** ./node_modules/process/browser.js ***! \*****************************************/ /*! no static exports found */ /***/ (function(module, exports) { // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout() { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } })(); function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch (e) { try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch (e) { // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e) { try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e) { // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while (len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return []; }; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/'; }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function () { return 0; }; /***/ }), /***/ "./node_modules/readable-stream/duplex-browser.js": /*!********************************************************!*\ !*** ./node_modules/readable-stream/duplex-browser.js ***! \********************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(/*! ./lib/_stream_duplex.js */ "./node_modules/readable-stream/lib/_stream_duplex.js"); /***/ }), /***/ "./node_modules/readable-stream/lib/_stream_duplex.js": /*!************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_duplex.js ***! \************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. /**/ var pna = __webpack_require__(/*! process-nextick-args */ "./node_modules/process-nextick-args/index.js"); /**/ /**/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { keys.push(key); } return keys; }; /**/ module.exports = Duplex; /**/ var util = __webpack_require__(/*! core-util-is */ "./node_modules/core-util-is/lib/util.js"); util.inherits = __webpack_require__(/*! inherits */ "./node_modules/inherits/inherits_browser.js"); /**/ var Readable = __webpack_require__(/*! ./_stream_readable */ "./node_modules/readable-stream/lib/_stream_readable.js"); var Writable = __webpack_require__(/*! ./_stream_writable */ "./node_modules/readable-stream/lib/_stream_writable.js"); util.inherits(Duplex, Readable); { // avoid scope creep, the keys array can then be collected var keys = objectKeys(Writable.prototype); for (var v = 0; v < keys.length; v++) { var method = keys[v]; if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } } function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._writableState.highWaterMark; } }); // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. pna.nextTick(onEndNT, this); } function onEndNT(self) { self.end(); } Object.defineProperty(Duplex.prototype, 'destroyed', { get: function () { if (this._readableState === undefined || this._writableState === undefined) { return false; } return this._readableState.destroyed && this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (this._readableState === undefined || this._writableState === undefined) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; this._writableState.destroyed = value; } }); Duplex.prototype._destroy = function (err, cb) { this.push(null); this.end(); pna.nextTick(cb, err); }; /***/ }), /***/ "./node_modules/readable-stream/lib/_stream_passthrough.js": /*!*****************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_passthrough.js ***! \*****************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. module.exports = PassThrough; var Transform = __webpack_require__(/*! ./_stream_transform */ "./node_modules/readable-stream/lib/_stream_transform.js"); /**/ var util = __webpack_require__(/*! core-util-is */ "./node_modules/core-util-is/lib/util.js"); util.inherits = __webpack_require__(/*! inherits */ "./node_modules/inherits/inherits_browser.js"); /**/ util.inherits(PassThrough, Transform); function PassThrough(options) { if (!(this instanceof PassThrough)) return new PassThrough(options); Transform.call(this, options); } PassThrough.prototype._transform = function (chunk, encoding, cb) { cb(null, chunk); }; /***/ }), /***/ "./node_modules/readable-stream/lib/_stream_readable.js": /*!**************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_readable.js ***! \**************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. /**/ var pna = __webpack_require__(/*! process-nextick-args */ "./node_modules/process-nextick-args/index.js"); /**/ module.exports = Readable; /**/ var isArray = __webpack_require__(/*! isarray */ "./node_modules/isarray/index.js"); /**/ /**/ var Duplex; /**/ Readable.ReadableState = ReadableState; /**/ var EE = __webpack_require__(/*! events */ "./node_modules/events/events.js").EventEmitter; var EElistenerCount = function (emitter, type) { return emitter.listeners(type).length; }; /**/ /**/ var Stream = __webpack_require__(/*! ./internal/streams/stream */ "./node_modules/readable-stream/lib/internal/streams/stream-browser.js"); /**/ /**/ var Buffer = __webpack_require__(/*! safe-buffer */ "./node_modules/safe-buffer/index.js").Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ /**/ var util = __webpack_require__(/*! core-util-is */ "./node_modules/core-util-is/lib/util.js"); util.inherits = __webpack_require__(/*! inherits */ "./node_modules/inherits/inherits_browser.js"); /**/ /**/ var debugUtil = __webpack_require__(/*! util */ 0); var debug = void 0; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); } else { debug = function () {}; } /**/ var BufferList = __webpack_require__(/*! ./internal/streams/BufferList */ "./node_modules/readable-stream/lib/internal/streams/BufferList.js"); var destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ "./node_modules/readable-stream/lib/internal/streams/destroy.js"); var StringDecoder; util.inherits(Readable, Stream); var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; function prependListener(emitter, event, fn) { // Sadly this is not cacheable as some libraries bundle their own // event emitter implementation with them. if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any // userland ones. NEVER DO THIS. This is here only because this code needs // to continue to work with older versions of Node.js that do not include // the prependListener() method. The goal is to eventually remove this hack. if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; } function ReadableState(options, stream) { Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ "./node_modules/readable-stream/lib/_stream_duplex.js"); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. var isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; var readableHwm = options.readableHighWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // A linked list is used to store data chunks instead of an array because the // linked list can remove elements from the beginning faster than // array.shift() this.buffer = new BufferList(); this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted // immediately, or on a later tick. We set this to true at first, because // any actions that shouldn't happen until "later" should generally also // not happen before the first read call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; this.resumeScheduled = false; // has it been destroyed this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ "./node_modules/string_decoder/lib/string_decoder.js").StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ "./node_modules/readable-stream/lib/_stream_duplex.js"); if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; if (options) { if (typeof options.read === 'function') this._read = options.read; if (typeof options.destroy === 'function') this._destroy = options.destroy; } Stream.call(this); } Object.defineProperty(Readable.prototype, 'destroyed', { get: function () { if (this._readableState === undefined) { return false; } return this._readableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._readableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; } }); Readable.prototype.destroy = destroyImpl.destroy; Readable.prototype._undestroy = destroyImpl.undestroy; Readable.prototype._destroy = function (err, cb) { this.push(null); cb(err); }; // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function (chunk, encoding) { var state = this._readableState; var skipChunkCheck; if (!state.objectMode) { if (typeof chunk === 'string') { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = Buffer.from(chunk, encoding); encoding = ''; } skipChunkCheck = true; } } else { skipChunkCheck = true; } return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function (chunk) { return readableAddChunk(this, chunk, null, true, false); }; function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = _uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new Error('stream.push() after EOF')); } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; } } return needMoreData(state); } function addChunk(stream, state, chunk, addToFront) { if (state.flowing && state.length === 0 && !state.sync) { stream.emit('data', chunk); stream.read(0); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } function chunkInvalid(state, chunk) { var er; if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } Readable.prototype.isPaused = function () { return this._readableState.flowing === false; }; // backwards compatibility. Readable.prototype.setEncoding = function (enc) { if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ "./node_modules/string_decoder/lib/string_decoder.js").StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; }; // Don't raise the hwm > 8MB var MAX_HWM = 0x800000; function computeNewHighWaterMark(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 to prevent increasing hwm excessively in // tiny amounts n--; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n++; } return n; } // This function is designed to be inlinable, so please take care when making // changes to the function body. function howMuchToRead(n, state) { if (n <= 0 || state.length === 0 && state.ended) return 0; if (state.objectMode) return 1; if (n !== n) { // Only flow one buffer at a time if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; } // If we're asking for more than the current hwm, then raise the hwm. if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); if (n <= state.length) return n; // Don't have enough if (!state.ended) { state.needReadable = true; return 0; } return state.length; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function (n) { debug('read', n); n = parseInt(n, 10); var state = this._readableState; var nOrig = n; if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } else if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (!state.reading) n = howMuchToRead(nOrig, state); } var ret; if (n > 0) ret = fromList(n, state);else ret = null; if (ret === null) { state.needReadable = true; n = 0; } else { state.length -= n; } if (state.length === 0) { // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended) endReadable(this); } if (ret !== null) this.emit('data', ret); return ret; }; function onEofChunk(stream, state) { if (state.ended) return; if (state.decoder) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // emit 'readable' now to make sure it gets picked up. emitReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream); } } function emitReadable_(stream) { debug('emit readable'); stream.emit('readable'); flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; pna.nextTick(maybeReadMore_, stream, state); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break;else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function (n) { this.emit('error', new Error('_read() is not implemented')); }; Readable.prototype.pipe = function (dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : unpipe; if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable, unpipeInfo) { debug('onunpipe'); if (readable === src) { if (unpipeInfo && unpipeInfo.hasUnpiped === false) { unpipeInfo.hasUnpiped = true; cleanup(); } } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); var cleanedUp = false; function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', unpipe); src.removeListener('data', ondata); cleanedUp = true; // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } // If the user pushes more data while we're writing to dest then we'll end up // in ondata again. However, we only want to increase awaitDrain once because // dest will only emit one 'drain' event for the multiple writes. // => Introduce a guard on increasing awaitDrain. var increasedAwaitDrain = false; src.on('data', ondata); function ondata(chunk) { debug('ondata'); increasedAwaitDrain = false; var ret = dest.write(chunk); if (false === ret && !increasedAwaitDrain) { // If the user unpiped during `dest.write()`, it is possible // to get stuck in a permanently paused state if that write // also returned false. // => Check whether `dest` is still a piping destination. if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { debug('false write response, pause', src._readableState.awaitDrain); src._readableState.awaitDrain++; increasedAwaitDrain = true; } src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); } // Make sure our error handler is attached before userland ones. prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function () { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function (dest) { var state = this._readableState; var unpipeInfo = { hasUnpiped: false }; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this, unpipeInfo); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) { dests[i].emit('unpipe', this, unpipeInfo); } return this; } // try to find the right one. var index = indexOf(state.pipes, dest); if (index === -1) return this; state.pipes.splice(index, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this, unpipeInfo); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function (ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); if (ev === 'data') { // Start flowing on next tick if stream isn't explicitly paused if (this._readableState.flowing !== false) this.resume(); } else if (ev === 'readable') { var state = this._readableState; if (!state.endEmitted && !state.readableListening) { state.readableListening = state.needReadable = true; state.emittedReadable = false; if (!state.reading) { pna.nextTick(nReadingNextTick, this); } else if (state.length) { emitReadable(this); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; function nReadingNextTick(self) { debug('readable nexttick read 0'); self.read(0); } // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function () { var state = this._readableState; if (!state.flowing) { debug('resume'); state.flowing = true; resume(this, state); } return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; pna.nextTick(resume_, stream, state); } } function resume_(stream, state) { if (!state.reading) { debug('resume read 0'); stream.read(0); } state.resumeScheduled = false; state.awaitDrain = 0; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function () { debug('call pause flowing=%j', this._readableState.flowing); if (false !== this._readableState.flowing) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); while (state.flowing && stream.read() !== null) {} } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function (stream) { var _this = this; var state = this._readableState; var paused = false; stream.on('end', function () { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) _this.push(chunk); } _this.push(null); }); stream.on('data', function (chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; var ret = _this.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (this[i] === undefined && typeof stream[i] === 'function') { this[i] = function (method) { return function () { return stream[method].apply(stream, arguments); }; }(i); } } // proxy certain important events. for (var n = 0; n < kProxyEvents.length; n++) { stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); } // when we try to consume some more bytes, simply unpause the // underlying stream. this._read = function (n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return this; }; Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._readableState.highWaterMark; } }); // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromList(n, state) { // nothing buffered if (state.length === 0) return null; var ret; if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { // read it all, truncate the list if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); state.buffer.clear(); } else { // read part of list ret = fromListPartial(n, state.buffer, state.decoder); } return ret; } // Extracts only enough buffered data to satisfy the amount requested. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromListPartial(n, list, hasStrings) { var ret; if (n < list.head.data.length) { // slice is the same for buffers and strings ret = list.head.data.slice(0, n); list.head.data = list.head.data.slice(n); } else if (n === list.head.data.length) { // first chunk is a perfect match ret = list.shift(); } else { // result spans more than one buffer ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); } return ret; } // Copies a specified amount of characters from the list of buffered data // chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBufferString(n, list) { var p = list.head; var c = 1; var ret = p.data; n -= ret.length; while (p = p.next) { var str = p.data; var nb = n > str.length ? str.length : n; if (nb === str.length) ret += str;else ret += str.slice(0, n); n -= nb; if (n === 0) { if (nb === str.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = str.slice(nb); } break; } ++c; } list.length -= c; return ret; } // Copies a specified amount of bytes from the list of buffered data chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBuffer(n, list) { var ret = Buffer.allocUnsafe(n); var p = list.head; var c = 1; p.data.copy(ret); n -= p.data.length; while (p = p.next) { var buf = p.data; var nb = n > buf.length ? buf.length : n; buf.copy(ret, ret.length - n, 0, nb); n -= nb; if (n === 0) { if (nb === buf.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = buf.slice(nb); } break; } ++c; } list.length -= c; return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); if (!state.endEmitted) { state.ended = true; pna.nextTick(endReadableNT, state, stream); } } function endReadableNT(state, stream) { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } } function indexOf(xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../webpack/buildin/global.js */ "./node_modules/webpack/buildin/global.js"), __webpack_require__(/*! ./../../process/browser.js */ "./node_modules/process/browser.js"))) /***/ }), /***/ "./node_modules/readable-stream/lib/_stream_transform.js": /*!***************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_transform.js ***! \***************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. module.exports = Transform; var Duplex = __webpack_require__(/*! ./_stream_duplex */ "./node_modules/readable-stream/lib/_stream_duplex.js"); /**/ var util = __webpack_require__(/*! core-util-is */ "./node_modules/core-util-is/lib/util.js"); util.inherits = __webpack_require__(/*! inherits */ "./node_modules/inherits/inherits_browser.js"); /**/ util.inherits(Transform, Duplex); function afterTransform(er, data) { var ts = this._transformState; ts.transforming = false; var cb = ts.writecb; if (!cb) { return this.emit('error', new Error('write callback called multiple times')); } ts.writechunk = null; ts.writecb = null; if (data != null) // single equals check for both `null` and `undefined` this.push(data); cb(er); var rs = this._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { this._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); this._transformState = { afterTransform: afterTransform.bind(this), needTransform: false, transforming: false, writecb: null, writechunk: null, writeencoding: null }; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; if (options) { if (typeof options.transform === 'function') this._transform = options.transform; if (typeof options.flush === 'function') this._flush = options.flush; } // When the writable side finishes, then flush out anything remaining. this.on('prefinish', prefinish); } function prefinish() { var _this = this; if (typeof this._flush === 'function') { this._flush(function (er, data) { done(_this, er, data); }); } else { done(this, null, null); } } Transform.prototype.push = function (chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function (chunk, encoding, cb) { throw new Error('_transform() is not implemented'); }; Transform.prototype._write = function (chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function (n) { var ts = this._transformState; if (ts.writechunk !== null && ts.writecb && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; Transform.prototype._destroy = function (err, cb) { var _this2 = this; Duplex.prototype._destroy.call(this, err, function (err2) { cb(err2); _this2.emit('close'); }); }; function done(stream, er, data) { if (er) return stream.emit('error', er); if (data != null) // single equals check for both `null` and `undefined` stream.push(data); // if there's nothing in the write buffer, then that means // that nothing more will ever be provided if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); return stream.push(null); } /***/ }), /***/ "./node_modules/readable-stream/lib/_stream_writable.js": /*!**************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_writable.js ***! \**************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, encoding, cb), and it'll handle all // the drain event emission and buffering. /**/ var pna = __webpack_require__(/*! process-nextick-args */ "./node_modules/process-nextick-args/index.js"); /**/ module.exports = Writable; /* */ function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; this.next = null; } // It seems a linked list but it is not // there will be only 2 of these for each stream function CorkedRequest(state) { var _this = this; this.next = null; this.entry = null; this.finish = function () { onCorkedFinish(_this, state); }; } /* */ /**/ var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick; /**/ /**/ var Duplex; /**/ Writable.WritableState = WritableState; /**/ var util = __webpack_require__(/*! core-util-is */ "./node_modules/core-util-is/lib/util.js"); util.inherits = __webpack_require__(/*! inherits */ "./node_modules/inherits/inherits_browser.js"); /**/ /**/ var internalUtil = { deprecate: __webpack_require__(/*! util-deprecate */ "./node_modules/util-deprecate/browser.js") }; /**/ /**/ var Stream = __webpack_require__(/*! ./internal/streams/stream */ "./node_modules/readable-stream/lib/internal/streams/stream-browser.js"); /**/ /**/ var Buffer = __webpack_require__(/*! safe-buffer */ "./node_modules/safe-buffer/index.js").Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ var destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ "./node_modules/readable-stream/lib/internal/streams/destroy.js"); util.inherits(Writable, Stream); function nop() {} function WritableState(options, stream) { Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ "./node_modules/readable-stream/lib/_stream_duplex.js"); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. var isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; var writableHwm = options.writableHighWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // if _final has been called this.finalCalled = false; // drain event flag. this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // has it been destroyed this.destroyed = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function (er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.bufferedRequest = null; this.lastBufferedRequest = null; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; // count buffered requests this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always // one allocated and free to use, and we maintain at most two this.corkedRequestsFree = new CorkedRequest(this); } WritableState.prototype.getBuffer = function getBuffer() { var current = this.bufferedRequest; var out = []; while (current) { out.push(current); current = current.next; } return out; }; (function () { try { Object.defineProperty(WritableState.prototype, 'buffer', { get: internalUtil.deprecate(function () { return this.getBuffer(); }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') }); } catch (_) {} })(); // Test _writableState for inheritance to account for Duplex streams, // whose prototype chain only points to Readable. var realHasInstance; if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { realHasInstance = Function.prototype[Symbol.hasInstance]; Object.defineProperty(Writable, Symbol.hasInstance, { value: function (object) { if (realHasInstance.call(this, object)) return true; if (this !== Writable) return false; return object && object._writableState instanceof WritableState; } }); } else { realHasInstance = function (object) { return object instanceof this; }; } function Writable(options) { Duplex = Duplex || __webpack_require__(/*! ./_stream_duplex */ "./node_modules/readable-stream/lib/_stream_duplex.js"); // Writable ctor is applied to Duplexes, too. // `realHasInstance` is necessary because using plain `instanceof` // would return false, as no `_writableState` property is attached. // Trying to use the custom `instanceof` for Writable here will also break the // Node.js LazyTransform implementation, which has a non-trivial getter for // `_writableState` that would lead to infinite recursion. if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { return new Writable(options); } this._writableState = new WritableState(options, this); // legacy. this.writable = true; if (options) { if (typeof options.write === 'function') this._write = options.write; if (typeof options.writev === 'function') this._writev = options.writev; if (typeof options.destroy === 'function') this._destroy = options.destroy; if (typeof options.final === 'function') this._final = options.final; } Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function () { this.emit('error', new Error('Cannot pipe, not readable')); }; function writeAfterEnd(stream, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); pna.nextTick(cb, er); } // Checks that a user-supplied chunk is valid, especially for the particular // mode the stream is in. Currently this means that `null` is never accepted // and undefined/non-string values are only allowed in object mode. function validChunk(stream, state, chunk, cb) { var valid = true; var er = false; if (chunk === null) { er = new TypeError('May not write null values to stream'); } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } if (er) { stream.emit('error', er); pna.nextTick(cb, er); valid = false; } return valid; } Writable.prototype.write = function (chunk, encoding, cb) { var state = this._writableState; var ret = false; var isBuf = !state.objectMode && _isUint8Array(chunk); if (isBuf && !Buffer.isBuffer(chunk)) { chunk = _uint8ArrayToBuffer(chunk); } if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function () { var state = this._writableState; state.corked++; }; Writable.prototype.uncork = function () { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } }; Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { // node::ParseEncoding() requires lower case. if (typeof encoding === 'string') encoding = encoding.toLowerCase(); if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); this._writableState.defaultEncoding = encoding; return this; }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = Buffer.from(chunk, encoding); } return chunk; } Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._writableState.highWaterMark; } }); // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { if (!isBuf) { var newChunk = decodeChunk(state, chunk, encoding); if (chunk !== newChunk) { isBuf = true; encoding = 'buffer'; chunk = newChunk; } } var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) { var last = state.lastBufferedRequest; state.lastBufferedRequest = { chunk: chunk, encoding: encoding, isBuf: isBuf, callback: cb, next: null }; if (last) { last.next = state.lastBufferedRequest; } else { state.bufferedRequest = state.lastBufferedRequest; } state.bufferedRequestCount += 1; } else { doWrite(stream, state, false, len, chunk, encoding, cb); } return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { --state.pendingcb; if (sync) { // defer the callback if we are being called synchronously // to avoid piling up things on the stack pna.nextTick(cb, er); // this can emit finish, and it will always happen // after error pna.nextTick(finishMaybe, stream, state); stream._writableState.errorEmitted = true; stream.emit('error', er); } else { // the caller expect this to happen before if // it is async cb(er); stream._writableState.errorEmitted = true; stream.emit('error', er); // this can emit finish, but finish must // always follow error finishMaybe(stream, state); } } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb);else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(state); if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { clearBuffer(stream, state); } if (sync) { /**/ asyncWrite(afterWrite, stream, state, finished, cb); /**/ } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; var entry = state.bufferedRequest; if (stream._writev && entry && entry.next) { // Fast case, write everything using _writev() var l = state.bufferedRequestCount; var buffer = new Array(l); var holder = state.corkedRequestsFree; holder.entry = entry; var count = 0; var allBuffers = true; while (entry) { buffer[count] = entry; if (!entry.isBuf) allBuffers = false; entry = entry.next; count += 1; } buffer.allBuffers = allBuffers; doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time // as the hot path ends with doWrite state.pendingcb++; state.lastBufferedRequest = null; if (holder.next) { state.corkedRequestsFree = holder.next; holder.next = null; } else { state.corkedRequestsFree = new CorkedRequest(state); } state.bufferedRequestCount = 0; } else { // Slow case, write chunks one-by-one while (entry) { var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); entry = entry.next; state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { break; } } if (entry === null) state.lastBufferedRequest = null; } state.bufferedRequest = entry; state.bufferProcessing = false; } Writable.prototype._write = function (chunk, encoding, cb) { cb(new Error('_write() is not implemented')); }; Writable.prototype._writev = null; Writable.prototype.end = function (chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(state) { return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; } function callFinal(stream, state) { stream._final(function (err) { state.pendingcb--; if (err) { stream.emit('error', err); } state.prefinished = true; stream.emit('prefinish'); finishMaybe(stream, state); }); } function prefinish(stream, state) { if (!state.prefinished && !state.finalCalled) { if (typeof stream._final === 'function') { state.pendingcb++; state.finalCalled = true; pna.nextTick(callFinal, stream, state); } else { state.prefinished = true; stream.emit('prefinish'); } } } function finishMaybe(stream, state) { var need = needFinish(state); if (need) { prefinish(stream, state); if (state.pendingcb === 0) { state.finished = true; stream.emit('finish'); } } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) pna.nextTick(cb);else stream.once('finish', cb); } state.ended = true; stream.writable = false; } function onCorkedFinish(corkReq, state, err) { var entry = corkReq.entry; corkReq.entry = null; while (entry) { var cb = entry.callback; state.pendingcb--; cb(err); entry = entry.next; } if (state.corkedRequestsFree) { state.corkedRequestsFree.next = corkReq; } else { state.corkedRequestsFree = corkReq; } } Object.defineProperty(Writable.prototype, 'destroyed', { get: function () { if (this._writableState === undefined) { return false; } return this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._writableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._writableState.destroyed = value; } }); Writable.prototype.destroy = destroyImpl.destroy; Writable.prototype._undestroy = destroyImpl.undestroy; Writable.prototype._destroy = function (err, cb) { this.end(); cb(err); }; /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../process/browser.js */ "./node_modules/process/browser.js"), __webpack_require__(/*! ./../../timers-browserify/main.js */ "./node_modules/timers-browserify/main.js").setImmediate, __webpack_require__(/*! ./../../webpack/buildin/global.js */ "./node_modules/webpack/buildin/global.js"))) /***/ }), /***/ "./node_modules/readable-stream/lib/internal/streams/BufferList.js": /*!*************************************************************************!*\ !*** ./node_modules/readable-stream/lib/internal/streams/BufferList.js ***! \*************************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Buffer = __webpack_require__(/*! safe-buffer */ "./node_modules/safe-buffer/index.js").Buffer; var util = __webpack_require__(/*! util */ 1); function copyBuffer(src, target, offset) { src.copy(target, offset); } module.exports = function () { function BufferList() { _classCallCheck(this, BufferList); this.head = null; this.tail = null; this.length = 0; } BufferList.prototype.push = function push(v) { var entry = { data: v, next: null }; if (this.length > 0) this.tail.next = entry;else this.head = entry; this.tail = entry; ++this.length; }; BufferList.prototype.unshift = function unshift(v) { var entry = { data: v, next: this.head }; if (this.length === 0) this.tail = entry; this.head = entry; ++this.length; }; BufferList.prototype.shift = function shift() { if (this.length === 0) return; var ret = this.head.data; if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; --this.length; return ret; }; BufferList.prototype.clear = function clear() { this.head = this.tail = null; this.length = 0; }; BufferList.prototype.join = function join(s) { if (this.length === 0) return ''; var p = this.head; var ret = '' + p.data; while (p = p.next) { ret += s + p.data; } return ret; }; BufferList.prototype.concat = function concat(n) { if (this.length === 0) return Buffer.alloc(0); if (this.length === 1) return this.head.data; var ret = Buffer.allocUnsafe(n >>> 0); var p = this.head; var i = 0; while (p) { copyBuffer(p.data, ret, i); i += p.data.length; p = p.next; } return ret; }; return BufferList; }(); if (util && util.inspect && util.inspect.custom) { module.exports.prototype[util.inspect.custom] = function () { var obj = util.inspect({ length: this.length }); return this.constructor.name + ' ' + obj; }; } /***/ }), /***/ "./node_modules/readable-stream/lib/internal/streams/destroy.js": /*!**********************************************************************!*\ !*** ./node_modules/readable-stream/lib/internal/streams/destroy.js ***! \**********************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /**/ var pna = __webpack_require__(/*! process-nextick-args */ "./node_modules/process-nextick-args/index.js"); /**/ // undocumented cb() API, needed for core, not for public API function destroy(err, cb) { var _this = this; var readableDestroyed = this._readableState && this._readableState.destroyed; var writableDestroyed = this._writableState && this._writableState.destroyed; if (readableDestroyed || writableDestroyed) { if (cb) { cb(err); } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { pna.nextTick(emitErrorNT, this, err); } return this; } // we set destroyed to true before firing error callbacks in order // to make it re-entrance safe in case destroy() is called within callbacks if (this._readableState) { this._readableState.destroyed = true; } // if this is a duplex stream mark the writable part as destroyed as well if (this._writableState) { this._writableState.destroyed = true; } this._destroy(err || null, function (err) { if (!cb && err) { pna.nextTick(emitErrorNT, _this, err); if (_this._writableState) { _this._writableState.errorEmitted = true; } } else if (cb) { cb(err); } }); return this; } function undestroy() { if (this._readableState) { this._readableState.destroyed = false; this._readableState.reading = false; this._readableState.ended = false; this._readableState.endEmitted = false; } if (this._writableState) { this._writableState.destroyed = false; this._writableState.ended = false; this._writableState.ending = false; this._writableState.finished = false; this._writableState.errorEmitted = false; } } function emitErrorNT(self, err) { self.emit('error', err); } module.exports = { destroy: destroy, undestroy: undestroy }; /***/ }), /***/ "./node_modules/readable-stream/lib/internal/streams/stream-browser.js": /*!*****************************************************************************!*\ !*** ./node_modules/readable-stream/lib/internal/streams/stream-browser.js ***! \*****************************************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(/*! events */ "./node_modules/events/events.js").EventEmitter; /***/ }), /***/ "./node_modules/readable-stream/passthrough.js": /*!*****************************************************!*\ !*** ./node_modules/readable-stream/passthrough.js ***! \*****************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(/*! ./readable */ "./node_modules/readable-stream/readable-browser.js").PassThrough; /***/ }), /***/ "./node_modules/readable-stream/readable-browser.js": /*!**********************************************************!*\ !*** ./node_modules/readable-stream/readable-browser.js ***! \**********************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { exports = module.exports = __webpack_require__(/*! ./lib/_stream_readable.js */ "./node_modules/readable-stream/lib/_stream_readable.js"); exports.Stream = exports; exports.Readable = exports; exports.Writable = __webpack_require__(/*! ./lib/_stream_writable.js */ "./node_modules/readable-stream/lib/_stream_writable.js"); exports.Duplex = __webpack_require__(/*! ./lib/_stream_duplex.js */ "./node_modules/readable-stream/lib/_stream_duplex.js"); exports.Transform = __webpack_require__(/*! ./lib/_stream_transform.js */ "./node_modules/readable-stream/lib/_stream_transform.js"); exports.PassThrough = __webpack_require__(/*! ./lib/_stream_passthrough.js */ "./node_modules/readable-stream/lib/_stream_passthrough.js"); /***/ }), /***/ "./node_modules/readable-stream/transform.js": /*!***************************************************!*\ !*** ./node_modules/readable-stream/transform.js ***! \***************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(/*! ./readable */ "./node_modules/readable-stream/readable-browser.js").Transform; /***/ }), /***/ "./node_modules/readable-stream/writable-browser.js": /*!**********************************************************!*\ !*** ./node_modules/readable-stream/writable-browser.js ***! \**********************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(/*! ./lib/_stream_writable.js */ "./node_modules/readable-stream/lib/_stream_writable.js"); /***/ }), /***/ "./node_modules/safe-buffer/index.js": /*!*******************************************!*\ !*** ./node_modules/safe-buffer/index.js ***! \*******************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { /* eslint-disable node/no-deprecated-api */ var buffer = __webpack_require__(/*! buffer */ "./node_modules/buffer/index.js"); var Buffer = buffer.Buffer; // alternative to using Object.keys for old browsers function copyProps(src, dst) { for (var key in src) { dst[key] = src[key]; } } if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { module.exports = buffer; } else { // Copy properties from require('buffer') copyProps(buffer, exports); exports.Buffer = SafeBuffer; } function SafeBuffer(arg, encodingOrOffset, length) { return Buffer(arg, encodingOrOffset, length); } // Copy static methods from Buffer copyProps(Buffer, SafeBuffer); SafeBuffer.from = function (arg, encodingOrOffset, length) { if (typeof arg === 'number') { throw new TypeError('Argument must not be a number'); } return Buffer(arg, encodingOrOffset, length); }; SafeBuffer.alloc = function (size, fill, encoding) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number'); } var buf = Buffer(size); if (fill !== undefined) { if (typeof encoding === 'string') { buf.fill(fill, encoding); } else { buf.fill(fill); } } else { buf.fill(0); } return buf; }; SafeBuffer.allocUnsafe = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number'); } return Buffer(size); }; SafeBuffer.allocUnsafeSlow = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number'); } return buffer.SlowBuffer(size); }; /***/ }), /***/ "./node_modules/setimmediate/setImmediate.js": /*!***************************************************!*\ !*** ./node_modules/setimmediate/setImmediate.js ***! \***************************************************/ /*! no static exports found */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { "use strict"; if (global.setImmediate) { return; } var nextHandle = 1; // Spec says greater than zero var tasksByHandle = {}; var currentlyRunningATask = false; var doc = global.document; var registerImmediate; function setImmediate(callback) { // Callback can either be a function or a string if (typeof callback !== "function") { callback = new Function("" + callback); } // Copy function arguments var args = new Array(arguments.length - 1); for (var i = 0; i < args.length; i++) { args[i] = arguments[i + 1]; } // Store and register the task var task = { callback: callback, args: args }; tasksByHandle[nextHandle] = task; registerImmediate(nextHandle); return nextHandle++; } function clearImmediate(handle) { delete tasksByHandle[handle]; } function run(task) { var callback = task.callback; var args = task.args; switch (args.length) { case 0: callback(); break; case 1: callback(args[0]); break; case 2: callback(args[0], args[1]); break; case 3: callback(args[0], args[1], args[2]); break; default: callback.apply(undefined, args); break; } } function runIfPresent(handle) { // From the spec: "Wait until any invocations of this algorithm started before this one have completed." // So if we're currently running a task, we'll need to delay this invocation. if (currentlyRunningATask) { // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a // "too much recursion" error. setTimeout(runIfPresent, 0, handle); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunningATask = true; try { run(task); } finally { clearImmediate(handle); currentlyRunningATask = false; } } } } function installNextTickImplementation() { registerImmediate = function (handle) { process.nextTick(function () { runIfPresent(handle); }); }; } function canUsePostMessage() { // The test against `importScripts` prevents this implementation from being installed inside a web worker, // where `global.postMessage` means something completely different and can't be used for this purpose. if (global.postMessage && !global.importScripts) { var postMessageIsAsynchronous = true; var oldOnMessage = global.onmessage; global.onmessage = function () { postMessageIsAsynchronous = false; }; global.postMessage("", "*"); global.onmessage = oldOnMessage; return postMessageIsAsynchronous; } } function installPostMessageImplementation() { // Installs an event handler on `global` for the `message` event: see // * https://developer.mozilla.org/en/DOM/window.postMessage // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages var messagePrefix = "setImmediate$" + Math.random() + "$"; var onGlobalMessage = function (event) { if (event.source === global && typeof event.data === "string" && event.data.indexOf(messagePrefix) === 0) { runIfPresent(+event.data.slice(messagePrefix.length)); } }; if (global.addEventListener) { global.addEventListener("message", onGlobalMessage, false); } else { global.attachEvent("onmessage", onGlobalMessage); } registerImmediate = function (handle) { global.postMessage(messagePrefix + handle, "*"); }; } function installMessageChannelImplementation() { var channel = new MessageChannel(); channel.port1.onmessage = function (event) { var handle = event.data; runIfPresent(handle); }; registerImmediate = function (handle) { channel.port2.postMessage(handle); }; } function installReadyStateChangeImplementation() { var html = doc.documentElement; registerImmediate = function (handle) { // Create a