spidertron-squad-control/control/entity_follow.lua

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--[[ Copyright (c) 2020 npc_strider
* For direct use of code or graphics, credit is appreciated. See LICENSE.txt for more information.
* This mod may contain modified code sourced from base/core Factorio
*
* control/entity_follow.lua
* Runs periodically to designate commands for each linked squad to move to the target entity's position.
--]]
require("control.2dvec")
function UpdateFollowEntity()
local links = global.spidercontrol_linked_s
for i = 1, #links do
if (#links[i].s > 0) then
GotoEntity(i)
end
end
end