0.5.1: fixed switched shortcut tools

This commit is contained in:
Peter 2020-11-29 23:42:27 +08:00
parent 2ec3a88bc7
commit 6dc1b5dda2
3 changed files with 11 additions and 3 deletions

View File

@ -60,3 +60,11 @@ Date: 2020-11-28
- Added mod option to override the default tool/remote given by shortcut - Added mod option to override the default tool/remote given by shortcut
- Added mod option to disable player alerts - Added mod option to disable player alerts
- _NOTE: BETA RELEASE - USE AT YOUR OWN RISK! - _NOTE: BETA RELEASE - USE AT YOUR OWN RISK!
---------------------------------------------------------------------------------------------------
Version: 0.5.1
Date: 2020-11-29
Features:
- NOTE: BETA RELEASE - USE AT YOUR OWN RISK!
Bugfixes:
- Fixed switched shortcuts

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@ -58,9 +58,9 @@ script.on_event(defines.events.on_lua_shortcut, function(event)
local settings = settings.get_player_settings(game.players[index]) local settings = settings.get_player_settings(game.players[index])
local name = event.prototype_name local name = event.prototype_name
if name == "squad-spidertron-remote" then if name == "squad-spidertron-remote" then
GiveLinkTool(index, settings)
elseif name == "squad-spidertron-link-tool" then
GiveSquadTool(index, settings) GiveSquadTool(index, settings)
elseif name == "squad-spidertron-link-tool" then
GiveLinkTool(index, settings)
elseif name == "squad-spidertron-follow" then elseif name == "squad-spidertron-follow" then
-- squad_leader_state(index) -- squad_leader_state(index)
SpiderbotFollow(game.players[index]) SpiderbotFollow(game.players[index])

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@ -1,6 +1,6 @@
{ {
"name": "Spider_Control", "name": "Spider_Control",
"version": "0.5.0", "version": "0.5.1",
"factorio_version": "1.1", "factorio_version": "1.1",
"title": "Spidertron squad control [BETA RELEASE]", "title": "Spidertron squad control [BETA RELEASE]",
"author": "npc_strider(morley376)", "author": "npc_strider(morley376)",